Player Matchup

Neith
Neith
Brilli4nt
Neith
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 26L
1,665 Elo+
Solo
Heimdallr
Heimdallr
Santamitrou
Heimdallr
Level 12
God Stats
4W - 11L
1,361 SR
Queue Stats
43W - 52L
1,453 Elo+
Solo
Thor
Thor
SlightSpasm
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,774 Elo+
Solo
Anubis
Anubis
Smite12341000
Anubis
Level 21
God Stats
2W - 4L
1,343 SR
Queue Stats
112W - 94L
1,489 Elo+
Solo
Janus
Janus
bibeli28
Janus
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
372W - 374L
1,580 Elo+
Solo
Team Averages
Level 17
1,441 SR
1,592 Elo+

VS

Team Averages
Level 16
1,520 SR
1,570 Elo+
Scylla
Scylla
Ayoubii
Scylla
Level 15
God Stats
4W - 5L
1,368 SR
Queue Stats
36W - 35L
1,471 Elo+
Solo
Loki
Loki
blindomindonho
Loki
Level 17
God Stats
9W - 8L
1,500 SR
Queue Stats
159W - 113L
1,521 Elo+
Solo
Jing Wei
Jing Wei
disasterismos
Jing Wei
Level 11
God Stats
2W - 1L
1,732 SR
Queue Stats
6W - 9L
1,594 Elo+
Party 1
Yemoja
Yemoja
echoingpotato
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,588 Elo+
Party 1
Hun Batz
Hun Batz
kanjiboyx
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brilli4nt
Neith
13
0 / 5 / 0
9,022
410
5,541
8,837
3,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Santamitrou
Heimdallr
18
2 / 5 / 8
10,980
499
10,522
19,120
8,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 1 / 1
7,305
332
1,559
5,104
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
16 / 11 / 3
12,902
586
23,369
23,941
11,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
bibeli28
Janus
17
1 / 3 / 3
11,124
506
7,641
5,771
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ayoubii
Scylla
17
3 / 3 / 6
11,311
514
8,320
11,526
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 3 / 6
14,617
664
18,635
17,186
8,875
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
disasterismos
Jing Wei
15
0 / 8 / 2
9,763
444
1,347
13,955
3,581
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 6 / 9
11,048
502
3,770
14,598
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
kanjiboyx
Hun Batz
20
8 / 0 / 2
13,783
627
10,628
17,725
12,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
20
Kills
25
25
Deaths
20
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ayoubii
Scylla
3
3
6
2
L
Neith
Brilli4nt
Neith
0
5
0
0
L
Heimdallr
Santamitrou
Heimdallr
2
5
8
1.2
L
1
1
1
1.5
L
16
11
3
1.59
L
Janus
bibeli28
Janus
1
3
3
0.83
W
13
3
6
5.33
W
Jing Wei
disasterismos
Jing Wei
0
8
2
0.13
W
1
6
9
0.92
W
Hun Batz
kanjiboyx
Hun Batz
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,632
Damage
42,700
62,773
Taken
74,990
26,053
Mitigated
36,494
20,401
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ayoubii
Scylla
8,320
784
0
1,756
11,526
3,165
0
6,475
4,903
46,327
0
L
Neith
Brilli4nt
Neith
5,541
2,505
0
998
8,837
3,049
0
891
7,902
0
50,815
L
Heimdallr
Santamitrou
Heimdallr
10,522
4,311
0
7,730
19,120
8,310
259
5,854
13,120
0
70,855
L
1,559
638
0
2,608
5,104
1,260
0
105
4,999
0
18,863
L
23,369
680
0
7,858
23,941
11,401
275
3,897
19,940
78,828
0
L
Janus
bibeli28
Janus
7,641
444
0
1,207
5,771
2,033
0
1,663
4,014
68,404
0
W
18,635
5,703
0
1,765
17,186
8,875
0
4,933
12,249
0
133,167
W
Jing Wei
disasterismos
Jing Wei
1,347
1,034
0
692
13,955
3,581
989
5,092
8,863
0
62,057
W
3,770
1,040
1,742
1,300
14,598
7,991
448
8,585
5,887
31,292
0
W
Hun Batz
kanjiboyx
Hun Batz
10,628
2,061
0
3,521
17,725
12,882
411
5,543
12,078
8,851
89,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,333
Gold Earned
60,522
513
Minions Killed
644
0
Camps Cleared
0
1,434,790
Distance Traveled
2,311,233
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,311
514
127
6
0
414,770
3
L
Neith
9,022
410
109
5
0
235,541
5
L
Heimdallr
10,980
499
111
5
0
319,989
0
L
Thor
7,305
332
51
2
0
171,939
3
L
Anubis
12,902
586
103
5
0
308,564
1
L
Janus
11,124
506
139
6
0
398,757
6
W
Loki
14,617
664
186
8
0
468,508
2
W
Jing Wei
9,763
444
113
5
0
442,456
3
W
Yemoja
11,048
502
39
2
0
478,229
2
W
Hun Batz
13,783
627
179
8
0
507,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role