Player Matchup

Xbalanque
Xbalanque
Chief KJF
Xbalanque
Level 156
God Stats
4W - 5L
1,653 SR
Queue Stats
657W - 658L
1,470 Elo+
Solo
Hun Batz
Hun Batz
Grimm2747
Hun Batz
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 256L
1,430 Elo+
Solo
Scylla
Scylla
Thepebbleking
Scylla
Level 89
God Stats
1W - 4L
1,162 SR
Queue Stats
332W - 345L
1,532 Elo+
Solo
Ne Zha
Ne Zha
WingsoftheNight
Ne Zha
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
312W - 349L
1,421 Elo+
Solo
Hercules
Hercules
petrachied_panda
Hercules
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,554 Elo+
Solo
Team Averages
Level 117
1,463 SR
1,482 Elo+

VS

Team Averages
Level 119
1,494 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HeyItsZ
Poseidon
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 138L
1,429 Elo+
Solo
Amaterasu
Amaterasu
RunesGalore
Amaterasu
Level 115
God Stats
1W - 2L
1,292 SR
Queue Stats
294W - 343L
1,453 Elo+
Solo
Vamana
Vamana
诺诺亚索罗
Vamana
Level 132
God Stats
5W - 1L
1,679 SR
Queue Stats
98W - 107L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chief KJF
Xbalanque
15
3 / 8 / 6
8,726
793
13,016
13,154
5,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Grimm2747
Hun Batz
15
3 / 7 / 6
8,881
807
10,842
13,406
5,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 7 / 6
9,502
864
9,163
11,577
4,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 8 / 5
8,577
780
6,902
13,624
5,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 8
7,889
717
6,506
16,801
17,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
7 / 4 / 18
10,811
983
16,014
15,337
14,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
 
Gilgamesh
16
7 / 5 / 20
10,536
958
14,544
15,792
12,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
HeyItsZ
Poseidon
19
13 / 1 / 14
12,028
1,093
16,128
8,434
3,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
RunesGalore
Amaterasu
15
0 / 3 / 21
8,915
810
5,640
12,443
7,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
8 / 3 / 17
10,456
951
10,988
11,651
10,626
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
125
15
Kills
35
35
Deaths
16
31
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
4
18
4
W
Gilgamesh
 
Gilgamesh
7
5
20
3.4
L
Xbalanque
Chief KJF
Xbalanque
3
8
6
0.75
L
Hun Batz
Grimm2747
Hun Batz
3
7
6
0.86
W
Poseidon
HeyItsZ
Poseidon
13
1
14
20
W
Amaterasu
RunesGalore
Amaterasu
0
3
21
3.5
L
3
7
6
0.86
L
4
8
5
0.81
L
2
5
8
1.2
W
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,429
Damage
63,314
68,562
Taken
63,657
38,101
Mitigated
49,667
15,275
Healing
24,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
16,014
2,693
2,694
3,403
15,337
14,977
1,472
3,023
12,314
0
37,832
W
Gilgamesh
 
Gilgamesh
14,544
1,791
901
2,387
15,792
12,918
0
1,509
14,283
8,183
17,490
L
Xbalanque
Chief KJF
Xbalanque
13,016
5,125
705
2,337
13,154
5,261
0
2,886
10,148
0
22,761
L
Hun Batz
Grimm2747
Hun Batz
10,842
1,971
816
1,176
13,406
5,532
0
3,670
9,586
0
18,561
W
Poseidon
HeyItsZ
Poseidon
16,128
1,447
271
2,374
8,434
3,907
693
2,154
6,280
31,517
0
W
Amaterasu
RunesGalore
Amaterasu
5,640
2,043
2,356
2,929
12,443
7,239
1,241
2,242
10,201
0
11,841
L
9,163
362
860
1,690
11,577
4,600
0
2,976
8,451
24,018
0
L
6,902
1,201
1,441
690
13,624
5,156
0
4,534
8,910
0
11,712
L
6,506
1,894
554
5,006
16,801
17,552
0
5,622
11,029
0
14,209
W
10,988
4,374
3,274
4,163
11,651
10,626
731
235
11,416
0
16,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
52,746
97
Minions Killed
117
0
Camps Cleared
0
931,255
Distance Traveled
1,191,529
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,811
983
38
3
0
218,915
0
W
Gilgamesh
10,536
958
30
3
0
239,096
0
L
Xbalanque
8,726
793
28
3
0
166,523
0
L
Hun Batz
8,881
807
14
1
0
203,322
0
W
Poseidon
12,028
1,093
26
2
0
214,022
0
W
Amaterasu
8,915
810
6
1
0
244,856
1
L
Scylla
9,502
864
34
3
0
200,316
1
L
Ne Zha
8,577
780
10
1
0
165,175
2
L
Hercules
7,889
717
11
1
0
195,919
0
W
Vamana
10,456
951
17
2
0
274,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role