Player Matchup

Arachne
Arachne
Merkulese
Arachne
Level 27
God Stats
17W - 8L
1,730 SR
Queue Stats
103W - 105L
1,371 Elo+
Solo
Olorun
Olorun
Richie117
Olorun
Level 11
God Stats
9W - 6L
1,680 SR
Queue Stats
87W - 79L
1,283 Elo+
Party 2
Kukulkan
Kukulkan
Ryannnnmaster
Kukulkan
Level 17
God Stats
21W - 30L
1,416 SR
Queue Stats
101W - 100L
1,283 Elo+
Party 2
Medusa
Medusa
bolala
Medusa
Level 16
God Stats
37W - 29L
1,422 SR
Queue Stats
95W - 91L
1,338 Elo+
Party 2
Hel
Hel
xandreb
Hel
Level 29
God Stats
3W - 0L
1,830 SR
Queue Stats
58W - 75L
1,340 Elo+
Solo
Team Averages
Level 20
1,616 SR
1,323 Elo+

VS

Team Averages
Level 14
1,514 SR
1,389 Elo+
Kukulkan
Kukulkan
Justinien2677
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 210L
1,500 Elo+
Party 3
Nike
Nike
Minase-002
Nike
Level 22
God Stats
7W - 8L
1,477 SR
Queue Stats
39W - 65L
1,291 Elo+
Party 1
Hercules
Hercules
SHIN_DIVNAUTS
Hercules
Level 27
God Stats
20W - 18L
1,595 SR
Queue Stats
80W - 140L
1,300 Elo+
Party 1
Zeus
Zeus
SrSushii
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,356 Elo+
Solo
Olorun
Olorun
SvelteBugle4867
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 223L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Merkulese
Arachne
19
15 / 2 / 7
11,719
586
16,204
15,096
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Richie117
Olorun
15
6 / 1 / 20
9,621
481
8,055
12,540
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Ryannnnmaster
Kukulkan
18
11 / 0 / 3
10,862
543
12,096
3,368
1,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
bolala
Medusa
17
8 / 0 / 10
10,691
535
13,073
10,657
4,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
15
6 / 0 / 14
9,550
478
8,396
8,003
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Justinien2677
Kukulkan
10
1 / 18 / 0
7,030
352
5,914
16,135
4,084
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 0
8,702
435
2,251
13,939
7,398
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
SHIN_DIVNAUTS
Hercules
11
0 / 7 / 1
7,209
360
8,212
20,684
14,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
14
1 / 8 / 0
9,071
454
7,776
11,383
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 15 / 1
6,972
349
2,931
17,413
6,366
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
4
46
Kills
2
3
Deaths
53
54
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Justinien2677
Kukulkan
1
18
0
0.06
W
Arachne
Merkulese
Arachne
15
2
7
9.25
L
0
5
0
0
W
Olorun
Richie117
Olorun
6
1
20
16
W
Kukulkan
Ryannnnmaster
Kukulkan
11
0
3
12.5
L
Hercules
SHIN_DIVNAUTS
Hercules
0
7
1
0.07
L
Zeus
1
8
0
0.13
L
0
15
1
0.03
W
Medusa
bolala
Medusa
8
0
10
13
W
Hel
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,824
Damage
27,084
49,664
Taken
79,554
22,388
Mitigated
35,524
29,294
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Justinien2677
Kukulkan
5,914
1,048
0
0
16,135
4,084
338
3,641
12,354
23,441
0
W
Arachne
Merkulese
Arachne
16,204
12,326
0
10,126
15,096
8,347
0
1,299
13,759
0
94,803
L
2,251
140
0
2,045
13,939
7,398
0
7,882
5,864
0
42,017
W
Olorun
Richie117
Olorun
8,055
2,446
1,883
7,155
12,540
4,976
2,068
7,542
4,956
36,491
0
W
Kukulkan
Ryannnnmaster
Kukulkan
12,096
1,538
0
0
3,368
1,387
1,436
826
2,536
64,520
0
L
Hercules
SHIN_DIVNAUTS
Hercules
8,212
1,238
147
8,467
20,684
14,465
52
7,090
13,298
0
32,324
L
Zeus
7,776
388
0
0
11,383
3,211
1,711
2,605
8,612
57,956
0
L
2,931
1,151
215
1,108
17,413
6,366
805
6,220
10,879
26,454
0
W
Medusa
bolala
Medusa
13,073
7,913
0
2,864
10,657
4,565
2,433
2,829
7,690
0
72,464
W
Hel
8,396
1,644
2,555
4,711
8,003
3,113
1,904
3,791
4,102
29,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,443
Gold Earned
38,984
496
Minions Killed
354
0
Camps Cleared
0
1,782,131
Distance Traveled
1,533,542
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,030
352
46
2
0
273,786
1
W
Arachne
11,719
586
130
7
0
408,525
0
L
Nike
8,702
435
99
5
0
340,351
3
W
Olorun
9,621
481
53
3
0
331,579
0
W
Kukulkan
10,862
543
132
7
0
384,089
5
L
Hercules
7,209
360
46
2
0
370,943
5
L
Zeus
9,071
454
122
6
0
281,608
3
L
Olorun
6,972
349
41
2
0
266,854
0
W
Medusa
10,691
535
126
6
0
342,237
2
W
Hel
9,550
478
55
3
0
315,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role