Player Matchup

Danzaburou
Danzaburou
CertamentNUB
Danzaburou
Level 16
God Stats
3W - 5L
1,549 SR
Queue Stats
4W - 5L
1,541 Elo+
Solo
He Bo
He Bo
Mufanella
He Bo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 233L
1,443 Elo+
Solo
Cthulhu
Cthulhu
SA197SZ
Cthulhu
Level 28
God Stats
81W - 70L
1,576 SR
Queue Stats
165W - 190L
1,364 Elo+
Solo
Guan Yu
Guan Yu
SadDisplay
Guan Yu
Level 24
God Stats
3W - 8L
1,065 SR
Queue Stats
290W - 292L
1,451 Elo+
Solo
Thor
Thor
oGustta
Thor
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,438 SR
1,460 Elo+

VS

Team Averages
Level 17
1,513 SR
1,460 Elo+
Medusa
Medusa
Ratingou
Medusa
Level 4
God Stats
14W - 14L
1,549 SR
Queue Stats
20W - 26L
1,364 Elo+
Solo
Discordia
Discordia
SheltterEvil
Discordia
Level 27
God Stats
11W - 7L
1,715 SR
Queue Stats
410W - 421L
1,479 Elo+
Solo
Sylvanus
Sylvanus
WillianSanttos
Sylvanus
Level 24
God Stats
1W - 2L
1,162 SR
Queue Stats
18W - 25L
1,284 Elo+
Solo
Nemesis
Nemesis
ZiicZira
Nemesis
Level 7
God Stats
8W - 3L
1,500 SR
Queue Stats
165W - 151L
1,619 Elo+
Solo
Tyr
Tyr
cogollito9
Tyr
Level 22
God Stats
34W - 18L
1,638 SR
Queue Stats
243W - 179L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CertamentNUB
Danzaburou
8
0 / 3 / 2
5,281
440
3,669
6,897
2,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Mufanella
He Bo
9
1 / 2 / 1
5,794
483
1,114
2,824
756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
SA197SZ
Cthulhu
9
1 / 3 / 2
5,318
443
4,302
5,959
3,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SadDisplay
Guan Yu
12
7 / 4 / 1
7,484
624
8,764
13,399
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
oGustta
Thor
14
5 / 1 / 1
7,706
642
4,068
6,419
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ratingou
Medusa
9
1 / 6 / 1
5,905
492
4,741
7,553
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SheltterEvil
Discordia
12
4 / 2 / 2
7,287
607
3,264
4,154
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
8
0 / 2 / 4
5,146
429
1,478
5,556
2,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
ZiicZira
Nemesis
13
3 / 3 / 3
7,156
596
5,421
9,152
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 1 / 2
6,824
569
7,535
7,474
2,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
14
Kills
13
13
Deaths
14
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CertamentNUB
Danzaburou
0
3
2
0.33
L
He Bo
Mufanella
He Bo
1
2
1
0.75
W
Medusa
Ratingou
Medusa
1
6
1
0.25
L
Cthulhu
SA197SZ
Cthulhu
1
3
2
0.67
L
Guan Yu
SadDisplay
Guan Yu
7
4
1
1.88
W
Discordia
SheltterEvil
Discordia
4
2
2
2.5
W
Sylvanus
0
2
4
1
W
Nemesis
ZiicZira
Nemesis
3
3
3
1.5
W
5
1
2
6
L
Thor
oGustta
Thor
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
22,439
35,498
Taken
33,889
15,815
Mitigated
10,681
9,912
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CertamentNUB
Danzaburou
3,669
1,708
417
2,527
6,897
2,108
679
972
5,923
0
22,148
L
He Bo
Mufanella
He Bo
1,114
114
0
343
2,824
756
0
388
2,402
22,258
0
W
Medusa
Ratingou
Medusa
4,741
3,167
0
0
7,553
1,217
1,030
0
7,553
0
27,258
L
Cthulhu
SA197SZ
Cthulhu
4,302
395
529
405
5,959
3,785
289
728
5,189
17,558
0
L
Guan Yu
SadDisplay
Guan Yu
8,764
1,931
222
4,711
13,399
7,014
212
1,753
11,457
0
33,623
W
Discordia
SheltterEvil
Discordia
3,264
453
111
1,059
4,154
1,082
786
711
3,443
28,001
0
W
Sylvanus
1,478
483
656
867
5,556
2,040
384
2,038
3,518
8,442
0
W
Nemesis
ZiicZira
Nemesis
5,421
2,630
0
210
9,152
3,538
0
449
8,703
0
43,553
W
7,535
1,136
0
2,781
7,474
2,804
620
2,218
5,256
0
34,129
L
Thor
oGustta
Thor
4,068
881
0
758
6,419
2,152
0
508
5,785
0
49,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
32,318
290
Minions Killed
272
0
Camps Cleared
0
1,104,598
Distance Traveled
1,202,699
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,281
440
50
4
0
213,176
1
L
He Bo
5,794
483
54
5
0
153,766
3
W
Medusa
5,905
492
40
3
0
218,631
0
L
Cthulhu
5,318
443
26
2
0
260,829
2
L
Guan Yu
7,484
624
63
5
0
235,554
3
W
Discordia
7,287
607
65
5
0
249,456
3
W
Sylvanus
5,146
429
14
1
0
226,063
0
W
Nemesis
7,156
596
84
7
0
250,848
0
W
Tyr
6,824
569
69
6
0
257,701
2
L
Thor
7,706
642
97
8
0
241,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role