Player Matchup

Bastet
Bastet
Badmichel
Bastet
Level 129
God Stats
0W - 2L
1,743 SR
Queue Stats
311W - 263L
1,637 Elo+
Party 1
Apollo
Apollo
Hanakoala
Apollo
Level 129
God Stats
7W - 1L
2,057 SR
Queue Stats
304W - 247L
1,638 Elo+
Party 1
Persephone
Persephone
IkarosDono
Persephone
Level 48
God Stats
5W - 7L
1,437 SR
Queue Stats
193W - 148L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
MrPadamalgam
Kukulkan
Level 26
God Stats
12W - 11L
1,545 SR
Queue Stats
14W - 13L
1,519 Elo+
Party 1
Sobek
Sobek
SirZerfer
Sobek
Level 21
God Stats
0W - 2L
1,250 SR
Queue Stats
14W - 15L
1,490 Elo+
Party 1
Team Averages
Level 71
1,606 SR
1,570 Elo+

VS

Team Averages
Level 66
1,525 SR
1,484 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Elendts
Ne Zha
Level 18
God Stats
1W - 0L
1,538 SR
Queue Stats
16W - 10L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
IMiguel098765I
Sun Wukong
Level 86
God Stats
25W - 16L
1,614 SR
Queue Stats
307W - 281L
1,492 Elo+
Party 2
Yemoja
Yemoja
NyuLucy
Yemoja
Level 38
God Stats
17W - 15L
1,474 SR
Queue Stats
76W - 78L
1,393 Elo+
Solo
Hades
Hades
TohkaWaifu
Hades
Level 85
God Stats
4W - 3L
1,502 SR
Queue Stats
372W - 342L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Badmichel
Bastet
14
8 / 2 / 0
8,222
548
11,118
11,952
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Hanakoala
Apollo
11
1 / 5 / 3
6,694
446
4,892
11,424
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
IkarosDono
Persephone
11
1 / 7 / 3
6,978
465
6,884
9,333
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
MrPadamalgam
Kukulkan
7
0 / 5 / 1
5,427
362
1,472
5,023
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
SirZerfer
Sobek
11
1 / 1 / 4
6,692
446
3,586
9,285
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 3 / 5
7,721
515
6,435
10,389
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Elendts
Ne Zha
11
4 / 4 / 2
7,331
489
4,890
10,097
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
IMiguel098765I
Sun Wukong
15
7 / 0 / 3
9,447
630
7,898
9,004
5,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
NyuLucy
Yemoja
11
1 / 1 / 3
7,087
472
4,964
5,572
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
14
7 / 4 / 3
9,021
601
8,039
12,261
6,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
11
Kills
21
20
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
5
1.5
L
Bastet
Badmichel
Bastet
8
2
0
4
W
Ne Zha
Elendts
Ne Zha
4
4
2
1.25
L
Apollo
Hanakoala
Apollo
1
5
3
0.5
W
Sun Wukong
IMiguel098765I
Sun Wukong
7
0
3
8.5
L
Persephone
IkarosDono
Persephone
1
7
3
0.36
L
Kukulkan
MrPadamalgam
Kukulkan
0
5
1
0.1
W
Yemoja
NyuLucy
Yemoja
1
1
3
2.5
L
Sobek
SirZerfer
Sobek
1
1
4
3
W
Hades
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,952
Damage
32,226
47,017
Taken
47,323
17,844
Mitigated
21,523
7,816
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,435
2,312
0
2,380
10,389
3,386
488
2,412
7,977
0
47,647
L
Bastet
Badmichel
Bastet
11,118
3,644
0
1,508
11,952
4,115
64
2,095
9,857
0
54,687
W
Ne Zha
Elendts
Ne Zha
4,890
946
0
2,447
10,097
3,820
0
2,038
8,059
0
33,572
L
Apollo
Hanakoala
Apollo
4,892
2,713
0
2,731
11,424
3,228
33
3,609
7,815
0
40,842
W
Sun Wukong
IMiguel098765I
Sun Wukong
7,898
1,434
0
2,964
9,004
5,337
906
3,046
5,958
0
60,996
L
Persephone
IkarosDono
Persephone
6,884
213
0
676
9,333
2,541
405
4,362
4,964
39,006
0
L
Kukulkan
MrPadamalgam
Kukulkan
1,472
412
0
304
5,023
1,412
0
0
5,023
17,929
0
W
Yemoja
NyuLucy
Yemoja
4,964
827
2,010
1,343
5,572
2,339
612
1,230
4,342
15,513
0
L
Sobek
SirZerfer
Sobek
3,586
349
0
2,597
9,285
6,548
0
2,933
6,352
14,760
0
W
Hades
8,039
917
89
4,269
12,261
6,641
761
3,216
9,045
52,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
40,607
305
Minions Killed
400
0
Camps Cleared
0
1,243,842
Distance Traveled
1,374,857
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,721
515
95
6
0
257,967
7
L
Bastet
8,222
548
83
6
0
292,036
4
W
Ne Zha
7,331
489
59
4
0
285,881
2
L
Apollo
6,694
446
81
5
0
271,059
4
W
Sun Wukong
9,447
630
126
8
0
297,597
3
L
Persephone
6,978
465
79
5
0
244,301
0
L
Kukulkan
5,427
362
38
3
0
150,169
0
W
Yemoja
7,087
472
18
1
0
252,825
2
L
Sobek
6,692
446
24
2
0
286,277
3
W
Hades
9,021
601
102
7
0
280,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role