Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Derek Trimm
Mercury
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,568 Elo+
Solo
Anhur
Anhur
Javiux2
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,505 Elo+
Party 1
Achilles
Achilles
SketStomper69
Achilles
Level 15
God Stats
6W - 7L
1,500 SR
Queue Stats
64W - 50L
1,438 Elo+
Solo
Aphrodite
Aphrodite
Sushi_Bou
Aphrodite
Level 29
God Stats
4W - 2L
1,785 SR
Queue Stats
131W - 107L
1,578 Elo+
Solo
Team Averages
Level 32
1,557 SR
1,518 Elo+

VS

Team Averages
Level 17
1,609 SR
1,518 Elo+
Anubis
Anubis
Fat Loki8578
Anubis
Level 21
God Stats
2W - 1L
1,849 SR
Queue Stats
35W - 44L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
Ross6028
Ao Kuang
Level 29
God Stats
40W - 36L
1,650 SR
Queue Stats
175W - 168L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sacred_Silence92
Tsukuyomi
Level 10
God Stats
3W - 6L
1,403 SR
Queue Stats
33W - 26L
1,467 Elo+
Solo
Neith
Neith
Sephi7_
Neith
Level 18
God Stats
54W - 56L
1,645 SR
Queue Stats
441W - 482L
1,420 Elo+
Solo
Thoth
Thoth
StrawberrySodaa
Thoth
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 49L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
5 / 0 / 19
13,087
595
11,621
15,133
16,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Derek Trimm
Mercury
20
8 / 5 / 6
13,549
616
11,079
17,274
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Javiux2
Anhur
19
5 / 4 / 11
12,764
580
9,405
14,827
6,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SketStomper69
Achilles
17
2 / 2 / 2
10,975
499
6,392
13,513
10,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Sushi_Bou
Aphrodite
20
9 / 3 / 9
12,546
570
12,726
12,282
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
3 / 4 / 3
11,956
543
12,907
14,454
8,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Ross6028
Ao Kuang
17
7 / 6 / 2
10,799
491
11,876
18,831
6,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
13
1 / 7 / 3
8,406
382
6,155
14,923
5,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Sephi7_
Neith
14
0 / 8 / 1
8,701
396
5,542
11,378
3,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 5 / 2
10,290
468
6,703
11,536
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
29
Kills
14
14
Deaths
30
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
19
14.5
W
Mercury
Derek Trimm
Mercury
8
5
6
2.2
L
Anubis
3
4
3
1.13
W
Anhur
Javiux2
Anhur
5
4
11
2.63
L
Ao Kuang
Ross6028
Ao Kuang
7
6
2
1.33
L
Tsukuyomi
1
7
3
0.36
L
Neith
Sephi7_
Neith
0
8
1
0.06
W
Achilles
SketStomper69
Achilles
2
2
2
1.5
L
3
5
2
0.8
W
Aphrodite
Sushi_Bou
Aphrodite
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,223
Damage
43,183
73,029
Taken
71,122
43,540
Mitigated
27,352
29,234
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,621
1,928
0
2,324
15,133
16,332
0
5,355
9,455
55,608
0
W
Mercury
Derek Trimm
Mercury
11,079
6,918
0
1,580
17,274
5,948
0
7,066
10,172
0
129,590
L
Anubis
12,907
770
0
5,903
14,454
8,837
0
4,454
9,630
104,513
0
W
Anhur
Javiux2
Anhur
9,405
3,640
0
5,912
14,827
6,006
1,192
5,072
9,494
0
97,836
L
Ao Kuang
Ross6028
Ao Kuang
11,876
3,351
0
4,329
18,831
6,544
0
7,911
10,572
65,637
0
L
Tsukuyomi
6,155
1,582
0
2,160
14,923
5,107
528
3,603
10,942
0
40,004
L
Neith
Sephi7_
Neith
5,542
2,881
0
2,301
11,378
3,027
1,190
4,585
6,695
0
44,350
W
Achilles
SketStomper69
Achilles
6,392
901
0
4,497
13,513
10,005
282
7,165
6,206
0
50,077
L
6,703
356
0
1,365
11,536
3,837
11
3,068
8,396
63,511
0
W
Aphrodite
Sushi_Bou
Aphrodite
12,726
1,892
6,953
7,968
12,282
5,249
0
8,042
4,166
72,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,921
Gold Earned
50,152
645
Minions Killed
594
0
Camps Cleared
0
2,039,855
Distance Traveled
1,824,385
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,087
595
76
3
0
436,298
6
W
Mercury
13,549
616
173
8
0
440,352
1
L
Anubis
11,956
543
192
9
0
339,735
8
W
Anhur
12,764
580
151
7
0
333,768
2
L
Ao Kuang
10,799
491
99
5
0
397,039
0
L
Tsukuyomi
8,406
382
76
3
0
394,169
1
L
Neith
8,701
396
108
5
0
277,569
2
W
Achilles
10,975
499
103
5
0
385,828
2
L
Thoth
10,290
468
119
5
0
415,873
2
W
Aphrodite
12,546
570
142
6
0
443,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role