Player Matchup

Bellona
Bellona
MenoCoehorn
Bellona
Level 47
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Scylla
Scylla
Salvated
Scylla
Level 77
God Stats
0W - 1L
1,502 SR
Queue Stats
27W - 36L
1,403 Elo+
Party 1
Kali
Kali
SoySquid
Kali
Level 46
God Stats
0W - 1L
1,391 SR
Queue Stats
9W - 18L
1,285 Elo+
Party 1
Rama
Rama
ToedQueen208
Rama
Level 105
God Stats
4W - 2L
1,578 SR
Queue Stats
150W - 145L
1,432 Elo+
Solo
Bacchus
Bacchus
brandoxxx3
Bacchus
Level 128
God Stats
0W - 1L
1,278 SR
Queue Stats
48W - 35L
1,545 Elo+
Solo
Team Averages
Level 81
1,382 SR
1,369 Elo+

VS

Team Averages
Level 86
1,477 SR
1,489 Elo+
Neith
Neith
Dandeeylion
Neith
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
399W - 435L
1,479 Elo+
Party 2
Hera
Hera
Hachiman2023
Hera
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 98L
1,433 Elo+
Solo
Chaac
Chaac
Musajiro
Chaac
Level 57
God Stats
4W - 4L
1,564 SR
Queue Stats
138W - 125L
1,521 Elo+
Solo
Cernunnos
Cernunnos
NIV_REBORN
Cernunnos
Level 101
God Stats
4W - 1L
1,285 SR
Queue Stats
368W - 367L
1,505 Elo+
Party 2
Ullr
Ullr
Synergize_NPG
Ullr
Level 88
God Stats
3W - 3L
1,534 SR
Queue Stats
486W - 491L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MenoCoehorn
Bellona
20
7 / 4 / 17
13,005
684
12,955
37,927
29,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Salvated
Scylla
20
7 / 6 / 13
13,674
720
26,817
20,638
8,454
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kali
19
8 / 6 / 15
12,822
675
13,039
18,561
10,648
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 4 / 10
13,314
701
12,317
22,003
10,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
brandoxxx3
Bacchus
19
2 / 8 / 18
12,076
636
16,092
28,387
38,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 13
11,781
620
15,403
13,836
5,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 8 / 14
13,417
706
29,600
17,942
8,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Musajiro
Chaac
20
10 / 5 / 12
14,633
770
29,636
33,734
39,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
NIV_REBORN
Cernunnos
20
4 / 5 / 12
13,051
687
27,204
19,254
8,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 6 / 12
13,235
697
13,563
16,764
7,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
90
30
Kills
27
28
Deaths
30
73
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
6
13
1.25
W
7
8
14
1.75
L
Bellona
MenoCoehorn
Bellona
7
4
17
3.88
W
Chaac
Musajiro
Chaac
10
5
12
3.2
W
Cernunnos
NIV_REBORN
Cernunnos
4
5
12
2
L
Scylla
Salvated
Scylla
7
6
13
2.25
L
Kali
8
6
15
2.58
W
5
6
12
1.83
L
6
4
10
2.75
L
Bacchus
brandoxxx3
Bacchus
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,220
Damage
115,406
127,516
Taken
101,530
97,048
Mitigated
70,140
60,001
Healing
41,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,403
3,721
792
3,198
13,836
5,952
882
4,951
8,885
0
29,005
W
29,600
8,035
2,959
2,643
17,942
8,632
565
8,755
9,187
62,456
0
L
Bellona
MenoCoehorn
Bellona
12,955
1,469
5,256
16,036
37,927
29,619
716
8,810
29,117
0
18,907
W
Chaac
Musajiro
Chaac
29,636
3,061
2,486
16,459
33,734
39,079
102
11,004
22,730
0
60,245
W
Cernunnos
NIV_REBORN
Cernunnos
27,204
14,473
2,789
7,056
19,254
8,524
1,462
10,034
9,220
0
47,771
L
Scylla
Salvated
Scylla
26,817
1,805
2,160
3,877
20,638
8,454
521
2,506
18,132
44,471
0
L
Kali
13,039
6,509
2,502
5,330
18,561
10,648
377
3,153
15,408
0
20,274
W
13,563
5,053
1,303
1,911
16,764
7,953
1,357
8,165
8,599
0
21,331
L
12,317
9,389
6,852
9,159
22,003
10,079
3,562
8,128
13,875
0
60,836
L
Bacchus
brandoxxx3
Bacchus
16,092
309
3,589
5,240
28,387
38,248
793
7,003
21,384
30,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,891
Gold Earned
66,117
175
Minions Killed
199
0
Camps Cleared
0
1,627,100
Distance Traveled
1,501,863
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,781
620
26
1
0
295,145
0
W
Hera
13,417
706
65
3
0
265,678
1
L
Bellona
13,005
684
8
0
0
373,118
1
W
Chaac
14,633
770
54
3
0
352,907
0
W
Cernunnos
13,051
687
37
2
0
296,431
0
L
Scylla
13,674
720
31
2
0
354,099
1
L
Kali
12,822
675
15
1
0
260,712
2
W
Ullr
13,235
697
17
1
0
291,702
0
L
Rama
13,314
701
103
5
0
316,007
3
L
Bacchus
12,076
636
18
1
0
323,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role