Player Matchup

Cerberus
Cerberus
Caranet
Cerberus
Level 24
God Stats
3W - 4L
1,663 SR
Queue Stats
7W - 7L
1,390 Elo+
Solo
Nemesis
Nemesis
EaSy__MC12
Nemesis
Level 69
God Stats
3W - 3L
1,681 SR
Queue Stats
259W - 274L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
FloppaLeVrai
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,101 Elo+
Party 2
Scylla
Scylla
JuubiLeSang
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,101 Elo+
Party 2
Danzaburou
Danzaburou
anisamargel
Danzaburou
Level 8
God Stats
2W - 4L
1,787 SR
Queue Stats
286W - 282L
1,452 Elo+
Party 1
Team Averages
Level 22
1,626 SR
1,304 Elo+

VS

Team Averages
Level 19
1,480 SR
1,318 Elo+
Hades
Hades
CroKageh
Hades
Level 25
God Stats
23W - 26L
1,522 SR
Queue Stats
85W - 110L
1,281 Elo+
Party 3
Chaac
Chaac
HarambeGunjaMan
Chaac
Level 22
God Stats
3W - 2L
1,506 SR
Queue Stats
13W - 11L
1,384 Elo+
Party 4
Thanatos
Thanatos
KushKag3
Thanatos
Level 21
God Stats
15W - 18L
1,370 SR
Queue Stats
110W - 121L
1,226 Elo+
Party 3
Ymir
Ymir
p4r4n0rm4lpengy
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Anhur
Anhur
xMErishor
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Caranet
Cerberus
12
1 / 8 / 6
9,192
383
5,346
23,668
16,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
EaSy__MC12
Nemesis
20
6 / 3 / 3
12,879
537
9,499
16,556
9,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
FloppaLeVrai
Gilgamesh
14
0 / 13 / 2
9,723
405
9,212
21,994
10,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
5 / 9 / 2
10,904
454
17,965
13,714
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
anisamargel
Danzaburou
20
8 / 5 / 5
13,619
567
18,809
18,177
7,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CroKageh
Hades
17
2 / 4 / 12
11,770
490
12,689
18,615
12,317
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 3 / 11
12,012
501
17,582
21,805
19,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
KushKag3
Thanatos
18
11 / 5 / 9
12,452
519
16,097
15,123
5,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 2 / 11
11,669
486
9,301
15,722
15,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
xMErishor
Anhur
18
8 / 6 / 8
12,076
503
14,274
19,278
7,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
20
Kills
38
38
Deaths
20
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Caranet
Cerberus
1
8
6
0.5
W
Hades
CroKageh
Hades
2
4
12
2
L
Nemesis
EaSy__MC12
Nemesis
6
3
3
2.5
L
Gilgamesh
FloppaLeVrai
Gilgamesh
0
13
2
0.08
W
9
3
11
4.83
L
Scylla
5
9
2
0.67
W
Thanatos
KushKag3
Thanatos
11
5
9
3.1
L
Danzaburou
anisamargel
Danzaburou
8
5
5
2.1
W
8
2
11
6.75
W
Anhur
xMErishor
Anhur
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,831
Damage
69,943
94,109
Taken
90,543
48,109
Mitigated
60,611
9,719
Healing
37,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Caranet
Cerberus
5,346
326
0
4,054
23,668
16,991
298
4,659
18,769
19,352
0
W
Hades
CroKageh
Hades
12,689
1,206
619
8,596
18,615
12,317
892
6,489
11,694
66,264
0
L
Nemesis
EaSy__MC12
Nemesis
9,499
4,530
0
836
16,556
9,018
262
4,005
12,371
0
100,551
L
Gilgamesh
FloppaLeVrai
Gilgamesh
9,212
2,155
0
1,188
21,994
10,526
213
5,301
16,483
0
41,063
W
17,582
3,273
0
12,469
21,805
19,363
78
4,056
17,683
0
64,876
L
Scylla
17,965
1,762
0
38
13,714
3,953
0
5,343
8,311
51,687
0
W
Thanatos
KushKag3
Thanatos
16,097
6,343
0
11,214
15,123
5,982
1,100
3,621
11,380
0
66,395
L
Danzaburou
anisamargel
Danzaburou
18,809
8,135
0
3,603
18,177
7,621
177
2,682
14,985
0
100,698
W
9,301
961
0
1,812
15,722
15,625
0
3,313
12,205
47,729
0
W
Anhur
xMErishor
Anhur
14,274
7,007
0
2,706
19,278
7,324
2,435
5,301
13,813
0
77,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,317
Gold Earned
59,979
513
Minions Killed
475
0
Camps Cleared
0
2,040,576
Distance Traveled
2,108,694
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,192
383
34
1
0
419,316
5
W
Hades
11,770
490
110
5
0
388,788
0
L
Nemesis
12,879
537
165
7
0
477,509
1
L
Gilgamesh
9,723
405
63
3
0
341,920
3
W
Chaac
12,012
501
107
4
0
493,109
1
L
Scylla
10,904
454
81
3
0
375,813
0
W
Thanatos
12,452
519
81
3
0
447,185
0
L
Danzaburou
13,619
567
170
7
0
426,018
1
W
Ymir
11,669
486
76
3
0
445,776
2
W
Anhur
12,076
503
101
4
0
333,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role