Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Antsa7530
Osiris
Level 92
God Stats
2W - 0L
1,761 SR
Queue Stats
8W - 7L
1,448 Elo+
Party 1
Skadi
Skadi
DEVIL-HUNTERS77
Skadi
Level 141
God Stats
2W - 0L
1,438 SR
Queue Stats
30W - 24L
1,475 Elo+
Solo
Nox
Nox
Delirium1337
Nox
Level 118
God Stats
3W - 1L
1,717 SR
Queue Stats
9W - 9L
1,339 Elo+
Party 1
Ah Puch
Ah Puch
darkestsongbird
Ah Puch
Level 29
God Stats
3W - 0L
1,542 SR
Queue Stats
12W - 12L
1,428 Elo+
Party 1
Team Averages
Level 98
1,592 SR
1,438 Elo+

VS

Team Averages
Level 125
1,602 SR
1,455 Elo+
Raijin
Raijin
MoistnShticky
Raijin
Level 81
God Stats
0W - 1L
1,930 SR
Queue Stats
67W - 70L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pariolo
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Sierra_0117
Amaterasu
Level 109
God Stats
14W - 17L
1,551 SR
Queue Stats
147W - 201L
1,452 Elo+
Solo
Cthulhu
Cthulhu
pannike
Cthulhu
Level 128
God Stats
3W - 3L
1,523 SR
Queue Stats
68W - 69L
1,440 Elo+
Solo
Sol
Sol
skydog22292
Sol
Level 149
God Stats
1W - 7L
1,507 SR
Queue Stats
94W - 84L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 0 / 8
9,737
885
7,292
10,138
4,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
Antsa7530
Osiris
15
2 / 0 / 11
8,666
788
5,070
11,455
8,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 2 / 6
9,269
843
4,048
5,304
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
3 / 1 / 10
9,185
835
5,733
6,231
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 1 / 4
9,072
825
7,223
5,415
2,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,171
652
4,212
5,136
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Pariolo
Ah Muzen Cab
15
1 / 1 / 0
8,008
728
7,082
7,145
2,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Sierra_0117
Amaterasu
8
0 / 1 / 0
5,758
523
194
827
253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
pannike
Cthulhu
13
0 / 5 / 1
7,333
667
4,123
11,646
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 6 / 0
7,612
692
5,012
9,572
3,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
17
Kills
4
4
Deaths
17
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
8
9
W
Osiris
Antsa7530
Osiris
2
0
11
7.5
W
4
2
6
3.5
W
3
1
10
8
L
1
4
1
0.38
L
Ah Muzen Cab
Pariolo
Ah Muzen Cab
1
1
0
1
L
Amaterasu
Sierra_0117
Amaterasu
0
1
0
0
W
3
1
4
5
L
Cthulhu
pannike
Cthulhu
0
5
1
0.1
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
20,623
38,543
Taken
34,326
20,151
Mitigated
18,064
8,826
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,292
1,201
0
2,456
10,138
4,575
177
3,175
6,963
0
25,368
W
Osiris
Antsa7530
Osiris
5,070
1,738
0
2,681
11,455
8,313
331
4,000
7,455
0
19,408
W
4,048
1,854
585
330
5,304
2,243
3,817
1,189
4,115
0
32,168
W
5,733
696
0
1,747
6,231
2,517
422
2,939
3,292
27,250
0
L
4,212
404
0
246
5,136
1,725
0
1,367
3,663
14,724
0
L
Ah Muzen Cab
Pariolo
Ah Muzen Cab
7,082
2,046
0
1,407
7,145
2,678
0
3,354
3,777
0
38,233
L
Amaterasu
Sierra_0117
Amaterasu
194
76
0
45
827
253
0
389
410
0
662
W
7,223
393
0
1,027
5,415
2,503
506
2,290
3,125
35,567
0
L
Cthulhu
pannike
Cthulhu
4,123
223
0
634
11,646
10,293
1
4,678
6,755
21,148
0
L
5,012
838
0
1,597
9,572
3,115
1
2,831
6,665
23,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,929
Gold Earned
35,882
315
Minions Killed
230
10
Camps Cleared
3
1,132,244
Distance Traveled
724,544
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,737
885
50
5
3
250,185
3
W
Osiris
8,666
788
35
3
0
261,966
4
W
Skadi
9,269
843
89
8
0
179,264
1
W
Nox
9,185
835
63
6
4
228,154
4
L
Raijin
7,171
652
42
4
0
85,583
2
L
Ah Muzen Cab
8,008
728
90
8
2
214,087
1
L
Amaterasu
5,758
523
1
0
0
26,157
1
W
Ah Puch
9,072
825
78
7
3
212,675
0
L
Cthulhu
7,333
667
40
4
0
211,611
2
L
Sol
7,612
692
57
5
1
187,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role