Player Matchup

Amaterasu
Amaterasu
Bere-ta93
Amaterasu
Level 17
God Stats
12W - 15L
1,572 SR
Queue Stats
31W - 37L
1,485 Elo+
Party 1
Neith
Neith
KYLE-KSC-MUFC
Neith
Level 5
God Stats
6W - 6L
1,478 SR
Queue Stats
7W - 8L
1,696 Elo+
Party 2
Hel
Hel
Omega-Karpi93
Hel
Level 29
God Stats
8W - 8L
1,513 SR
Queue Stats
32W - 36L
1,492 Elo+
Party 1
Fenrir
Fenrir
SqyZo04_
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
YourNewGod03
Ymir
Level 3
God Stats
1W - 1L
1,689 SR
Queue Stats
7W - 9L
1,696 Elo+
Party 2
Team Averages
Level 14
1,551 SR
1,574 Elo+

VS

Team Averages
Level 22
1,626 SR
1,478 Elo+
Hades
Hades
Attacker12345
Hades
Level 29
God Stats
4W - 1L
1,666 SR
Queue Stats
27W - 21L
1,466 Elo+
Solo
Arachne
Arachne
EmEkin29
Arachne
Level 28
God Stats
34W - 31L
1,576 SR
Queue Stats
164W - 156L
1,524 Elo+
Solo
Izanami
Izanami
RatingTundra675
Izanami
Level 27
God Stats
8W - 5L
1,590 SR
Queue Stats
55W - 55L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Thilydan
Cthulhu
Level 6
God Stats
4W - 0L
1,854 SR
Queue Stats
5W - 4L
1,514 Elo+
Solo
Hel
Hel
iSm1le
Hel
Level 18
God Stats
30W - 40L
1,445 SR
Queue Stats
116W - 124L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bere-ta93
Amaterasu
19
3 / 6 / 13
12,979
998
12,028
26,437
20,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 2 / 8
12,306
947
26,341
9,485
3,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
0 / 8 / 12
11,602
892
9,212
18,213
7,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
SqyZo04_
Fenrir
19
9 / 12 / 8
14,114
1,086
22,438
26,680
16,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 11 / 9
12,186
937
11,382
30,252
36,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 23
14,080
1,083
28,482
23,532
13,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
EmEkin29
Arachne
19
5 / 5 / 15
12,466
959
10,208
12,720
5,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
18 / 4 / 13
16,156
1,243
34,835
14,121
5,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Thilydan
Cthulhu
19
3 / 3 / 19
12,238
941
13,800
22,476
26,278
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hel
iSm1le
Hel
20
5 / 4 / 26
13,639
1,049
14,724
14,171
8,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
135
19
Kills
39
39
Deaths
19
50
Assists
96
Player
Kills
Deaths
Assists
KDA
W
8
3
23
6.5
L
Amaterasu
Bere-ta93
Amaterasu
3
6
13
1.58
W
Arachne
EmEkin29
Arachne
5
5
15
2.5
L
4
2
8
4
L
0
8
12
0.75
W
18
4
13
6.13
L
Fenrir
SqyZo04_
Fenrir
9
12
8
1.08
W
Cthulhu
Thilydan
Cthulhu
3
3
19
4.17
L
3
11
9
0.68
W
Hel
iSm1le
Hel
5
4
26
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,401
Damage
102,049
111,067
Taken
87,020
84,678
Mitigated
59,491
15,251
Healing
34,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,482
3,093
1,229
7,907
23,532
13,798
0
5,200
18,332
45,244
0
L
Amaterasu
Bere-ta93
Amaterasu
12,028
4,908
0
2,604
26,437
20,497
0
16,427
10,010
0
29,598
W
Arachne
EmEkin29
Arachne
10,208
8,212
0
2,212
12,720
5,435
0
3,388
9,332
0
12,556
L
26,341
14,860
0
1,612
9,485
3,942
0
5,336
4,149
0
48,072
L
9,212
252
5,594
4,788
18,213
7,304
0
8,655
9,558
36,544
0
W
34,835
29,666
1,051
683
14,121
5,834
0
4,008
9,831
0
54,778
L
Fenrir
SqyZo04_
Fenrir
22,438
6,492
0
653
26,680
16,707
0
12,922
13,758
0
44,718
W
Cthulhu
Thilydan
Cthulhu
13,800
904
728
1,762
22,476
26,278
0
6,481
15,995
20,924
0
L
11,382
2,137
0
0
30,252
36,228
0
13,666
16,586
35,678
0
W
Hel
iSm1le
Hel
14,724
741
14,745
4,085
14,171
8,146
0
1,517
12,654
64,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,187
Gold Earned
68,579
224
Minions Killed
245
6
Camps Cleared
3
1,167,034
Distance Traveled
989,199
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,080
1,083
49
4
0
184,145
0
L
Amaterasu
12,979
998
29
2
2
248,690
0
W
Arachne
12,466
959
8
1
1
139,815
0
L
Neith
12,306
947
33
3
0
236,928
0
L
Hel
11,602
892
57
4
3
216,530
0
W
Izanami
16,156
1,243
47
4
0
188,057
0
L
Fenrir
14,114
1,086
46
4
1
255,692
0
W
Cthulhu
12,238
941
8
1
2
215,055
3
L
Ymir
12,186
937
59
5
0
209,194
0
W
Hel
13,639
1,049
133
10
0
262,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role