Player Matchup

Yemoja
Yemoja
DeepDishDan
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,226 Elo+
Party 1
Cerberus
Cerberus
Dragoearth
Cerberus
Level 104
God Stats
79W - 69L
1,587 SR
Queue Stats
865W - 859L
1,506 Elo+
Solo
Nox
Nox
EdgarAllenChode
Nox
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 23L
1,207 Elo+
Solo
Artemis
Artemis
JJBuckley
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,266 Elo+
Party 1
Bellona
Bellona
Tyr509
Bellona
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,517 SR
1,341 Elo+

VS

Team Averages
Level 101
1,495 SR
1,519 Elo+
King Arthur
King Arthur
Astaoreth
King Arthur
Level 111
God Stats
6W - 11L
1,217 SR
Queue Stats
367W - 340L
1,556 Elo+
Solo
Kali
Kali
MommyCynthia
Kali
Level 104
God Stats
34W - 21L
1,589 SR
Queue Stats
385W - 422L
1,484 Elo+
Solo
Skadi
Skadi
Onfire557
Skadi
Level 155
God Stats
8W - 8L
1,646 SR
Queue Stats
528W - 514L
1,539 Elo+
Solo
Scylla
Scylla
WhiteWolf8195
Scylla
Level 89
God Stats
10W - 15L
1,524 SR
Queue Stats
112W - 91L
1,563 Elo+
Solo
Khepri
Khepri
cahyllian
Khepri
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
165W - 178L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 1 / 1
5,241
524
3,109
4,763
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Dragoearth
Cerberus
11
2 / 1 / 1
5,828
583
3,625
6,308
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

3
0 / 1 / 0
3,604
360
330
1,146
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
JJBuckley
Artemis
7
0 / 4 / 0
4,274
427
3,713
4,990
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Tyr509
Bellona
9
2 / 2 / 2
5,528
553
3,899
6,872
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astaoreth
King Arthur
11
1 / 2 / 0
6,128
613
3,795
7,528
3,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 1 / 2
6,244
624
2,905
9,196
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
Onfire557
Skadi
10
3 / 1 / 3
6,056
606
4,534
5,628
1,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 0
5,957
596
1,964
2,686
862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
cahyllian
Khepri
8
1 / 1 / 3
5,528
553
1,831
5,470
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Astaoreth
King Arthur
1
2
0
0.5
L
Yemoja
1
1
1
1.5
L
Cerberus
Dragoearth
Cerberus
2
1
1
2.5
L
0
1
0
0
L
Artemis
JJBuckley
Artemis
0
4
0
0
W
3
1
2
4
W
Skadi
Onfire557
Skadi
3
1
3
4.5
L
Bellona
Tyr509
Bellona
2
2
2
1.5
W
1
0
0
1
W
Khepri
cahyllian
Khepri
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,676
Damage
15,029
24,079
Taken
30,508
9,872
Mitigated
12,213
7,311
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Astaoreth
King Arthur
3,795
527
0
1,980
7,528
3,215
0
2,995
4,152
0
36,539
L
Yemoja
3,109
322
781
2,029
4,763
2,011
0
859
3,904
17,671
0
L
Cerberus
Dragoearth
Cerberus
3,625
226
0
3,270
6,308
2,974
0
0
6,308
29,547
0
L
330
169
0
0
1,146
340
0
393
753
4,443
0
L
Artemis
JJBuckley
Artemis
3,713
1,659
0
344
4,990
1,478
0
758
4,232
0
18,499
W
2,905
1,215
0
2,868
9,196
3,774
0
524
8,664
0
34,466
W
Skadi
Onfire557
Skadi
4,534
1,627
0
250
5,628
1,673
821
1,389
4,239
0
37,205
L
Bellona
Tyr509
Bellona
3,899
1,299
0
887
6,872
3,069
0
1,785
5,087
0
23,446
W
1,964
233
0
1,247
2,686
862
1,703
285
2,401
31,345
0
W
Khepri
cahyllian
Khepri
1,831
121
381
1,998
5,470
2,689
0
1,482
3,988
9,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
29,913
206
Minions Killed
310
0
Camps Cleared
0
792,352
Distance Traveled
900,230
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,128
613
73
7
0
170,595
1
L
Yemoja
5,241
524
22
2
0
184,709
2
L
Cerberus
5,828
583
91
9
0
186,277
4
L
Nox
3,604
360
4
0
0
65,621
1
L
Artemis
4,274
427
38
4
0
160,694
2
W
Kali
6,244
624
77
8
0
192,048
1
W
Skadi
6,056
606
71
7
0
183,521
0
L
Bellona
5,528
553
51
5
0
195,051
0
W
Scylla
5,957
596
70
7
0
156,610
1
W
Khepri
5,528
553
19
2
0
197,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role