Player Matchup

Ymir
Ymir
Saladin709
Ymir
Level 108
God Stats
39W - 24L
1,572 SR
Queue Stats
704W - 712L
1,404 Elo+
Party 3
Izanami
Izanami
Zed_Wolfdragon
Izanami
Level 5
God Stats
16W - 17L
1,225 SR
Queue Stats
41W - 44L
1,371 Elo+
Party 3
Nox
Nox
叫我王富贵er
Nox
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 203L
1,484 Elo+
Party 1
Odin
Odin
呆呆的望着你
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
玛丽莲丶金刚
Mercury
Level 21
God Stats
10W - 9L
1,740 SR
Queue Stats
181W - 190L
1,485 Elo+
Party 1
Team Averages
Level 41
1,507 SR
1,449 Elo+

VS

Team Averages
Level 18
1,448 SR
1,598 Elo+
Danzaburou
Danzaburou
DarkHunter780
Danzaburou
Level 25
God Stats
4W - 2L
1,513 SR
Queue Stats
53W - 69L
1,651 Elo+
Solo
Athena
Athena
KaminoKozo
Athena
Level 4
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
McKreeper
Ravana
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 183L
1,619 Elo+
Solo
Skadi
Skadi
myturtle
Skadi
Level 29
God Stats
2W - 1L
1,545 SR
Queue Stats
8W - 3L
1,721 Elo+
Party 2
Hades
Hades
sweet_katrin611
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,772
597
400
4,016
1,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 0 / 4
4,627
578
2,023
2,446
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
5 / 1 / 2
5,127
641
3,416
2,766
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

8
2 / 0 / 0
4,528
566
2,292
3,806
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
3 / 1 / 0
4,649
581
1,192
5,611
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkHunter780
Danzaburou
8
1 / 1 / 0
4,835
604
2,242
3,013
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
KaminoKozo
Athena
3
0 / 4 / 0
3,261
408
200
3,971
1,360
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
McKreeper
Ravana
6
1 / 4 / 1
4,392
549
2,833
4,800
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
myturtle
Skadi
7
0 / 2 / 0
4,100
513
1,332
3,394
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 2 / 0
3,190
399
238
1,518
318
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DarkHunter780
Danzaburou
1
1
0
1
L
Athena
KaminoKozo
Athena
0
4
0
0
L
Ravana
McKreeper
Ravana
1
4
1
0.38
W
1
0
3
2.5
W
0
0
4
2
L
Skadi
myturtle
Skadi
0
2
0
0
L
0
2
0
0
W
5
1
2
6
W
2
0
0
2
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,323
Damage
6,845
18,645
Taken
16,696
5,732
Mitigated
4,636
5,439
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DarkHunter780
Danzaburou
2,242
993
0
225
3,013
830
547
111
2,902
0
17,839
L
Athena
KaminoKozo
Athena
200
95
0
0
3,971
1,360
0
1,500
2,389
3,291
0
L
Ravana
McKreeper
Ravana
2,833
921
0
1,170
4,800
1,341
0
498
4,266
0
13,919
W
400
32
0
508
4,016
1,336
0
59
3,957
11,911
0
W
2,023
2,010
0
231
2,446
548
0
289
2,157
0
22,308
L
Skadi
myturtle
Skadi
1,332
519
0
700
3,394
787
0
1,337
1,929
0
15,497
L
238
114
0
0
1,518
318
0
201
1,283
2,579
0
W
3,416
326
0
250
2,766
882
370
90
2,676
16,688
0
W
2,292
357
0
1,550
3,806
1,547
230
0
3,806
151
13,046
W
1,192
535
0
2,900
5,611
1,419
0
0
5,611
0
18,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,703
Gold Earned
19,778
186
Minions Killed
122
0
Camps Cleared
0
717,486
Distance Traveled
694,144
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,835
604
41
5
0
141,327
0
L
Athena
3,261
408
7
1
0
174,120
0
L
Ravana
4,392
549
35
4
0
154,986
2
W
Ymir
4,772
597
16
2
0
131,309
2
W
Izanami
4,627
578
53
7
0
129,680
0
L
Skadi
4,100
513
35
4
0
147,316
0
L
Hades
3,190
399
4
1
0
76,395
0
W
Nox
5,127
641
50
6
0
140,200
0
W
Odin
4,528
566
28
4
0
148,584
0
W
Mercury
4,649
581
39
5
0
167,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role