Player Matchup

Chronos
Chronos
 
Chronos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
MoDZz_11_ScoPeZz
Serqet
Level 84
God Stats
3W - 12L
1,472 SR
Queue Stats
243W - 233L
1,486 Elo+
Party 2
Arachne
Arachne
byrongoalie
Arachne
Level 105
God Stats
14W - 9L
1,627 SR
Queue Stats
191W - 192L
1,469 Elo+
Party 3
Set
Set
el_nene415
Set
Level 52
God Stats
3W - 15L
1,226 SR
Queue Stats
116W - 191L
1,281 Elo+
Solo
Sol
Sol
huricanez_01
Sol
Level 101
God Stats
5W - 4L
1,316 SR
Queue Stats
256W - 250L
1,468 Elo+
Party 3
Team Averages
Level 86
1,428 SR
1,441 Elo+

VS

Team Averages
Level 124
1,527 SR
1,449 Elo+
Chang'e
Chang'e
InFamouS ShAkA
Chang'e
Level 160
God Stats
18W - 16L
1,473 SR
Queue Stats
126W - 166L
1,444 Elo+
Party 1
Athena
Athena
InFamouS Veget
Athena
Level 156
God Stats
57W - 44L
1,472 SR
Queue Stats
129W - 124L
1,487 Elo+
Party 1
Medusa
Medusa
MikkelsMadness
Medusa
Level 52
God Stats
3W - 1L
1,480 SR
Queue Stats
7W - 12L
1,304 Elo+
Solo
Chaac
Chaac
VinceeS
Chaac
Level 127
God Stats
1W - 0L
1,707 SR
Queue Stats
60W - 52L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
skyblue0303
Kukulkan
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 168L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 3 / 2
6,605
508
6,783
8,750
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 3
6,077
467
3,062
10,439
4,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
byrongoalie
Arachne
13
5 / 1 / 2
7,536
580
3,880
8,724
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
0 / 4 / 0
4,900
377
415
4,038
1,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 1
6,778
521
3,723
6,346
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 0
8,516
655
4,679
4,090
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 3
7,032
541
3,244
7,581
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 4
6,621
509
5,843
8,000
2,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
VinceeS
Chaac
13
1 / 1 / 4
7,204
554
5,149
8,153
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
skyblue0303
Kukulkan
13
2 / 3 / 2
7,754
596
4,743
5,118
1,844
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
14
14
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
3
2
1.33
W
7
0
0
7
W
3
1
3
4.5
W
1
5
4
0.6
L
0
4
3
0.38
W
Chaac
VinceeS
Chaac
1
1
4
3
L
Arachne
byrongoalie
Arachne
5
1
2
6
L
0
4
0
0
L
2
2
1
1.25
W
Kukulkan
skyblue0303
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,863
Damage
23,658
38,297
Taken
32,942
13,274
Mitigated
15,815
9,310
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,783
2,217
0
3,149
8,750
2,348
387
1,221
7,529
39,960
0
W
4,679
501
521
3,241
4,090
2,551
776
498
3,592
39,902
0
W
3,244
806
0
1,496
7,581
4,600
82
3,639
3,942
16,086
0
W
5,843
2,042
0
844
8,000
2,632
2,047
3,206
4,674
0
38,860
L
3,062
657
0
1,733
10,439
4,134
0
3,450
6,937
0
13,439
W
Chaac
VinceeS
Chaac
5,149
199
0
4,186
8,153
4,188
0
1,289
6,696
0
48,194
L
Arachne
byrongoalie
Arachne
3,880
2,414
0
2,581
8,724
3,017
0
2,727
5,935
0
51,754
L
415
188
0
499
4,038
1,408
0
1,866
2,030
0
11,765
L
3,723
827
0
1,348
6,346
2,367
0
3,062
3,200
34,727
1,755
W
Kukulkan
skyblue0303
Kukulkan
4,743
944
0
446
5,118
1,844
0
1,762
3,122
51,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,896
Gold Earned
37,127
287
Minions Killed
432
0
Camps Cleared
0
1,109,493
Distance Traveled
1,127,217
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,605
508
67
5
0
220,880
2
W
Chang'e
8,516
655
100
8
0
208,202
0
W
Athena
7,032
541
40
3
0
258,589
6
W
Medusa
6,621
509
69
5
0
180,517
0
L
Serqet
6,077
467
21
2
0
242,538
0
W
Chaac
7,204
554
92
7
0
255,699
4
L
Arachne
7,536
580
95
7
0
288,621
2
L
Set
4,900
377
23
2
0
125,912
0
L
Sol
6,778
521
81
6
0
231,542
3
W
Kukulkan
7,754
596
131
10
0
224,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role