Player Matchup

Tiamat
Tiamat
Jarethra
Tiamat
Level 22
God Stats
4W - 10L
1,500 SR
Queue Stats
81W - 103L
1,259 Elo+
Party 1
Neith
Neith
Minimart39
Neith
Level 22
God Stats
0W - 5L
1,118 SR
Queue Stats
39W - 55L
1,157 Elo+
Party 1
Bellona
Bellona
N2MGAMINGPF
Bellona
Level 8
God Stats
0W - 4L
1,174 SR
Queue Stats
5W - 17L
1,201 Elo+
Solo
Pele
Pele
RaMeroV1
Pele
Level 8
God Stats
0W - 2L
1,325 SR
Queue Stats
5W - 8L
1,421 Elo+
Party 2
Ymir
Ymir
Sir_Chimera
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,394 Elo+
Party 2
Team Averages
Level 15
1,323 SR
1,286 Elo+

VS

Team Averages
Level 17
1,500 SR
1,345 Elo+
Anubis
Anubis
Closapine
Anubis
Level 16
God Stats
27W - 19L
1,501 SR
Queue Stats
47W - 50L
1,367 Elo+
Party 3
Camazotz
Camazotz
TBHNaruto
Camazotz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
WhiteKotya
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,187 Elo+
Solo
Pele
Pele
mendywolfgang
Pele
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,433 Elo+
Solo
Rama
Rama
二营长の大炮
Rama
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
18W - 22L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jarethra
Tiamat
14
0 / 11 / 1
8,802
367
3,479
15,619
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
17
1 / 8 / 3
10,618
442
13,014
16,441
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
N2MGAMINGPF
Bellona
15
2 / 11 / 0
10,415
434
5,533
20,835
9,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
18
6 / 6 / 2
12,223
509
13,556
20,734
12,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 9 / 4
9,562
398
4,792
23,098
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Closapine
Anubis
20
22 / 1 / 13
14,398
600
39,366
19,141
12,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
TBHNaruto
Camazotz
20
11 / 2 / 13
13,478
562
18,542
17,677
8,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

4
0 / 1 / 0
7,392
308
96
736
173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
11 / 4 / 4
13,023
543
15,275
15,366
6,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
1 / 2 / 11
13,089
545
6,864
16,926
6,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
10
Kills
45
45
Deaths
10
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
Closapine
Anubis
22
1
13
28.5
L
Tiamat
Jarethra
Tiamat
0
11
1
0.05
L
Neith
1
8
3
0.31
L
Bellona
N2MGAMINGPF
Bellona
2
11
0
0.18
L
Pele
6
6
2
1.17
L
1
9
4
0.33
W
Camazotz
TBHNaruto
Camazotz
11
2
13
8.75
W
0
1
0
0
W
11
4
4
3.25
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,374
Damage
80,143
96,727
Taken
69,846
46,780
Mitigated
34,728
11,425
Healing
29,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Closapine
Anubis
39,366
1,744
0
12,618
19,141
12,385
685
3,074
15,807
90,376
0
L
Tiamat
Jarethra
Tiamat
3,479
480
0
1,425
15,619
5,311
62
6,916
8,703
32,411
0
L
Neith
13,014
6,117
0
3,349
16,441
4,096
2,551
7,489
8,952
0
62,411
L
Bellona
N2MGAMINGPF
Bellona
5,533
2,852
0
809
20,835
9,731
1,473
7,654
13,181
0
32,146
L
Pele
13,556
4,313
0
4,966
20,734
12,365
0
5,878
14,856
0
69,612
L
4,792
572
0
876
23,098
15,277
661
11,675
11,423
27,245
0
W
Camazotz
TBHNaruto
Camazotz
18,542
4,583
0
7,254
17,677
8,574
841
1,766
15,645
0
61,563
W
96
24
0
0
736
173
0
160
576
1,121
0
W
15,275
4,267
0
3,620
15,366
6,792
2,775
1,143
14,183
0
61,772
W
6,864
5,290
0
6,243
16,926
6,804
7,492
1,528
15,364
0
104,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,620
Gold Earned
61,380
402
Minions Killed
473
0
Camps Cleared
0
1,875,366
Distance Traveled
1,821,399
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,398
600
92
4
0
449,942
3
L
Tiamat
8,802
367
62
3
0
346,746
0
L
Neith
10,618
442
123
5
0
409,697
1
L
Bellona
10,415
434
61
3
0
277,738
0
L
Pele
12,223
509
121
5
0
451,452
4
L
Ymir
9,562
398
35
1
0
389,733
2
W
Camazotz
13,478
562
90
4
0
537,428
0
W
Ares
7,392
308
0
0
0
34,372
1
W
Pele
13,023
543
107
4
0
359,018
0
W
Rama
13,089
545
184
8
0
440,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role