Player Matchup

Ra
Ra
Aka_FaYaaEU
Ra
Level 17
God Stats
1W - 4L
1,352 SR
Queue Stats
17W - 16L
1,436 Elo+
Solo
Khepri
Khepri
Darkrike
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,366 Elo+
Party 2
Hercules
Hercules
MarcoxxPoloxD
Hercules
Level 17
God Stats
0W - 3L
1,295 SR
Queue Stats
34W - 26L
1,452 Elo+
Party 2
Zeus
Zeus
RockGlint343341
Zeus
Level 24
God Stats
3W - 6L
1,435 SR
Queue Stats
116W - 138L
1,298 Elo+
Solo
Tiamat
Tiamat
TheDarkNether
Tiamat
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,711 Elo+
Solo
Team Averages
Level 13
1,416 SR
1,453 Elo+

VS

Team Averages
Level 9
1,523 SR
1,460 Elo+
Neith
Neith
KYLE-KSC-MUFC
Neith
Level 4
God Stats
6W - 6L
1,270 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Marcel111
Kukulkan
Level 15
God Stats
2W - 1L
1,423 SR
Queue Stats
25W - 40L
1,389 Elo+
Solo
Olorun
Olorun
TarifaRetrii
Olorun
Level 12
God Stats
4W - 0L
1,842 SR
Queue Stats
23W - 17L
1,446 Elo+
Party 1
Loki
Loki
Xx_ShooTeR018_xX
Loki
Level 13
God Stats
8W - 3L
1,579 SR
Queue Stats
28W - 20L
1,467 Elo+
Party 1
Ymir
Ymir
YourNewGod03
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,500
864
3,775
7,291
3,048
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Darkrike
Khepri
16
0 / 6 / 9
9,536
867
4,289
18,271
18,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
MarcoxxPoloxD
Hercules
16
6 / 6 / 4
11,151
1,014
11,386
19,006
18,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 6 / 6
10,626
966
14,725
14,770
4,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 10 / 6
9,476
861
6,173
16,823
8,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

97

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
10,864
988
11,388
6,319
2,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Marcel111
Kukulkan
17
3 / 1 / 16
10,508
955
12,051
6,997
2,619
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
18
0 / 3 / 20
10,525
957
9,743
9,587
3,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
23 / 1 / 6
15,114
1,374
28,240
10,295
4,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 4 / 21
10,970
997
9,207
13,390
11,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
11
Kills
32
32
Deaths
11
32
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
Khepri
Darkrike
Khepri
0
6
9
0.75
W
5
2
14
6
W
Kukulkan
Marcel111
Kukulkan
3
1
16
11
L
Hercules
MarcoxxPoloxD
Hercules
6
6
4
1.33
L
4
6
6
1.17
W
Olorun
0
3
20
3.33
L
0
10
6
0.3
W
23
1
6
26
W
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,348
Damage
70,629
76,161
Taken
46,588
53,849
Mitigated
24,789
5,419
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,775
464
393
457
7,291
3,048
0
2,405
4,886
22,999
0
L
Khepri
Darkrike
Khepri
4,289
1,003
0
0
18,271
18,369
0
9,485
8,786
15,037
0
W
11,388
5,465
0
1,014
6,319
2,144
0
4,921
1,398
0
28,849
W
Kukulkan
Marcel111
Kukulkan
12,051
1,982
0
224
6,997
2,619
0
4,161
2,722
29,862
0
L
Hercules
MarcoxxPoloxD
Hercules
11,386
2,794
0
2,565
19,006
18,976
0
6,831
12,175
0
27,495
L
14,725
3,114
0
800
14,770
4,578
0
6,491
8,279
33,925
0
W
Olorun
9,743
6,520
313
1,888
9,587
3,876
0
6,245
3,342
22,921
0
L
6,173
1,570
0
1,204
16,823
8,878
0
5,789
11,034
16,536
0
W
28,240
9,912
0
0
10,295
4,415
0
3,738
6,557
0
44,248
W
9,207
1,784
0
0
13,390
11,735
0
9,783
3,607
26,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,289
Gold Earned
57,981
136
Minions Killed
199
2
Camps Cleared
8
857,302
Distance Traveled
959,577
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,500
864
37
3
1
119,189
2
L
Khepri
9,536
867
12
1
0
205,539
0
W
Neith
10,864
988
37
3
2
186,081
0
W
Kukulkan
10,508
955
53
5
1
166,155
1
L
Hercules
11,151
1,014
44
4
0
216,195
4
L
Zeus
10,626
966
24
2
1
154,204
0
W
Olorun
10,525
957
27
2
3
180,160
2
L
Tiamat
9,476
861
19
2
0
162,175
0
W
Loki
15,114
1,374
33
3
2
228,510
0
W
Ymir
10,970
997
49
4
0
198,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role