Player Matchup

Zeus
Zeus
Avaluch
Zeus
Level 63
God Stats
0W - 1L
1,746 SR
Queue Stats
68W - 55L
1,544 Elo+
Party 2
Artemis
Artemis
Brenchm8
Artemis
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 143L
1,482 Elo+
Party 3
Ne Zha
Ne Zha
Duffonzicus
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,498 Elo+
Party 3
Neith
Neith
Joericks
Neith
Level 126
God Stats
16W - 11L
1,563 SR
Queue Stats
143W - 129L
1,479 Elo+
Party 3
Chang'e
Chang'e
realalazori
Chang'e
Level 83
God Stats
4W - 1L
1,879 SR
Queue Stats
174W - 146L
1,543 Elo+
Party 2
Team Averages
Level 112
1,638 SR
1,509 Elo+

VS

Team Averages
Level 110
1,519 SR
1,486 Elo+
Janus
Janus
Dentero
Janus
Level 112
God Stats
8W - 5L
1,683 SR
Queue Stats
269W - 271L
1,444 Elo+
Party 1
Fafnir
Fafnir
Ezern0t
Fafnir
Level 88
God Stats
3W - 7L
1,317 SR
Queue Stats
405W - 415L
1,515 Elo+
Party 1
King Arthur
King Arthur
MERGUZZ
King Arthur
Level 97
God Stats
33W - 33L
1,545 SR
Queue Stats
803W - 758L
1,522 Elo+
Solo
Anhur
Anhur
MonkeyQA
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
optimusbaster
Tsukuyomi
Level 96
God Stats
11W - 15L
1,550 SR
Queue Stats
615W - 603L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Avaluch
Zeus
20
6 / 8 / 3
13,432
560
16,012
15,455
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Brenchm8
Artemis
20
2 / 2 / 2
12,633
526
8,778
11,942
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
18
0 / 5 / 7
11,541
481
6,777
11,865
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Joericks
Neith
16
2 / 6 / 4
10,600
442
8,193
11,232
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
realalazori
Chang'e
19
5 / 7 / 1
12,848
535
12,883
20,519
13,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dentero
Janus
18
3 / 5 / 12
12,277
512
7,626
12,062
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Ezern0t
Fafnir
18
5 / 1 / 9
12,983
541
6,426
20,936
22,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
MERGUZZ
King Arthur
20
10 / 3 / 7
13,689
570
16,593
25,686
26,818
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
MonkeyQA
Anhur
20
4 / 0 / 5
13,903
579
4,893
14,351
5,568
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
optimusbaster
Tsukuyomi
20
5 / 7 / 9
13,115
546
11,595
21,267
9,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
15
Kills
27
28
Deaths
16
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zeus
Avaluch
Zeus
6
8
3
0.94
L
Artemis
Brenchm8
Artemis
2
2
2
1.5
W
Janus
Dentero
Janus
3
5
12
1.8
L
Ne Zha
0
5
7
0.7
W
Fafnir
Ezern0t
Fafnir
5
1
9
9.5
L
Neith
Joericks
Neith
2
6
4
0.67
W
King Arthur
MERGUZZ
King Arthur
10
3
7
4.5
W
Anhur
MonkeyQA
Anhur
4
0
5
6.5
W
Tsukuyomi
optimusbaster
Tsukuyomi
5
7
9
1.36
L
Chang'e
realalazori
Chang'e
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,643
Damage
47,133
71,013
Taken
94,302
34,987
Mitigated
69,133
20,222
Healing
32,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Avaluch
Zeus
16,012
1,286
0
1,766
15,455
6,098
0
5,620
9,835
100,113
0
L
Artemis
Brenchm8
Artemis
8,778
4,100
0
5,860
11,942
6,552
6,012
777
11,165
0
102,358
W
Janus
Dentero
Janus
7,626
521
0
1,612
12,062
4,611
1,269
5,355
6,675
89,474
0
L
Ne Zha
6,777
2,355
0
4,047
11,865
4,959
3,144
797
11,068
0
66,910
W
Fafnir
Ezern0t
Fafnir
6,426
1,970
0
7,167
20,936
22,528
496
5,241
15,571
42,497
0
L
Neith
Joericks
Neith
8,193
3,070
0
984
11,232
3,741
5,597
3,028
8,204
0
44,451
W
King Arthur
MERGUZZ
King Arthur
16,593
1,386
0
8,965
25,686
26,818
477
8,176
17,180
0
79,179
W
Anhur
MonkeyQA
Anhur
4,893
3,036
0
8,489
14,351
5,568
3,046
4,293
9,996
0
122,503
W
Tsukuyomi
optimusbaster
Tsukuyomi
11,595
3,142
0
5,963
21,267
9,608
1,145
7,913
13,268
0
94,003
L
Chang'e
realalazori
Chang'e
12,883
1,000
492
7,073
20,519
13,637
36
3,830
16,689
67,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,054
Gold Earned
65,967
668
Minions Killed
655
0
Camps Cleared
0
1,992,977
Distance Traveled
2,288,421
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,432
560
173
7
0
387,306
3
L
Artemis
12,633
526
165
7
0
392,026
1
W
Janus
12,277
512
150
6
0
457,935
11
L
Ne Zha
11,541
481
108
5
0
441,492
0
W
Fafnir
12,983
541
38
2
0
462,095
7
L
Neith
10,600
442
74
3
0
379,850
6
W
King Arthur
13,689
570
126
5
0
473,144
3
W
Anhur
13,903
579
189
8
0
423,133
2
W
Tsukuyomi
13,115
546
152
6
0
472,114
2
L
Chang'e
12,848
535
148
6
0
392,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role