Player Matchup

Jing Wei
Jing Wei
Davxdxnho
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,299 Elo+
Solo
Eset
Eset
Zenithlook
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
aTv RuMe
Tyr
Level 63
God Stats
5W - 0L
1,869 SR
Queue Stats
103W - 90L
1,478 Elo+
Party 2
Team Averages
Level 109
1,623 SR
1,425 Elo+

VS

Team Averages
Level 142
1,758 SR
1,764 Elo+
Hercules
Hercules
KannibaIe
Hercules
Level 159
God Stats
11W - 12L
1,955 SR
Queue Stats
298W - 81L
2,064 Elo+
Party 1
Chang'e
Chang'e
TSM_JHONNY28
Chang'e
Level 107
God Stats
0W - 1L
1,540 SR
Queue Stats
16W - 11L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Yukkikoo
Cthulhu
Level 160
God Stats
176W - 78L
1,780 SR
Queue Stats
477W - 348L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Davxdxnho
Jing Wei
16
5 / 6 / 8
12,784
752
14,068
15,425
5,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
12 / 1 / 6
14,193
835
31,560
12,987
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 8
10,718
630
5,873
15,593
8,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KannibaIe
Hercules
17
10 / 5 / 4
13,678
805
15,848
26,084
21,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
TSM_JHONNY28
Chang'e
14
3 / 8 / 5
10,454
615
7,909
16,742
6,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yukkikoo
Cthulhu
14
1 / 5 / 11
11,067
651
10,531
18,401
22,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
18
Kills
14
14
Deaths
18
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Davxdxnho
Jing Wei
5
6
8
1.5
L
Hercules
KannibaIe
Hercules
10
5
4
2.4
L
Chang'e
TSM_JHONNY28
Chang'e
3
8
5
0.69
L
Cthulhu
Yukkikoo
Cthulhu
1
5
11
1.3
W
12
1
6
15
W
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,501
Damage
34,288
44,005
Taken
61,227
19,318
Mitigated
50,150
12,311
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Davxdxnho
Jing Wei
14,068
11,809
0
3,254
15,425
5,479
1,405
5,011
10,414
0
49,178
L
Hercules
KannibaIe
Hercules
15,848
7,015
0
3,144
26,084
21,030
1,964
12,363
13,721
382
46,701
L
Chang'e
TSM_JHONNY28
Chang'e
7,909
235
3,432
5,200
16,742
6,996
189
8,257
8,485
46,154
0
L
Cthulhu
Yukkikoo
Cthulhu
10,531
254
630
365
18,401
22,124
569
11,039
7,362
31,367
0
W
31,560
2,942
971
4,909
12,987
4,998
747
7,820
5,167
91,263
0
W
5,873
732
1,097
2,080
15,593
8,841
0
5,999
9,594
0
36,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,695
Gold Earned
35,199
214
Minions Killed
180
0
Camps Cleared
0
973,772
Distance Traveled
872,904
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,784
752
63
4
0
282,896
7
L
Hercules
13,678
805
68
4
0
324,875
2
L
Chang'e
10,454
615
74
4
0
274,306
3
L
Cthulhu
11,067
651
38
2
0
273,723
0
W
Eset
14,193
835
103
6
0
347,346
2
W
Tyr
10,718
630
48
3
0
343,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role