Player Matchup

Tiamat
Tiamat
BONOSA
Tiamat
Level 23
God Stats
5W - 3L
1,835 SR
Queue Stats
21W - 18L
1,607 Elo+
Solo
Guan Yu
Guan Yu
GoBackToKitchen
Guan Yu
Level 29
God Stats
4W - 5L
1,626 SR
Queue Stats
41W - 39L
1,567 Elo+
Solo
Pele
Pele
Sw33tC00kies
Pele
Level 27
God Stats
25W - 29L
1,504 SR
Queue Stats
222W - 229L
1,508 Elo+
Solo
Izanami
Izanami
WhiteAryanTerror
Izanami
Level 6
God Stats
2W - 1L
1,744 SR
Queue Stats
18W - 17L
1,628 Elo+
Solo
Ares
Ares
WurstiHolger
Ares
Level 14
God Stats
0W - 2L
1,229 SR
Queue Stats
20W - 16L
1,626 Elo+
Solo
Team Averages
Level 20
1,588 SR
1,587 Elo+

VS

Team Averages
Level 28
1,342 SR
1,573 Elo+
Discordia
Discordia
Cosgar
Discordia
Level 25
God Stats
1W - 1L
1,334 SR
Queue Stats
20W - 16L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
DoomsDruid
Sun Wukong
Level 29
God Stats
1W - 2L
1,297 SR
Queue Stats
218W - 241L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
L0aderb0t
Gilgamesh
Level 29
God Stats
5W - 2L
1,263 SR
Queue Stats
199W - 123L
1,685 Elo+
Solo
Kuzenbo
Kuzenbo
Sergeras
Kuzenbo
Level 26
God Stats
1W - 3L
1,297 SR
Queue Stats
70W - 68L
1,555 Elo+
Solo
Chiron
Chiron
stachi01
Chiron
Level 29
God Stats
1W - 2L
1,520 SR
Queue Stats
19W - 17L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BONOSA
Tiamat
13
10 / 8 / 3
9,043
532
12,835
12,223
8,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 0
7,795
459
5,392
10,319
8,857
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 4 / 2
8,934
526
6,581
12,192
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
1 / 8 / 4
7,359
433
6,562
9,703
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 6
7,658
450
5,007
14,537
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cosgar
Discordia
12
2 / 8 / 4
8,023
472
2,838
8,492
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
DoomsDruid
Sun Wukong
15
4 / 1 / 4
10,143
597
9,294
11,370
6,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
L0aderb0t
Gilgamesh
18
13 / 1 / 6
10,947
644
16,687
13,580
8,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
Sergeras
Kuzenbo
13
5 / 3 / 12
9,360
551
7,658
12,676
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
stachi01
Chiron
15
4 / 2 / 6
9,208
542
6,576
7,582
2,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
15
Kills
28
28
Deaths
15
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BONOSA
Tiamat
10
8
3
1.44
W
Discordia
Cosgar
Discordia
2
8
4
0.5
W
Sun Wukong
DoomsDruid
Sun Wukong
4
1
4
6
L
1
2
0
0.5
W
Gilgamesh
L0aderb0t
Gilgamesh
13
1
6
16
W
Kuzenbo
Sergeras
Kuzenbo
5
3
12
3.67
L
2
4
2
0.75
L
1
8
4
0.38
L
1
6
6
0.67
W
Chiron
stachi01
Chiron
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,377
Damage
43,053
58,974
Taken
53,700
37,407
Mitigated
28,735
10,125
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BONOSA
Tiamat
12,835
1,185
0
2,054
12,223
8,249
78
2,454
9,461
32,370
0
W
Discordia
Cosgar
Discordia
2,838
227
0
816
8,492
2,554
880
6,000
2,165
29,458
0
W
Sun Wukong
DoomsDruid
Sun Wukong
9,294
2,365
0
3,849
11,370
6,830
0
306
11,032
0
52,974
L
5,392
1,027
0
3,194
10,319
8,857
0
315
9,964
0
44,701
W
Gilgamesh
L0aderb0t
Gilgamesh
16,687
6,071
0
1,847
13,580
8,297
162
4,831
8,525
0
87,301
W
Kuzenbo
Sergeras
Kuzenbo
7,658
3,044
152
2,643
12,676
8,569
0
3,419
9,130
22,014
0
L
6,581
875
0
3,761
12,192
4,448
0
1,845
10,297
0
71,634
L
6,562
3,756
0
0
9,703
2,510
544
2,005
7,658
0
42,138
L
5,007
304
0
1,116
14,537
13,343
0
3,319
11,098
21,031
0
W
Chiron
stachi01
Chiron
6,576
3,817
1,004
3,582
7,582
2,485
1,069
2,504
5,006
0
50,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,789
Gold Earned
47,681
389
Minions Killed
416
0
Camps Cleared
0
1,454,673
Distance Traveled
1,627,065
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,043
532
62
4
0
260,365
2
W
Discordia
8,023
472
61
4
0
306,109
3
W
Sun Wukong
10,143
597
127
7
0
343,357
1
L
Guan Yu
7,795
459
88
5
0
328,732
6
W
Gilgamesh
10,947
644
113
7
0
380,107
7
W
Kuzenbo
9,360
551
31
2
0
292,879
8
L
Pele
8,934
526
124
7
0
326,460
5
L
Izanami
7,359
433
85
5
0
250,080
1
L
Ares
7,658
450
30
2
0
289,036
3
W
Chiron
9,208
542
84
5
0
304,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role