Player Matchup

Thor
Thor
BenBalla-_-
Thor
Level 4
God Stats
1W - 2L
1,363 SR
Queue Stats
72W - 85L
1,257 Elo+
Solo
Set
Set
ChiefMarmot
Set
Level 5
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 3L
1,484 Elo+
Party 1
Merlin
Merlin
KX Bigshot
Merlin
Level 22
God Stats
104W - 113L
1,470 SR
Queue Stats
270W - 289L
1,356 Elo+
Solo
Athena
Athena
fR3D4iE
Athena
Level 6
God Stats
2W - 2L
1,631 SR
Queue Stats
3W - 4L
1,488 Elo+
Party 1
Loki
Loki
thehulk003
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,505 Elo+
Party 1
Team Averages
Level 9
1,547 SR
1,418 Elo+

VS

Team Averages
Level 18
1,530 SR
1,441 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Ogrilla2099
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,326 Elo+
Solo
Fenrir
Fenrir
Zeon_The_Bomb-_-
Fenrir
Level 29
God Stats
1W - 0L
1,760 SR
Queue Stats
107W - 86L
1,656 Elo+
Solo
Jing Wei
Jing Wei
flodymilander
Jing Wei
Level 7
God Stats
11W - 4L
1,393 SR
Queue Stats
12W - 10L
1,305 Elo+
Party 2
Cernunnos
Cernunnos
xClapYourCheeks
Cernunnos
Level 24
God Stats
8W - 1L
1,500 SR
Queue Stats
119W - 107L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 1
5,843
390
1,524
11,713
3,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 11 / 0
5,128
342
1,178
9,775
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
KX Bigshot
Merlin
10
2 / 5 / 1
5,944
396
6,626
5,984
1,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Athena
fR3D4iE
Athena
7
1 / 12 / 2
5,752
383
4,433
13,889
5,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 11 / 2
5,344
356
2,559
11,324
2,495
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 3 / 6
7,540
503
5,569
7,621
4,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
10 / 0 / 7
8,644
576
6,677
4,465
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 0 / 3
11,347
756
5,649
11,361
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
flodymilander
Jing Wei
13
7 / 0 / 7
8,612
574
8,557
4,539
1,405
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
xClapYourCheeks
Cernunnos
14
11 / 1 / 4
9,417
628
9,943
10,174
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
4
Kills
45
49
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
6
2.33
L
1
10
1
0.15
L
0
11
0
0
L
Merlin
KX Bigshot
Merlin
2
5
1
0.5
W
10
0
7
13.5
W
13
0
3
14.5
L
Athena
fR3D4iE
Athena
1
12
2
0.17
W
Jing Wei
flodymilander
Jing Wei
7
0
7
10.5
L
0
11
2
0.09
W
Cernunnos
xClapYourCheeks
Cernunnos
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,320
Damage
36,395
52,685
Taken
38,160
15,458
Mitigated
17,323
6,340
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,569
652
0
0
7,621
4,596
923
4,582
2,907
22,085
0
L
1,524
566
0
1,026
11,713
3,147
0
2,501
9,040
0
9,011
L
1,178
524
0
452
9,775
2,274
189
1,959
7,750
0
13,375
L
Merlin
KX Bigshot
Merlin
6,626
534
0
590
5,984
1,710
226
2,861
3,007
25,480
0
W
6,677
38
1,090
1,846
4,465
1,473
1,177
1,236
3,197
28,907
0
W
5,649
2,532
0
6,150
11,361
5,731
2,090
1,199
10,102
0
80,288
L
Athena
fR3D4iE
Athena
4,433
2,248
0
1,030
13,889
5,832
184
2,965
10,720
13,211
0
W
Jing Wei
flodymilander
Jing Wei
8,557
8,010
0
0
4,539
1,405
3,300
1,757
2,690
0
36,990
L
2,559
1,424
0
3,242
11,324
2,495
276
1,332
9,922
0
19,290
W
Cernunnos
xClapYourCheeks
Cernunnos
9,943
5,340
0
4,366
10,174
4,118
3,238
1,879
8,205
0
56,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
45,560
128
Minions Killed
436
0
Camps Cleared
0
1,296,439
Distance Traveled
1,410,551
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,540
503
32
2
0
274,854
0
L
Thor
5,843
390
12
1
0
258,418
1
L
Set
5,128
342
29
2
0
236,620
1
L
Merlin
5,944
396
37
2
0
257,870
0
W
Ra
8,644
576
51
3
0
295,570
1
W
Fenrir
11,347
756
170
11
0
335,825
2
L
Athena
5,752
383
17
1
0
276,722
1
W
Jing Wei
8,612
574
83
6
0
273,233
0
L
Loki
5,344
356
33
2
0
266,809
0
W
Cernunnos
9,417
628
100
7
0
231,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role