Player Matchup

Thanatos
Thanatos
Feelix16
Thanatos
Level 29
God Stats
0W - 4L
1,405 SR
Queue Stats
50W - 47L
1,614 Elo+
Solo
The Morrigan
The Morrigan
JTisBald
The Morrigan
Level 28
God Stats
3W - 3L
1,841 SR
Queue Stats
293W - 155L
1,682 Elo+
Solo
Gilgamesh
Gilgamesh
MyCurse1
Gilgamesh
Level 18
God Stats
1W - 2L
1,415 SR
Queue Stats
103W - 91L
1,495 Elo+
Solo
Cthulhu
Cthulhu
燕南好大雨
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Hou Yi
Hou Yi
花生魂斗罗
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Team Averages
Level 17
1,532 SR
1,621 Elo+

VS

Team Averages
Level 21
1,588 SR
1,529 Elo+
Cthulhu
Cthulhu
Blackmat31
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,513 Elo+
Solo
Artemis
Artemis
Emmmusss
Artemis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 91L
1,595 Elo+
Solo
King Arthur
King Arthur
Seakey
King Arthur
Level 28
God Stats
4W - 6L
1,689 SR
Queue Stats
57W - 35L
1,661 Elo+
Solo
Zeus
Zeus
Superfilete
Zeus
Level 29
God Stats
17W - 8L
1,749 SR
Queue Stats
182W - 157L
1,668 Elo+
Solo
Nemesis
Nemesis
Toksichnyj
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Feelix16
Thanatos
19
5 / 7 / 9
12,014
546
12,709
20,366
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
JTisBald
The Morrigan
20
19 / 4 / 4
14,226
647
26,657
10,872
4,062
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MyCurse1
Gilgamesh
8
2 / 3 / 0
7,406
337
2,599
4,886
1,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 9 / 7
9,719
442
7,770
21,849
15,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 13 / 7
9,593
436
7,138
16,098
5,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackmat31
Cthulhu
15
2 / 7 / 15
9,947
452
6,922
20,516
9,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
Emmmusss
Artemis
20
16 / 6 / 5
13,462
612
15,300
15,435
6,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Seakey
King Arthur
20
10 / 4 / 5
13,117
596
14,806
22,728
17,868
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 3 / 5
12,917
587
12,276
11,372
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Toksichnyj
Nemesis
15
2 / 11 / 7
9,804
446
5,173
18,373
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
73
31
Kills
36
36
Deaths
31
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blackmat31
Cthulhu
2
7
15
1.36
W
Artemis
Emmmusss
Artemis
16
6
5
3.08
L
Thanatos
Feelix16
Thanatos
5
7
9
1.36
L
The Morrigan
JTisBald
The Morrigan
19
4
4
5.25
L
Gilgamesh
MyCurse1
Gilgamesh
2
3
0
0.67
W
King Arthur
Seakey
King Arthur
10
4
5
3.13
W
6
3
5
2.83
W
Nemesis
Toksichnyj
Nemesis
2
11
7
0.5
L
3
9
7
0.72
L
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,873
Damage
54,477
74,071
Taken
88,424
34,818
Mitigated
42,854
21,218
Healing
22,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blackmat31
Cthulhu
6,922
1,640
0
5,131
20,516
9,201
1,317
7,985
12,169
26,766
0
W
Artemis
Emmmusss
Artemis
15,300
8,951
0
4,517
15,435
6,061
5,641
3,232
12,041
0
100,968
L
Thanatos
Feelix16
Thanatos
12,709
2,458
0
14,892
20,366
8,174
0
2,727
17,639
0
72,220
L
The Morrigan
JTisBald
The Morrigan
26,657
6,606
0
1,440
10,872
4,062
0
2,036
8,265
95,518
12,670
L
Gilgamesh
MyCurse1
Gilgamesh
2,599
846
0
655
4,886
1,667
434
0
4,886
0
17,775
W
King Arthur
Seakey
King Arthur
14,806
2,963
0
7,451
22,728
17,868
120
7,425
15,072
0
95,585
W
12,276
2,117
0
3,674
11,372
3,886
0
3,675
7,483
101,066
0
W
Nemesis
Toksichnyj
Nemesis
5,173
2,629
0
1,469
18,373
5,838
1,156
4,754
13,451
0
28,246
L
7,770
1,610
0
3,292
21,849
15,694
0
8,988
12,801
24,860
0
L
7,138
2,938
0
939
16,098
5,221
0
4,920
11,178
0
45,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,958
Gold Earned
59,247
455
Minions Killed
589
0
Camps Cleared
0
1,529,844
Distance Traveled
1,890,702
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,947
452
34
2
0
363,275
2
W
Artemis
13,462
612
145
7
0
341,776
0
L
Thanatos
12,014
546
124
6
0
354,672
5
L
The Morrigan
14,226
647
173
8
0
349,377
1
L
Gilgamesh
7,406
337
43
2
0
110,603
1
W
King Arthur
13,117
596
163
7
0
392,936
2
W
Zeus
12,917
587
209
10
0
383,466
6
W
Nemesis
9,804
446
38
2
0
409,249
1
L
Cthulhu
9,719
442
36
2
0
372,473
1
L
Hou Yi
9,593
436
79
4
0
342,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role