Player Matchup

Odin
Odin
BestieWhitebeard
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 3
Zeus
Zeus
EsMussAuaMachen
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
FullFocus-_-
Loki
Level 14
God Stats
15W - 18L
1,476 SR
Queue Stats
24W - 37L
1,249 Elo+
Party 2
Amaterasu
Amaterasu
Shrumster
Amaterasu
Level 9
God Stats
18W - 13L
1,853 SR
Queue Stats
124W - 109L
1,465 Elo+
Party 2
Hera
Hera
Wormii
Hera
Level 48
God Stats
78W - 64L
1,529 SR
Queue Stats
397W - 417L
1,422 Elo+
Party 2
Team Averages
Level 15
1,572 SR
1,372 Elo+

VS

Team Averages
Level 44
1,456 SR
1,382 Elo+
Ares
Ares
Absoluty_ener
Ares
Level 27
God Stats
6W - 5L
1,464 SR
Queue Stats
61W - 80L
1,328 Elo+
Party 1
Guan Yu
Guan Yu
BSAH_TeKe
Guan Yu
Level 17
God Stats
17W - 14L
1,539 SR
Queue Stats
18W - 17L
1,340 Elo+
Party 1
Mulan
Mulan
Lust_to_Envy
Mulan
Level 26
God Stats
15W - 7L
1,498 SR
Queue Stats
289W - 305L
1,363 Elo+
Party 1
Loki
Loki
VoopSenn
Loki
Level 25
God Stats
54W - 45L
1,511 SR
Queue Stats
353W - 413L
1,370 Elo+
Solo
Jing Wei
Jing Wei
lLa_Dinde
Jing Wei
Level 127
God Stats
3W - 1L
1,270 SR
Queue Stats
146W - 125L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 1
6,199
326
2,067
12,603
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 10 / 3
8,004
421
3,675
9,434
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 7
8,761
461
10,725
13,071
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Shrumster
Amaterasu
16
7 / 2 / 3
10,429
549
12,291
15,465
9,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
Wormii
Hera
14
0 / 3 / 2
7,972
420
9,125
7,667
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
9,542
502
5,541
9,519
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
BSAH_TeKe
Guan Yu
17
5 / 3 / 8
11,326
596
7,975
11,744
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 4 / 5
10,173
535
10,001
14,729
11,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
13 / 4 / 6
10,597
558
10,411
11,043
3,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
lLa_Dinde
Jing Wei
20
3 / 0 / 2
12,252
645
5,185
11,525
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
12
Kills
27
31
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Guan Yu
BSAH_TeKe
Guan Yu
5
3
8
3
L
0
10
1
0.05
L
3
10
3
0.45
L
2
6
7
0.92
W
4
4
5
1.63
L
Amaterasu
Shrumster
Amaterasu
7
2
3
4.25
W
Loki
13
4
6
4
L
Hera
Wormii
Hera
0
3
2
0.33
W
Jing Wei
lLa_Dinde
Jing Wei
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,883
Damage
39,113
58,240
Taken
58,560
20,539
Mitigated
33,413
13,238
Healing
23,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,541
382
0
2,724
9,519
6,640
1,101
2,244
6,956
25,048
0
W
Guan Yu
BSAH_TeKe
Guan Yu
7,975
2,320
1,810
4,879
11,744
6,890
4,373
1,831
9,805
0
82,737
L
2,067
1,146
0
86
12,603
3,153
0
2,403
10,140
0
10,340
L
3,675
886
0
396
9,434
1,790
0
730
8,674
29,477
0
L
10,725
2,462
0
3,193
13,071
4,022
0
1,098
11,866
0
51,751
W
10,001
2,373
512
4,495
14,729
11,203
2,017
1,356
13,310
4,130
38,268
L
Amaterasu
Shrumster
Amaterasu
12,291
6,754
0
7,987
15,465
9,452
672
2,146
12,824
0
57,751
W
Loki
10,411
3,374
0
1,605
11,043
3,861
1,579
1,832
9,032
0
37,807
L
Hera
Wormii
Hera
9,125
1,268
0
1,576
7,667
2,122
0
236
7,431
50,977
0
W
Jing Wei
lLa_Dinde
Jing Wei
5,185
3,641
0
7,654
11,525
4,819
2,744
4,468
6,657
0
116,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,365
Gold Earned
53,890
351
Minions Killed
513
0
Camps Cleared
0
1,668,563
Distance Traveled
1,662,861
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,542
502
32
2
0
343,144
4
W
Guan Yu
11,326
596
157
8
0
359,165
0
L
Odin
6,199
326
22
1
0
311,428
6
L
Zeus
8,004
421
64
3
0
318,252
1
L
Loki
8,761
461
78
4
0
319,400
0
W
Mulan
10,173
535
80
4
0
281,063
2
L
Amaterasu
10,429
549
108
6
0
370,156
0
W
Loki
10,597
558
58
3
0
346,171
1
L
Hera
7,972
420
79
4
0
349,327
5
W
Jing Wei
12,252
645
186
10
0
333,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role