Player Matchup

Fafnir
Fafnir
LaBelleSansMerci
Fafnir
Level 80
God Stats
11W - 11L
1,861 SR
Queue Stats
979W - 964L
1,534 Elo+
Solo
Scylla
Scylla
Moses71
Scylla
Level 154
God Stats
2W - 5L
1,609 SR
Queue Stats
177W - 165L
1,652 Elo+
Solo
Hachiman
Hachiman
PacMan5107
Hachiman
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
109W - 130L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SlothBooty
Xbalanque
Level 129
God Stats
4W - 6L
1,501 SR
Queue Stats
141W - 146L
1,559 Elo+
Solo
Ah Puch
Ah Puch
Socksclawt00th
Ah Puch
Level 143
God Stats
3W - 2L
1,376 SR
Queue Stats
259W - 218L
1,505 Elo+
Solo
Team Averages
Level 129
1,569 SR
1,550 Elo+

VS

Team Averages
Level 115
1,546 SR
1,560 Elo+
Jormungandr
Jormungandr
A Transient Egg
Jormungandr
Level 123
God Stats
4W - 1L
1,605 SR
Queue Stats
246W - 218L
1,563 Elo+
Solo
Nox
Nox
Crrake
Nox
Level 144
God Stats
2W - 2L
1,278 SR
Queue Stats
155W - 154L
1,592 Elo+
Solo
Hades
Hades
HonestWork
Hades
Level 106
God Stats
2W - 0L
1,803 SR
Queue Stats
132W - 102L
1,513 Elo+
Solo
Hun Batz
Hun Batz
Shasarel
Hun Batz
Level 126
God Stats
1W - 3L
1,166 SR
Queue Stats
69W - 77L
1,586 Elo+
Solo
Zeus
Zeus
Sylveath
Zeus
Level 78
God Stats
3W - 1L
1,878 SR
Queue Stats
68W - 66L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 13
10,948
782
4,863
19,389
25,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Moses71
Scylla
19
7 / 3 / 8
12,175
870
13,269
13,317
5,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
PacMan5107
Hachiman
17
3 / 6 / 7
9,858
704
8,925
13,293
5,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
SlothBooty
Xbalanque
16
4 / 5 / 9
9,720
694
13,192
13,403
9,383
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 10 / 3
9,271
662
9,545
14,387
4,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Transient Egg
Jormungandr
17
0 / 4 / 18
10,637
760
9,184
18,267
20,823
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nox
Crrake
Nox
19
5 / 2 / 9
11,384
813
10,423
10,807
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
14
2 / 7 / 11
9,511
679
5,461
13,397
7,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Shasarel
Hun Batz
19
11 / 4 / 10
12,085
863
18,667
12,389
6,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
19
9 / 5 / 14
11,979
856
25,481
13,227
5,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
89
21
Kills
27
27
Deaths
22
40
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A Transient Egg
Jormungandr
0
4
18
2.25
W
Nox
Crrake
Nox
5
2
9
4.75
W
Hades
2
7
11
1.07
L
3
3
13
3.17
L
Scylla
Moses71
Scylla
7
3
8
3.67
L
Hachiman
PacMan5107
Hachiman
3
6
7
1.08
W
Hun Batz
Shasarel
Hun Batz
11
4
10
4
L
Xbalanque
SlothBooty
Xbalanque
4
5
9
1.7
L
4
10
3
0.55
W
Zeus
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,794
Damage
69,216
73,789
Taken
68,087
49,938
Mitigated
46,091
24,192
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A Transient Egg
Jormungandr
9,184
1,244
956
4,186
18,267
20,823
196
6,417
11,850
25,229
0
W
Nox
Crrake
Nox
10,423
439
2,332
2,070
10,807
5,783
2,760
3,185
7,622
38,805
0
W
Hades
5,461
121
929
2,951
13,397
7,823
518
5,513
7,884
9,632
0
L
4,863
992
2,380
7,967
19,389
25,213
192
14,643
4,746
10,075
0
L
Scylla
Moses71
Scylla
13,269
1,775
707
2,315
13,317
5,261
42
10,612
2,705
34,668
0
L
Hachiman
PacMan5107
Hachiman
8,925
3,275
1,831
2,598
13,293
5,096
0
8,603
4,690
0
19,925
W
Hun Batz
Shasarel
Hun Batz
18,667
3,539
1,165
1,303
12,389
6,107
1,476
4,542
7,847
0
31,374
L
Xbalanque
SlothBooty
Xbalanque
13,192
3,584
2,463
2,218
13,403
9,383
1,416
8,987
4,416
0
26,308
L
9,545
140
513
1,200
14,387
4,985
0
7,704
6,683
15,953
0
W
Zeus
25,481
2,419
597
2,494
13,227
5,555
0
8,020
5,207
34,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,972
Gold Earned
55,596
133
Minions Killed
158
0
Camps Cleared
0
1,131,081
Distance Traveled
1,224,905
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,637
760
18
1
0
251,812
1
W
Nox
11,384
813
74
5
0
277,729
0
W
Hades
9,511
679
14
1
0
224,241
1
L
Fafnir
10,948
782
7
1
0
226,434
1
L
Scylla
12,175
870
59
4
0
245,279
4
L
Hachiman
9,858
704
18
1
0
238,896
1
W
Hun Batz
12,085
863
23
2
0
237,844
1
L
Xbalanque
9,720
694
33
2
0
231,314
1
L
Ah Puch
9,271
662
16
1
0
189,158
0
W
Zeus
11,979
856
29
2
0
233,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role