Player Matchup

Thor
Thor
Lone rider16485
Thor
Level 4
God Stats
1W - 1L
1,691 SR
Queue Stats
98W - 127L
1,390 Elo+
Solo
Danzaburou
Danzaburou
VivasaltXQ
Danzaburou
Level 29
God Stats
9W - 14L
1,904 SR
Queue Stats
527W - 526L
1,564 Elo+
Solo
Zeus
Zeus
XD_JOVIDGS
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Arachne
Arachne
bandada_manual
Arachne
Level 8
God Stats
1W - 1L
1,692 SR
Queue Stats
22W - 20L
1,499 Elo+
Solo
Cthulhu
Cthulhu
vigge2010
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Team Averages
Level 10
1,657 SR
1,561 Elo+

VS

Team Averages
Level 14
1,615 SR
1,633 Elo+
Neith
Neith
Handswet
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 107L
1,701 Elo+
Solo
Tyr
Tyr
MariusHelbo
Tyr
Level 28
God Stats
9W - 6L
1,819 SR
Queue Stats
141W - 149L
1,518 Elo+
Solo
Zeus
Zeus
NINELIVES2516
Zeus
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 235L
1,542 Elo+
Party 1
Ymir
Ymir
TSD157
Ymir
Level 4
God Stats
2W - 0L
1,550 SR
Queue Stats
8W - 10L
1,734 Elo+
Solo
Ratatoskr
Ratatoskr
Ultimowhale8485
Ratatoskr
Level 8
God Stats
4W - 1L
1,704 SR
Queue Stats
53W - 35L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,024
419
3,203
6,627
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
VivasaltXQ
Danzaburou
12
5 / 2 / 0
7,500
625
5,958
9,525
2,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 3 / 0
3,734
311
95
1,424
184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
4 / 0 / 1
6,358
530
4,643
6,014
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
vigge2010
Cthulhu
1
0 / 3 / 0
3,751
313
192
2,137
893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Handswet
Neith
11
5 / 3 / 1
7,565
630
5,740
7,072
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 0
6,991
583
3,868
6,326
4,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
6,112
509
715
5,127
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
TSD157
Ymir
8
1 / 2 / 0
5,136
428
1,794
5,524
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
Ultimowhale8485
Ratatoskr
11
0 / 1 / 0
6,364
530
3,287
7,565
3,907
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
10
Kills
11
14
Deaths
11
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Handswet
Neith
5
3
1
1.83
L
1
6
1
0.25
W
5
1
0
5
W
0
4
0
0
W
Ymir
TSD157
Ymir
1
2
0
0.5
W
Ratatoskr
Ultimowhale8485
Ratatoskr
0
1
0
0
L
Danzaburou
VivasaltXQ
Danzaburou
5
2
0
2.5
L
0
3
0
0
L
4
0
1
4.5
L
Cthulhu
vigge2010
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,091
Damage
15,404
25,727
Taken
31,614
7,591
Mitigated
13,476
7,081
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Handswet
Neith
5,740
3,217
0
2,301
7,072
1,851
2,473
187
6,785
0
43,199
L
3,203
1,051
0
0
6,627
1,878
136
221
6,406
0
13,997
W
3,868
887
0
1,978
6,326
4,464
774
0
6,326
0
29,430
W
715
220
0
0
5,127
1,374
1,343
0
5,127
28,752
0
W
Ymir
TSD157
Ymir
1,794
901
0
861
5,524
1,880
0
0
5,524
13,458
0
W
Ratatoskr
Ultimowhale8485
Ratatoskr
3,287
931
0
480
7,565
3,907
0
0
7,565
0
50,650
L
Danzaburou
VivasaltXQ
Danzaburou
5,958
3,020
0
5,404
9,525
2,729
0
1,313
8,212
0
39,920
L
95
0
0
0
1,424
184
0
0
1,424
1,053
0
L
4,643
3,500
0
1,617
6,014
1,907
0
975
5,039
0
28,309
L
Cthulhu
vigge2010
Cthulhu
192
132
0
60
2,137
893
0
0
2,137
1,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
32,168
156
Minions Killed
330
0
Camps Cleared
0
799,341
Distance Traveled
1,083,822
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,565
630
78
7
0
194,619
0
L
Thor
5,024
419
19
2
0
227,932
0
W
Tyr
6,991
583
67
6
0
203,066
0
W
Zeus
6,112
509
63
5
0
161,927
0
W
Ymir
5,136
428
25
2
0
248,823
2
W
Ratatoskr
6,364
530
97
8
0
275,387
4
L
Danzaburou
7,500
625
75
6
0
208,587
3
L
Zeus
3,734
311
1
0
0
72,592
0
L
Arachne
6,358
530
57
5
0
218,803
0
L
Cthulhu
3,751
313
4
0
0
71,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role