Player Matchup

Cabrakan
Cabrakan
Cipher1251
Cabrakan
Level 24
God Stats
1W - 1L
1,728 SR
Queue Stats
75W - 61L
1,420 Elo+
Solo
Susano
Susano
GoldClamp483056
Susano
Level 23
God Stats
1W - 3L
1,437 SR
Queue Stats
2W - 7L
1,164 Elo+
Party 2
Arachne
Arachne
QuitIDontMiss00
Arachne
Level 19
God Stats
1W - 4L
1,445 SR
Queue Stats
1W - 6L
1,130 Elo+
Party 2
Kali
Kali
TheDeadManBijacz
Kali
Level 15
God Stats
1W - 5L
1,154 SR
Queue Stats
32W - 24L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToripanX
Cu Chulainn
Level 7
God Stats
5W - 4L
1,603 SR
Queue Stats
13W - 18L
1,553 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,343 Elo+

VS

Team Averages
Level 25
1,501 SR
1,461 Elo+
Neith
Neith
Emeneer
Neith
Level 22
God Stats
6W - 7L
1,721 SR
Queue Stats
125W - 114L
1,467 Elo+
Party 1
Athena
Athena
Filshy
Athena
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
128W - 120L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
SteveBackshaII
Zhong Kui
Level 28
God Stats
7W - 1L
1,335 SR
Queue Stats
15W - 4L
1,596 Elo+
Solo
Ymir
Ymir
TeenyLizard1703
Ymir
Level 22
God Stats
3W - 2L
1,455 SR
Queue Stats
41W - 55L
1,320 Elo+
Solo
Fenrir
Fenrir
nasjambro
Fenrir
Level 30
God Stats
3W - 2L
1,492 SR
Queue Stats
19W - 20L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cipher1251
Cabrakan
19
8 / 8 / 6
13,629
524
21,794
33,347
40,123
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 11 / 3
10,119
389
12,037
25,506
11,463
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 10 / 1
9,017
347
3,717
14,466
4,321
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 8 / 9
12,775
491
13,734
21,015
11,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
ToripanX
Cu Chulainn
19
9 / 4 / 10
13,474
518
19,912
27,521
30,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emeneer
Neith
17
7 / 5 / 12
12,385
476
10,925
15,587
6,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
Filshy
Athena
18
9 / 4 / 12
14,065
541
11,971
28,730
33,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
SteveBackshaII
Zhong Kui
20
10 / 3 / 6
15,499
596
26,494
24,876
24,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 8 / 12
11,548
444
10,419
21,458
20,374
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
nasjambro
Fenrir
20
14 / 3 / 7
16,077
618
26,753
25,541
17,711
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
23
Kills
40
41
Deaths
23
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Cipher1251
Cabrakan
8
8
6
1.38
W
Neith
Emeneer
Neith
7
5
12
2.6
W
Athena
Filshy
Athena
9
4
12
3.75
L
1
11
3
0.23
L
1
10
1
0.15
W
Zhong Kui
SteveBackshaII
Zhong Kui
10
3
6
4.33
W
0
8
12
0.75
L
4
8
9
1.06
L
Cu Chulainn
ToripanX
Cu Chulainn
9
4
10
3.5
W
Fenrir
nasjambro
Fenrir
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,194
Damage
86,562
121,855
Taken
116,192
98,147
Mitigated
103,790
18,558
Healing
34,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Cipher1251
Cabrakan
21,794
2,721
0
6,874
33,347
40,123
0
15,427
17,844
75,317
0
W
Neith
Emeneer
Neith
10,925
4,699
0
3,459
15,587
6,922
2,245
4,034
11,553
0
63,482
W
Athena
Filshy
Athena
11,971
2,496
0
4,995
28,730
33,883
1,480
9,885
18,845
44,776
0
L
12,037
3,268
0
0
25,506
11,463
0
10,241
15,185
0
46,398
L
3,717
2,959
0
1,031
14,466
4,321
468
2,794
11,672
0
24,287
W
Zhong Kui
SteveBackshaII
Zhong Kui
26,494
2,888
0
14,966
24,876
24,900
4,645
5,999
18,877
116,736
0
W
10,419
2,361
0
538
21,458
20,374
527
6,943
14,515
49,749
2,855
L
13,734
6,951
0
6,587
21,015
11,705
0
10,265
10,750
0
60,531
L
Cu Chulainn
ToripanX
Cu Chulainn
19,912
2,117
0
4,066
27,521
30,535
0
10,510
16,855
8,299
67,476
W
Fenrir
nasjambro
Fenrir
26,753
9,814
0
10,615
25,541
17,711
1,780
7,545
17,996
0
131,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,014
Gold Earned
69,574
428
Minions Killed
631
0
Camps Cleared
0
2,023,567
Distance Traveled
2,316,521
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,629
524
106
4
0
375,492
6
W
Neith
12,385
476
106
4
0
439,712
3
W
Athena
14,065
541
50
2
0
502,340
2
L
Susano
10,119
389
93
4
0
372,685
0
L
Arachne
9,017
347
49
2
0
341,010
0
W
Zhong Kui
15,499
596
187
7
0
404,977
3
W
Ymir
11,548
444
92
4
0
438,920
4
L
Kali
12,775
491
61
2
0
450,724
1
L
Cu Chulainn
13,474
518
119
5
0
483,656
7
W
Fenrir
16,077
618
196
8
0
530,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role