Player Matchup

Achilles
Achilles
DragSana
Achilles
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 38L
1,490 Elo+
Solo
Cupid
Cupid
TotoLoto888
Cupid
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 37L
1,389 Elo+
Solo
Discordia
Discordia
aigben
Discordia
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 94L
1,443 Elo+
Solo
Cthulhu
Cthulhu
kahdijah
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,271 Elo+
Party 1
Artemis
Artemis
kiwski
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,373 Elo+

VS

Team Averages
Level 15
1,492 SR
1,355 Elo+
Janus
Janus
Gentlemanqt
Janus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Leonardo51RGB
Athena
Level 22
God Stats
6W - 1L
1,765 SR
Queue Stats
54W - 54L
1,395 Elo+
Solo
Chaac
Chaac
Luncerbunker
Chaac
Level 23
God Stats
1W - 4L
1,197 SR
Queue Stats
3W - 8L
1,196 Elo+
Solo
Danzaburou
Danzaburou
dogemode1
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo
Artemis
Artemis
zzzKOMANDOSzzz
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DragSana
Achilles
8
2 / 0 / 0
4,298
716
1,384
1,995
965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
5 / 0 / 0
4,577
763
3,181
2,354
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Discordia
aigben
Discordia
8
3 / 1 / 0
4,442
740
2,173
2,527
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
kahdijah
Cthulhu
5
0 / 1 / 4
3,759
627
1,771
2,936
1,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Artemis
kiwski
Artemis
3
0 / 2 / 0
3,009
502
0
1,426
411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
3,916
653
2,392
3,507
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 0 / 0
3,507
585
868
2,857
964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
2,637
440
0
0
0
Danzaburou
dogemode1
Danzaburou
4
0 / 7 / 1
3,049
508
1,177
5,253
928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,452
575
897
2,528
711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
10
Kills
3
4
Deaths
12
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
DragSana
Achilles
2
0
0
2
L
2
3
0
0.67
L
1
0
0
1
L
0
0
0
0
W
5
0
0
5
W
Discordia
aigben
Discordia
3
1
0
3
L
Danzaburou
dogemode1
Danzaburou
0
7
1
0.07
W
Cthulhu
kahdijah
Cthulhu
0
1
4
2
W
Artemis
kiwski
Artemis
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,509
Damage
5,334
11,238
Taken
14,145
4,290
Mitigated
3,493
4,109
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DragSana
Achilles
1,384
335
0
1,033
1,995
965
0
0
1,995
0
11,956
L
2,392
46
0
990
3,507
890
0
1,863
1,334
15,004
0
L
868
147
0
1,542
2,857
964
0
804
1,933
4,497
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,181
2,140
0
1,636
2,354
548
662
457
1,897
0
16,609
W
Discordia
aigben
Discordia
2,173
45
0
1,140
2,527
738
0
1,639
742
17,876
0
L
Danzaburou
dogemode1
Danzaburou
1,177
775
0
228
5,253
928
88
727
4,406
0
6,786
W
Cthulhu
kahdijah
Cthulhu
1,771
352
0
240
2,936
1,628
0
411
2,525
8,423
0
W
Artemis
kiwski
Artemis
0
0
0
60
1,426
411
0
601
819
0
3,399
L
897
644
0
135
2,528
711
319
0
2,318
0
9,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
16,561
122
Minions Killed
69
0
Camps Cleared
0
457,807
Distance Traveled
446,897
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,298
716
31
5
0
106,189
1
L
Janus
3,916
653
29
5
0
104,958
0
L
Athena
3,507
585
13
2
0
114,506
2
L
Chaac
2,637
440
0
0
0
0
0
W
Cupid
4,577
763
38
6
0
94,477
1
W
Discordia
4,442
740
31
5
0
100,967
0
L
Danzaburou
3,049
508
7
1
0
136,448
0
W
Cthulhu
3,759
627
12
2
0
123,013
0
W
Artemis
3,009
502
10
2
0
33,161
1
L
Artemis
3,452
575
20
3
0
90,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role