Player Matchup

Mercury
Mercury
Colfy0
Mercury
Level 7
God Stats
9W - 5L
1,624 SR
Queue Stats
14W - 11L
1,490 Elo+
Solo
Sol
Sol
OneTone4All
Sol
Level 22
God Stats
5W - 5L
1,467 SR
Queue Stats
544W - 343L
1,653 Elo+
Solo
Ares
Ares
baggy_plateau8
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,495 Elo+
Solo
Loki
Loki
multa-moral6
Loki
Level 7
God Stats
2W - 3L
1,295 SR
Queue Stats
18W - 35L
1,256 Elo+
Solo
Nemesis
Nemesis
oachkaztlschwoaf
Nemesis
Level 24
God Stats
3W - 5L
1,567 SR
Queue Stats
207W - 269L
1,395 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,458 Elo+

VS

Team Averages
Level 26
1,454 SR
1,456 Elo+
Bellona
Bellona
Johnny1245
Bellona
Level 23
God Stats
0W - 2L
1,508 SR
Queue Stats
27W - 31L
1,553 Elo+
Solo
Persephone
Persephone
Samliciouss
Persephone
Level 29
God Stats
6W - 10L
1,518 SR
Queue Stats
158W - 125L
1,664 Elo+
Solo
Agni
Agni
Smoke954
Agni
Level 28
God Stats
3W - 10L
1,351 SR
Queue Stats
106W - 102L
1,613 Elo+
Solo
Arachne
Arachne
x__Gourmet_x
Arachne
Level 22
God Stats
11W - 9L
1,587 SR
Queue Stats
34W - 65L
1,198 Elo+
Party 1
Skadi
Skadi
x__Laura_x
Skadi
Level 28
God Stats
12W - 27L
1,307 SR
Queue Stats
33W - 65L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Colfy0
Mercury
14
5 / 5 / 8
9,554
478
7,881
13,786
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 0 / 3
13,100
655
14,092
17,735
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 2 / 4
11,599
580
13,324
15,477
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
11 / 3 / 9
10,784
539
10,900
9,980
3,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 4 / 2
9,888
494
2,353
13,447
5,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Johnny1245
Bellona
16
2 / 6 / 0
9,743
487
11,802
18,668
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Samliciouss
Persephone
18
4 / 4 / 0
11,308
565
8,802
10,555
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
17
4 / 2 / 2
10,268
513
7,263
10,125
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
x__Gourmet_x
Arachne
11
1 / 10 / 1
7,557
378
5,166
14,109
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
12
2 / 10 / 1
7,801
390
6,140
13,284
3,592
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
32
Kills
13
14
Deaths
32
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Colfy0
Mercury
5
5
8
1.8
L
Bellona
Johnny1245
Bellona
2
6
0
0.33
W
6
0
3
7.5
L
Persephone
Samliciouss
Persephone
4
4
0
1
L
Agni
4
2
2
2.5
W
8
2
4
5
W
11
3
9
5.17
W
2
4
2
0.75
L
Arachne
x__Gourmet_x
Arachne
1
10
1
0.15
L
Skadi
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,550
Damage
39,173
70,425
Taken
66,741
34,250
Mitigated
27,950
17,452
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Colfy0
Mercury
7,881
3,677
0
2,380
13,786
4,471
0
3,634
10,152
0
44,953
L
Bellona
Johnny1245
Bellona
11,802
3,337
0
3,405
18,668
12,600
0
10,411
7,473
0
59,373
W
14,092
6,170
0
9,805
17,735
7,173
2,084
5,967
11,678
131,859
0
L
Persephone
Samliciouss
Persephone
8,802
83
0
2,091
10,555
3,326
0
5,737
4,742
80,193
0
L
Agni
7,263
201
0
3,504
10,125
3,376
68
4,892
5,203
63,917
0
W
13,324
1,058
0
4,568
15,477
13,169
39
1,563
13,314
61,043
0
W
10,900
2,379
0
125
9,980
3,657
1,098
2,811
7,109
0
43,647
W
2,353
602
0
574
13,447
5,780
1,240
2,090
11,207
0
71,508
L
Arachne
x__Gourmet_x
Arachne
5,166
3,325
495
1,829
14,109
5,056
151
2,461
11,618
0
24,100
L
Skadi
6,140
2,548
0
760
13,284
3,592
1,270
2,966
10,288
0
36,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,925
Gold Earned
46,677
561
Minions Killed
479
0
Camps Cleared
0
1,981,309
Distance Traveled
1,826,607
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,554
478
60
3
0
404,558
4
L
Bellona
9,743
487
113
6
0
379,375
4
W
Sol
13,100
655
216
11
0
386,775
4
L
Persephone
11,308
565
150
8
0
391,346
6
L
Agni
10,268
513
121
6
0
396,616
7
W
Ares
11,599
580
103
5
0
355,464
2
W
Loki
10,784
539
68
3
0
408,916
4
W
Nemesis
9,888
494
114
6
0
425,596
0
L
Arachne
7,557
378
48
2
0
349,121
2
L
Skadi
7,801
390
47
2
0
310,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role