Player Matchup

Scylla
Scylla
COD_SHELLSHOCK
Scylla
Level 112
God Stats
4W - 4L
1,298 SR
Queue Stats
357W - 325L
1,461 Elo+
Solo
Artio
Artio
KingAli444
Artio
Level 87
God Stats
3W - 3L
1,445 SR
Queue Stats
402W - 421L
1,371 Elo+
Solo
Kukulkan
Kukulkan
Pheonix down241
Kukulkan
Level 29
God Stats
8W - 8L
1,623 SR
Queue Stats
415W - 424L
1,579 Elo+
Solo
Nox
Nox
Sacrosanct Odin
Nox
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,433 Elo+
Solo
Medusa
Medusa
Sherminator123
Medusa
Level 33
God Stats
5W - 0L
1,528 SR
Queue Stats
114W - 142L
1,381 Elo+
Solo
Team Averages
Level 65
1,479 SR
1,445 Elo+

VS

Team Averages
Level 80
1,480 SR
1,421 Elo+
Cthulhu
Cthulhu
DEMONICOVALORD
Cthulhu
Level 102
God Stats
0W - 1L
1,273 SR
Queue Stats
49W - 63L
1,421 Elo+
Solo
Achilles
Achilles
Daddy_helm
Achilles
Level 28
God Stats
0W - 1L
1,515 SR
Queue Stats
9W - 14L
1,381 Elo+
Solo
Nox
Nox
JackGokool
Nox
Level 143
God Stats
5W - 5L
1,615 SR
Queue Stats
345W - 332L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Rinny_80
Kukulkan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,360 Elo+
Party 1
Vulcan
Vulcan
RuKnownAsWalter
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 17
12,829
755
14,439
11,214
4,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
17
2 / 8 / 24
11,260
662
5,343
29,794
23,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
20
9 / 3 / 23
13,314
783
23,852
12,669
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 3 / 14
12,363
727
7,487
12,267
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 6 / 14
13,158
774
22,877
20,584
9,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 5
10,478
616
12,204
17,528
14,649
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Daddy_helm
Achilles
19
6 / 5 / 1
11,278
663
11,036
22,951
40,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 1 / 7
12,355
727
15,140
8,232
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Rinny_80
Kukulkan
17
2 / 9 / 8
10,561
621
18,008
16,015
8,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 11 / 4
11,115
654
10,211
15,063
7,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
34
Kills
19
21
Deaths
34
92
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
1
17
15.5
L
2
8
5
0.56
L
Achilles
Daddy_helm
Achilles
6
5
1
1.3
L
6
1
7
9.5
W
Artio
2
8
24
1.75
W
Kukulkan
9
3
23
6.83
L
Kukulkan
Rinny_80
Kukulkan
2
9
8
0.67
L
3
11
4
0.45
W
7
3
14
4.67
W
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,998
Damage
66,599
86,528
Taken
79,789
49,325
Mitigated
75,680
38,632
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,439
383
1,579
3,210
11,214
4,795
1,241
8,834
2,216
31,668
0
L
12,204
232
1,825
1,160
17,528
14,649
0
10,105
7,423
30,215
0
L
Achilles
Daddy_helm
Achilles
11,036
1,197
860
2,843
22,951
40,129
0
10,272
12,679
0
24,696
L
15,140
495
4,493
2,897
8,232
4,372
0
6,753
1,479
35,133
0
W
Artio
5,343
794
6,496
8,415
29,794
23,235
189
14,050
15,636
8,031
0
W
Kukulkan
23,852
987
4,579
2,593
12,669
6,142
600
6,886
5,623
64,946
0
L
Kukulkan
Rinny_80
Kukulkan
18,008
2,831
200
552
16,015
8,620
0
11,906
4,109
29,939
0
L
10,211
4,185
1,411
878
15,063
7,910
0
12,085
2,978
23,310
0
W
7,487
983
2,122
1,546
12,267
5,568
1,041
9,862
2,341
19,717
0
W
22,877
18,081
2,218
5,874
20,584
9,585
1,796
15,383
5,149
0
43,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,924
Gold Earned
55,787
204
Minions Killed
153
0
Camps Cleared
0
1,618,221
Distance Traveled
1,349,676
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,829
755
32
2
0
361,501
0
L
Cthulhu
10,478
616
26
2
0
246,829
0
L
Achilles
11,278
663
27
2
0
286,296
1
L
Nox
12,355
727
46
3
0
306,168
8
W
Artio
11,260
662
3
0
0
310,198
0
W
Kukulkan
13,314
783
92
5
0
320,327
0
L
Kukulkan
10,561
621
33
2
0
242,119
0
L
Vulcan
11,115
654
21
1
0
268,264
0
W
Nox
12,363
727
29
2
0
307,218
2
W
Medusa
13,158
774
48
3
0
318,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role