Player Matchup

Camazotz
Camazotz
DatLegendNico
Camazotz
Level 68
God Stats
4W - 8L
1,367 SR
Queue Stats
486W - 584L
1,444 Elo+
Party 3
Fafnir
Fafnir
NoRefundMan
Fafnir
Level 7
God Stats
2W - 0L
1,711 SR
Queue Stats
4W - 5L
1,351 Elo+
Party 1
Izanami
Izanami
Ser9ius
Izanami
Level 29
God Stats
6W - 4L
1,639 SR
Queue Stats
103W - 101L
1,444 Elo+
Solo
Merlin
Merlin
blugy1
Merlin
Level 16
God Stats
2W - 1L
1,533 SR
Queue Stats
3W - 5L
1,351 Elo+
Party 1
Fenrir
Fenrir
wolfpack743
Fenrir
Level 8
God Stats
3W - 3L
1,793 SR
Queue Stats
18W - 23L
1,529 Elo+
Party 3
Team Averages
Level 26
1,609 SR
1,424 Elo+

VS

Team Averages
Level 24
1,562 SR
1,333 Elo+
Arachne
Arachne
Ayoubii
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gossen7325
Cu Chulainn
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,297 Elo+
Party 2
Geb
Geb
LonelyXQ
Geb
Level 28
God Stats
0W - 2L
1,547 SR
Queue Stats
53W - 54L
1,445 Elo+
Solo
Ra
Ra
Ozoneeee
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 2
Neith
Neith
hajanan12
Neith
Level 8
God Stats
2W - 1L
1,765 SR
Queue Stats
4W - 8L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DatLegendNico
Camazotz
17
7 / 5 / 7
10,571
556
13,237
18,967
9,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
14
1 / 0 / 4
8,621
454
1,901
7,505
7,622
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Ser9ius
Izanami
15
7 / 3 / 6
9,371
493
9,828
13,830
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
blugy1
Merlin
17
12 / 2 / 10
11,132
586
23,462
10,820
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
9 / 5 / 4
9,536
502
10,074
14,159
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ayoubii
Arachne
14
7 / 4 / 3
9,986
526
8,975
14,552
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Gossen7325
Cu Chulainn
13
2 / 7 / 6
8,699
458
7,381
15,038
8,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 5
8,223
433
6,986
15,071
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 15 / 1
7,151
376
4,620
13,281
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
hajanan12
Neith
12
3 / 7 / 4
8,224
433
11,951
14,015
4,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
36
Kills
14
15
Deaths
36
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ayoubii
Arachne
7
4
3
2.13
W
Camazotz
DatLegendNico
Camazotz
7
5
7
2.1
L
Cu Chulainn
Gossen7325
Cu Chulainn
2
7
6
0.71
L
1
3
5
1.17
W
Fafnir
1
0
4
3
L
1
15
1
0.1
W
Izanami
Ser9ius
Izanami
7
3
6
3.33
W
Merlin
blugy1
Merlin
12
2
10
8.5
L
Neith
hajanan12
Neith
3
7
4
0.71
W
Fenrir
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,502
Damage
39,913
65,281
Taken
71,957
33,014
Mitigated
33,756
19,644
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ayoubii
Arachne
8,975
5,407
0
4,593
14,552
6,066
0
4,798
9,494
0
36,532
W
Camazotz
DatLegendNico
Camazotz
13,237
2,863
0
10,272
18,967
9,609
154
2,324
16,505
0
60,183
L
Cu Chulainn
Gossen7325
Cu Chulainn
7,381
1,638
0
2,352
15,038
8,107
0
3,650
11,238
1,009
25,392
L
6,986
773
0
3,460
15,071
11,018
0
6,172
8,643
28,977
0
W
Fafnir
1,901
406
0
2,401
7,505
7,622
1,175
2,107
5,398
25,216
0
L
4,620
688
327
493
13,281
3,938
0
6,015
6,824
26,905
0
W
Izanami
Ser9ius
Izanami
9,828
5,570
0
6,180
13,830
4,859
19
2,009
11,795
0
56,419
W
Merlin
blugy1
Merlin
23,462
995
0
541
10,820
4,437
822
3,804
6,690
68,721
0
L
Neith
hajanan12
Neith
11,951
6,891
0
2,403
14,015
4,627
630
3,490
10,395
0
38,093
W
Fenrir
10,074
876
0
250
14,159
6,487
34
1,721
12,414
0
61,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,231
Gold Earned
42,283
471
Minions Killed
259
0
Camps Cleared
0
1,702,919
Distance Traveled
1,673,819
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,986
526
59
3
0
397,215
3
W
Camazotz
10,571
556
122
6
0
336,757
1
L
Cu Chulainn
8,699
458
42
2
0
344,260
0
L
Geb
8,223
433
48
3
0
380,031
3
W
Fafnir
8,621
454
32
2
0
351,300
2
L
Ra
7,151
376
54
3
0
245,587
1
W
Izanami
9,371
493
95
5
0
329,381
6
W
Merlin
11,132
586
122
6
0
347,582
1
L
Neith
8,224
433
56
3
0
306,726
0
W
Fenrir
9,536
502
100
5
0
337,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role