Player Matchup

He Bo
He Bo
DarkAngel6711
He Bo
Level 140
God Stats
2W - 3L
1,733 SR
Queue Stats
561W - 559L
1,512 Elo+
Solo
Thoth
Thoth
Twenty5Euro
Thoth
Level 147
God Stats
6W - 4L
1,506 SR
Queue Stats
348W - 299L
1,569 Elo+
Solo
Osiris
Osiris
WhackyMMA
Osiris
Level 146
God Stats
3W - 2L
1,828 SR
Queue Stats
342W - 354L
1,519 Elo+
Solo
Chaac
Chaac
iGive G00D Hugs
Chaac
Level 121
God Stats
2W - 3L
1,674 SR
Queue Stats
335W - 336L
1,579 Elo+
Party 1
Guan Yu
Guan Yu
iHave 6 Kittens
Guan Yu
Level 114
God Stats
2W - 2L
1,693 SR
Queue Stats
376W - 362L
1,490 Elo+
Party 1
Team Averages
Level 134
1,687 SR
1,534 Elo+

VS

Team Averages
Level 147
1,447 SR
1,559 Elo+
Odin
Odin
Crashmk1
Odin
Level 112
God Stats
1W - 1L
1,239 SR
Queue Stats
146W - 115L
1,603 Elo+
Solo
Persephone
Persephone
Dogwhisperer468
Persephone
Level 160
God Stats
8W - 10L
1,545 SR
Queue Stats
926W - 966L
1,522 Elo+
Solo
Osiris
Osiris
FantasticGreyFox
Osiris
Level 159
God Stats
3W - 5L
1,201 SR
Queue Stats
263W - 287L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
NTP Ragnarok
Sun Wukong
Level 160
God Stats
6W - 4L
1,532 SR
Queue Stats
403W - 415L
1,607 Elo+
Solo
Ra
Ra
loccdout87
Ra
Level 142
God Stats
14W - 18L
1,717 SR
Queue Stats
971W - 997L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 6
9,304
547
7,566
12,504
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 5 / 8
11,816
695
20,008
13,769
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
WhackyMMA
Osiris
18
2 / 5 / 10
11,426
672
15,004
29,410
21,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 6 / 7
11,250
662
18,489
27,964
31,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 6 / 7
10,434
614
13,122
30,798
17,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
5 / 5 / 17
12,221
719
11,401
23,289
29,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Persephone
Dogwhisperer468
Persephone
19
4 / 3 / 13
12,276
722
23,866
9,978
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 3 / 20
12,072
710
15,498
20,339
23,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
NTP Ragnarok
Sun Wukong
20
9 / 2 / 18
13,150
774
29,047
20,244
16,136
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 3 / 12
12,631
743
16,804
13,492
7,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
111
14
Kills
31
31
Deaths
16
38
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Odin
5
5
17
2.7
L
0
9
6
0.33
W
Persephone
Dogwhisperer468
Persephone
4
3
13
3.5
W
7
3
20
5.67
W
Sun Wukong
NTP Ragnarok
Sun Wukong
9
2
18
9
L
5
5
8
1.8
L
Osiris
WhackyMMA
Osiris
2
5
10
1.4
L
4
6
7
1.25
L
3
6
7
1.08
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,189
Damage
96,616
114,445
Taken
87,342
80,319
Mitigated
80,695
46,695
Healing
44,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
11,401
2,538
4,001
2,742
23,289
29,656
203
6,308
16,699
0
20,172
L
7,566
188
2,314
966
12,504
4,564
116
3,825
8,679
18,301
0
W
Persephone
Dogwhisperer468
Persephone
23,866
1,174
3,266
3,697
9,978
4,292
2,048
3,991
5,900
53,252
0
W
15,498
2,054
3,051
3,262
20,339
23,237
234
6,526
13,433
0
18,503
W
Sun Wukong
NTP Ragnarok
Sun Wukong
29,047
5,346
2,585
3,146
20,244
16,136
229
5,685
14,369
0
43,759
L
20,008
438
1,590
1,279
13,769
5,684
713
2,225
11,544
45,722
0
L
Osiris
WhackyMMA
Osiris
15,004
4,180
1,401
8,683
29,410
21,362
309
11,645
17,765
0
26,303
L
18,489
2,851
315
8,630
27,964
31,223
195
12,073
15,891
0
42,134
L
13,122
1,894
9,994
11,523
30,798
17,486
0
10,902
19,896
0
22,157
W
16,804
887
13,380
5,627
13,492
7,374
1,338
4,052
9,364
52,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,230
Gold Earned
62,350
166
Minions Killed
179
0
Camps Cleared
0
1,448,956
Distance Traveled
1,676,334
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,221
719
13
1
0
337,637
0
L
He Bo
9,304
547
23
1
0
273,027
1
W
Persephone
12,276
722
74
4
0
335,376
0
W
Osiris
12,072
710
3
0
0
338,327
2
W
Sun Wukong
13,150
774
25
1
0
343,190
2
L
Thoth
11,816
695
64
4
0
282,038
0
L
Osiris
11,426
672
18
1
0
313,048
0
L
Chaac
11,250
662
35
2
0
301,640
0
L
Guan Yu
10,434
614
26
2
0
279,203
1
W
Ra
12,631
743
64
4
0
321,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role