Player Matchup

Gilgamesh
Gilgamesh
Da3afto
Gilgamesh
Level 46
God Stats
6W - 7L
1,436 SR
Queue Stats
116W - 155L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
Greenshephard
Cthulhu
Level 8
God Stats
4W - 1L
1,677 SR
Queue Stats
14W - 26L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
Kadafed
Danzaburou
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,464 Elo+
Solo
Hel
Hel
Kaiiazure
Hel
Level 12
God Stats
10W - 7L
1,290 SR
Queue Stats
39W - 34L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
aigben
Tsukuyomi
Level 19
God Stats
8W - 8L
1,404 SR
Queue Stats
106W - 94L
1,430 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,494 Elo+

VS

Team Averages
Level 23
1,506 SR
1,490 Elo+
Apollo
Apollo
FluffySiffy
Apollo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 135L
1,497 Elo+
Solo
Ares
Ares
GodBrki
Ares
Level 18
God Stats
9W - 4L
1,793 SR
Queue Stats
40W - 37L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
MiiniJou18
Baba Yaga
Level 14
God Stats
0W - 3L
1,276 SR
Queue Stats
18W - 19L
1,428 Elo+
Solo
Pele
Pele
QrepkaQ
Pele
Level 27
God Stats
7W - 16L
1,459 SR
Queue Stats
15W - 20L
1,548 Elo+
Solo
Artio
Artio
ZASover
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Da3afto
Gilgamesh
11
3 / 2 / 1
6,167
561
2,657
5,134
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
10
3 / 1 / 6
6,441
586
4,265
5,385
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Kadafed
Danzaburou
11
4 / 2 / 3
6,412
583
5,320
5,351
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 1 / 8
7,241
658
7,340
7,408
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
aigben
Tsukuyomi
11
6 / 1 / 5
6,931
630
6,584
5,968
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
4 / 3 / 0
6,364
579
4,546
6,776
2,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
GodBrki
Ares
9
0 / 5 / 4
5,169
470
3,852
9,102
5,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
MiiniJou18
Baba Yaga
9
2 / 5 / 0
5,402
491
2,593
5,632
1,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
QrepkaQ
Pele
9
0 / 3 / 1
5,210
474
2,999
8,765
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
ZASover
Artio
8
0 / 4 / 2
4,885
444
1,152
7,071
4,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
6
7
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Da3afto
Gilgamesh
3
2
1
1.75
L
Apollo
4
3
0
1.33
L
Ares
GodBrki
Ares
0
5
4
0.4
W
Cthulhu
3
1
6
6
W
Danzaburou
Kadafed
Danzaburou
4
2
3
2.75
W
4
1
8
8
L
Baba Yaga
MiiniJou18
Baba Yaga
2
5
0
0.4
L
Pele
QrepkaQ
Pele
0
3
1
0.17
L
Artio
ZASover
Artio
0
4
2
0.25
W
Tsukuyomi
aigben
Tsukuyomi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,166
Damage
15,142
29,246
Taken
37,346
11,722
Mitigated
16,387
10,414
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Da3afto
Gilgamesh
2,657
576
0
1,156
5,134
2,538
514
433
4,701
0
26,050
L
Apollo
4,546
2,559
0
1,978
6,776
2,702
0
1,897
4,847
0
27,273
L
Ares
GodBrki
Ares
3,852
197
0
1,649
9,102
5,153
0
3,008
6,056
9,455
0
W
Cthulhu
4,265
369
168
767
5,385
2,437
185
1,331
4,054
19,046
0
W
Danzaburou
Kadafed
Danzaburou
5,320
3,389
0
1,162
5,351
2,194
605
1,801
3,550
0
30,857
W
7,340
220
727
4,534
7,408
2,603
241
2,660
4,748
38,307
0
L
Baba Yaga
MiiniJou18
Baba Yaga
2,593
323
0
742
5,632
1,823
0
3,145
2,196
17,915
0
L
Pele
QrepkaQ
Pele
2,999
514
123
3,639
8,765
2,471
24
1,599
7,061
0
28,642
L
Artio
ZASover
Artio
1,152
211
0
952
7,071
4,238
72
1,376
5,581
15,132
0
W
Tsukuyomi
aigben
Tsukuyomi
6,584
2,123
0
1,900
5,968
1,950
0
1,372
4,596
0
32,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,192
Gold Earned
27,030
289
Minions Killed
190
0
Camps Cleared
0
1,030,797
Distance Traveled
979,240
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,167
561
45
4
0
188,229
2
L
Apollo
6,364
579
65
6
0
179,662
3
L
Ares
5,169
470
13
1
0
174,141
3
W
Cthulhu
6,441
586
41
4
0
215,592
0
W
Danzaburou
6,412
583
61
6
0
188,828
3
W
Hel
7,241
658
77
7
0
214,410
0
L
Baba Yaga
5,402
491
20
2
0
193,991
0
L
Pele
5,210
474
66
6
0
221,628
0
L
Artio
4,885
444
26
2
0
209,818
0
W
Tsukuyomi
6,931
630
65
6
0
223,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role