Player Matchup

Chang'e
Chang'e
Awlkara
Chang'e
Level 95
God Stats
0W - 2L
1,224 SR
Queue Stats
229W - 242L
1,551 Elo+
Party 1
He Bo
He Bo
FatherMayhem
He Bo
Level 68
God Stats
0W - 1L
1,559 SR
Queue Stats
31W - 37L
1,583 Elo+
Solo
Neith
Neith
HectorBlue
Neith
Level 158
God Stats
15W - 16L
1,615 SR
Queue Stats
248W - 247L
1,530 Elo+
Solo
Vulcan
Vulcan
ImANewGod
Vulcan
Level 125
God Stats
26W - 34L
1,740 SR
Queue Stats
766W - 738L
1,588 Elo+
Solo
Cerberus
Cerberus
Yelder
Cerberus
Level 62
God Stats
40W - 48L
1,519 SR
Queue Stats
81W - 103L
1,509 Elo+
Party 1
Team Averages
Level 102
1,531 SR
1,552 Elo+

VS

Team Averages
Level 105
1,609 SR
1,562 Elo+
Camazotz
Camazotz
HybridRain
Camazotz
Level 127
God Stats
3W - 1L
1,779 SR
Queue Stats
131W - 120L
1,578 Elo+
Party 2
Janus
Janus
PrOyEcToX_LuOeZ
Janus
Level 127
God Stats
4W - 4L
1,779 SR
Queue Stats
122W - 121L
1,597 Elo+
Solo
Izanami
Izanami
THECOMICWARP
Izanami
Level 85
God Stats
13W - 8L
1,488 SR
Queue Stats
299W - 270L
1,554 Elo+
Party 2
Persephone
Persephone
ZealXZ
Persephone
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
thatsadguy
Horus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 173L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Awlkara
Chang'e
15
2 / 2 / 4
9,662
483
5,175
12,386
5,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 4 / 4
9,849
492
7,356
10,935
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
1 / 3 / 3
10,142
507
7,325
11,445
3,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ImANewGod
Vulcan
17
3 / 3 / 3
10,754
538
11,409
12,709
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Yelder
Cerberus
14
6 / 5 / 5
9,311
466
12,676
22,609
17,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HybridRain
Camazotz
15
4 / 2 / 7
9,756
488
7,141
17,521
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 3 / 8
9,614
481
9,150
10,047
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
THECOMICWARP
Izanami
18
4 / 1 / 9
11,300
565
17,007
13,059
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
ZealXZ
Persephone
16
3 / 3 / 3
10,322
516
9,851
10,931
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
15
5 / 6 / 6
10,204
510
4,695
13,778
10,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
15
Kills
17
17
Deaths
15
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Awlkara
Chang'e
2
2
4
2
L
3
4
4
1.25
L
Neith
1
3
3
0.83
W
Camazotz
HybridRain
Camazotz
4
2
7
3.75
L
Vulcan
ImANewGod
Vulcan
3
3
3
1.5
W
1
3
8
1.67
W
Izanami
THECOMICWARP
Izanami
4
1
9
8.5
L
Cerberus
Yelder
Cerberus
6
5
5
1.7
W
Persephone
ZealXZ
Persephone
3
3
3
1.5
W
Horus
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,941
Damage
47,844
70,084
Taken
65,336
34,828
Mitigated
25,200
27,577
Healing
21,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Awlkara
Chang'e
5,175
531
919
6,861
12,386
5,210
556
4,029
8,329
54,706
0
L
7,356
169
0
4,710
10,935
3,102
448
2,340
8,507
61,354
0
L
Neith
7,325
2,540
0
3,866
11,445
3,768
2,226
2,830
8,381
0
83,552
W
Camazotz
HybridRain
Camazotz
7,141
926
0
9,627
17,521
5,426
0
8,352
9,049
0
57,700
L
Vulcan
ImANewGod
Vulcan
11,409
2,043
125
3,031
12,709
5,023
178
1,859
10,826
105,567
0
W
9,150
575
0
1,646
10,047
2,683
236
4,094
5,803
59,487
0
W
Izanami
THECOMICWARP
Izanami
17,007
12,396
0
3,099
13,059
4,087
1,084
9,098
3,781
0
101,696
L
Cerberus
Yelder
Cerberus
12,676
876
357
7,708
22,609
17,725
0
7,293
15,040
33,060
0
W
Persephone
ZealXZ
Persephone
9,851
1,437
0
3,766
10,931
2,971
448
6,987
3,731
57,846
0
W
Horus
4,695
1,579
789
2,202
13,778
10,033
115
7,127
6,356
0
20,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,718
Gold Earned
51,196
589
Minions Killed
544
0
Camps Cleared
0
1,956,131
Distance Traveled
1,903,175
28
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,662
483
102
5
0
371,605
5
L
He Bo
9,849
492
114
6
0
400,648
9
L
Neith
10,142
507
139
7
0
374,365
9
W
Camazotz
9,756
488
87
4
0
435,863
12
L
Vulcan
10,754
538
165
8
0
415,706
5
W
Janus
9,614
481
120
6
0
400,597
1
W
Izanami
11,300
565
191
10
0
365,182
9
L
Cerberus
9,311
466
69
3
0
393,807
0
W
Persephone
10,322
516
116
6
0
315,678
7
W
Horus
10,204
510
30
2
0
385,855
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role