Player Matchup

Loki
Loki
AntiGoodGamer6
Loki
Level 71
God Stats
4W - 6L
1,226 SR
Queue Stats
380W - 374L
1,525 Elo+
Solo
Anhur
Anhur
DyJoK
Anhur
Level 108
God Stats
5W - 3L
1,690 SR
Queue Stats
250W - 250L
1,521 Elo+
Solo
Ymir
Ymir
Gab_beR_GanDalf
Ymir
Level 77
God Stats
7W - 2L
1,703 SR
Queue Stats
136W - 139L
1,346 Elo+
Solo
Janus
Janus
WaksS667
Janus
Level 108
God Stats
2W - 2L
1,521 SR
Queue Stats
64W - 62L
1,501 Elo+
Solo
Tyr
Tyr
ottoladrone
Tyr
Level 95
God Stats
1W - 5L
1,376 SR
Queue Stats
134W - 131L
1,513 Elo+
Solo
Team Averages
Level 92
1,503 SR
1,481 Elo+

VS

Team Averages
Level 99
1,570 SR
1,566 Elo+
Sol
Sol
AdriCrack2014
Sol
Level 138
God Stats
4W - 1L
1,807 SR
Queue Stats
226W - 180L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
Oscar119730
Gilgamesh
Level 19
God Stats
2W - 1L
1,464 SR
Queue Stats
50W - 27L
1,648 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Riitaaw
Cu Chulainn
Level 129
God Stats
7W - 7L
1,335 SR
Queue Stats
340W - 309L
1,570 Elo+
Party 1
Chiron
Chiron
TalkinBeardTTV
Chiron
Level 126
God Stats
16W - 9L
1,500 SR
Queue Stats
511W - 490L
1,520 Elo+
Party 2
Geb
Geb
freaky_Paladin
Geb
Level 85
God Stats
23W - 15L
1,742 SR
Queue Stats
333W - 306L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,515
501
5,424
8,958
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
DyJoK
Anhur
11
0 / 3 / 0
6,184
476
2,481
8,388
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 2
6,691
515
7,424
12,310
5,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
WaksS667
Janus
10
2 / 3 / 2
6,215
478
8,568
6,936
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 2
6,106
470
5,282
12,393
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,259
635
8,957
6,999
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Oscar119730
Gilgamesh
13
7 / 1 / 6
7,868
605
7,536
7,661
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Riitaaw
Cu Chulainn
13
5 / 2 / 8
7,573
583
7,193
11,004
5,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 1 / 7
6,926
533
8,542
6,463
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 13
6,696
515
4,986
9,276
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
5
Kills
21
21
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
2
5
2
0.6
L
Anhur
DyJoK
Anhur
0
3
0
0
L
0
4
2
0.25
W
Gilgamesh
Oscar119730
Gilgamesh
7
1
6
10
W
Cu Chulainn
Riitaaw
Cu Chulainn
5
2
8
4.5
W
4
1
7
7.5
L
Janus
WaksS667
Janus
2
3
2
1
W
0
0
13
6.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,179
Damage
37,214
48,985
Taken
41,403
18,763
Mitigated
19,826
10,733
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,957
4,320
0
4,285
6,999
2,575
268
2,011
4,840
67,401
0
L
5,424
1,063
0
1,902
8,958
2,900
0
2,485
6,473
0
35,213
L
Anhur
DyJoK
Anhur
2,481
1,035
0
2,414
8,388
2,341
0
1,339
7,049
0
36,601
L
7,424
2,321
649
2,190
12,310
5,850
0
3,170
9,140
27,383
0
W
Gilgamesh
Oscar119730
Gilgamesh
7,536
2,675
0
705
7,661
3,409
0
1,525
6,068
0
41,850
W
Cu Chulainn
Riitaaw
Cu Chulainn
7,193
1,617
0
2,979
11,004
5,898
0
7,226
3,598
3,901
30,397
W
8,542
3,567
807
2,180
6,463
1,935
450
2,171
4,208
0
42,479
L
Janus
WaksS667
Janus
8,568
498
0
500
6,936
2,259
0
2,948
3,988
32,665
0
W
4,986
702
0
3,386
9,276
6,009
0
2,413
6,697
16,077
0
L
5,282
530
0
3,078
12,393
5,413
0
4,896
7,497
0
15,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
37,322
285
Minions Killed
371
0
Camps Cleared
0
1,167,345
Distance Traveled
1,296,965
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,259
635
130
10
0
257,084
6
L
Loki
6,515
501
67
5
0
244,988
0
L
Anhur
6,184
476
68
5
0
216,793
1
L
Ymir
6,691
515
59
5
0
217,521
4
W
Gilgamesh
7,868
605
82
6
0
278,934
2
W
Cu Chulainn
7,573
583
53
4
0
266,417
2
W
Chiron
6,926
533
84
6
0
238,218
2
L
Janus
6,215
478
62
5
0
234,459
3
W
Geb
6,696
515
22
2
0
256,312
5
L
Tyr
6,106
470
29
2
0
253,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role