Player Matchup

Thor
Thor
GIRNATACI
Thor
Level 22
God Stats
2W - 3L
1,457 SR
Queue Stats
73W - 55L
1,426 Elo+
Party 1
Achilles
Achilles
M1h4ly
Achilles
Level 27
God Stats
28W - 17L
1,657 SR
Queue Stats
118W - 144L
1,390 Elo+
Solo
Anubis
Anubis
XiaOzie
Anubis
Level 7
God Stats
13W - 4L
1,729 SR
Queue Stats
17W - 11L
1,394 Elo+
Party 1
Ra
Ra
fozzington
Ra
Level 28
God Stats
2W - 2L
1,686 SR
Queue Stats
109W - 111L
1,367 Elo+
Solo
Skadi
Skadi
ÖKÜZ
Skadi
Level 22
God Stats
16W - 5L
1,667 SR
Queue Stats
83W - 59L
1,408 Elo+
Party 1
Team Averages
Level 21
1,639 SR
1,397 Elo+

VS

Team Averages
Level 19
1,508 SR
1,476 Elo+
Izanami
Izanami
Caysoha
Izanami
Level 7
God Stats
20W - 28L
1,413 SR
Queue Stats
24W - 35L
1,660 Elo+
Party 2
Baron Samedi
Baron Samedi
DagerDishka
Baron Samedi
Level 29
God Stats
18W - 27L
1,486 SR
Queue Stats
24W - 38L
1,302 Elo+
Solo
Fafnir
Fafnir
Shinabarl
Fafnir
Level 29
God Stats
2W - 2L
1,597 SR
Queue Stats
33W - 29L
1,463 Elo+
Party 3
Odin
Odin
TAC BomB GMT
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
YaniBun
Jing Wei
Level 24
God Stats
19W - 14L
1,544 SR
Queue Stats
32W - 30L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
4 / 1 / 5
7,065
642
2,950
5,865
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
M1h4ly
Achilles
10
2 / 2 / 11
6,263
569
4,327
4,758
2,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
XiaOzie
Anubis
12
7 / 0 / 3
7,549
686
6,269
2,869
1,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
8 / 2 / 3
6,984
635
6,454
4,117
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
ÖKÜZ
Skadi
12
3 / 2 / 2
7,356
669
3,437
5,050
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caysoha
Izanami
8
0 / 7 / 3
5,287
481
3,537
8,064
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
DagerDishka
Baron Samedi
9
1 / 3 / 0
5,435
494
1,862
4,600
2,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Shinabarl
Fafnir
9
4 / 3 / 1
6,408
583
3,188
7,625
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
1 / 6 / 0
5,349
486
1,308
7,320
1,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
YaniBun
Jing Wei
8
1 / 6 / 2
5,180
471
213
6,529
1,627
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
24
Kills
7
7
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Caysoha
Izanami
0
7
3
0.21
L
Baron Samedi
DagerDishka
Baron Samedi
1
3
0
0.33
W
Thor
4
1
5
6.5
W
Achilles
M1h4ly
Achilles
2
2
11
3.75
L
Fafnir
Shinabarl
Fafnir
4
3
1
1.5
L
1
6
0
0.17
W
Anubis
XiaOzie
Anubis
7
0
3
8.5
L
Jing Wei
YaniBun
Jing Wei
1
6
2
0.33
W
8
2
3
4.75
W
Skadi
ÖKÜZ
Skadi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
10,108
22,659
Taken
34,138
7,993
Mitigated
13,632
6,029
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Caysoha
Izanami
3,537
2,672
0
977
8,064
2,264
0
1,503
6,521
0
31,361
L
Baron Samedi
DagerDishka
Baron Samedi
1,862
118
94
524
4,600
2,229
0
2,531
2,069
20,379
0
W
Thor
2,950
925
0
2,400
5,865
1,715
109
639
5,226
0
32,981
W
Achilles
M1h4ly
Achilles
4,327
381
0
432
4,758
2,008
196
1,411
3,347
0
11,553
L
Fafnir
Shinabarl
Fafnir
3,188
998
0
1,900
7,625
5,553
0
2,216
5,200
7,099
0
L
1,308
794
0
584
7,320
1,959
0
2,352
4,968
0
16,227
W
Anubis
XiaOzie
Anubis
6,269
705
0
1,663
2,869
1,387
908
1,227
1,642
34,450
0
L
Jing Wei
YaniBun
Jing Wei
213
213
0
735
6,529
1,627
0
3,576
2,657
0
15,279
W
6,454
920
364
1,170
4,117
1,188
223
966
3,151
28,093
0
W
Skadi
ÖKÜZ
Skadi
3,437
2,161
0
0
5,050
1,695
3,032
807
4,243
0
33,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,217
Gold Earned
27,659
281
Minions Killed
212
0
Camps Cleared
0
1,060,469
Distance Traveled
1,002,122
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,287
481
62
6
0
179,516
0
L
Baron Samedi
5,435
494
50
5
0
221,307
4
W
Thor
7,065
642
58
5
0
233,352
3
W
Achilles
6,263
569
23
2
0
234,818
2
L
Fafnir
6,408
583
15
1
0
212,685
2
L
Odin
5,349
486
40
4
0
199,213
1
W
Anubis
7,549
686
69
6
0
191,241
2
L
Jing Wei
5,180
471
45
4
0
189,401
0
W
Ra
6,984
635
57
5
0
195,088
0
W
Skadi
7,356
669
74
7
0
205,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role