Player Matchup

Cthulhu
Cthulhu
CJenesis_13
Cthulhu
Level 16
God Stats
34W - 40L
1,427 SR
Queue Stats
39W - 51L
1,331 Elo+
Party 1
Zeus
Zeus
RichHomieDao
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,389 Elo+
Party 1
Da Ji
Da Ji
StarDust90964
Da Ji
Level 17
God Stats
12W - 13L
1,405 SR
Queue Stats
392W - 432L
1,308 Elo+
Solo
Fenrir
Fenrir
mbrasil8
Fenrir
Level 16
God Stats
0W - 6L
1,066 SR
Queue Stats
45W - 53L
1,357 Elo+
Party 1
Loki
Loki
rafkat1989
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,370 Elo+
Solo
Team Averages
Level 16
1,380 SR
1,351 Elo+

VS

Team Averages
Level 15
1,515 SR
1,366 Elo+
Persephone
Persephone
Dawn8434
Persephone
Level 25
God Stats
25W - 20L
1,502 SR
Queue Stats
250W - 286L
1,526 Elo+
Solo
Hades
Hades
NrthSider614
Hades
Level 20
God Stats
33W - 31L
1,398 SR
Queue Stats
328W - 376L
1,292 Elo+
Solo
Cthulhu
Cthulhu
RTV PriNcE6306
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,220 Elo+
Solo
Mercury
Mercury
WrednyKomar
Mercury
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 100L
1,414 Elo+
Solo
Sol
Sol
xTriiiance
Sol
Level 3
God Stats
3W - 1L
1,672 SR
Queue Stats
4W - 4L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CJenesis_13
Cthulhu
17
1 / 5 / 4
9,975
475
8,002
21,506
12,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
9 / 7 / 5
10,436
497
13,399
15,818
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
6,244
297
197
3,446
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
mbrasil8
Fenrir
14
7 / 11 / 6
9,554
455
13,338
18,039
7,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 10 / 4
6,169
294
608
7,833
2,232

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dawn8434
Persephone
16
1 / 4 / 4
11,163
532
7,620
10,926
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 2
10,890
519
7,951
12,041
7,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 9
10,626
506
9,258
21,321
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
WrednyKomar
Mercury
20
20 / 1 / 4
14,946
712
17,469
14,120
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 1 / 3
11,911
567
10,290
13,170
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
17
Kills
35
35
Deaths
17
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CJenesis_13
Cthulhu
1
5
4
0.6
W
Persephone
Dawn8434
Persephone
1
4
4
0.75
W
3
3
2
1.33
W
3
8
9
0.94
L
9
7
5
1.64
L
0
2
0
0
W
Mercury
WrednyKomar
Mercury
20
1
4
22
L
Fenrir
mbrasil8
Fenrir
7
11
6
0.91
L
0
10
4
0.2
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,544
Damage
52,588
66,642
Taken
71,578
28,663
Mitigated
33,882
11,534
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CJenesis_13
Cthulhu
8,002
1,123
0
5,963
21,506
12,506
0
11,562
9,749
49,517
0
W
Persephone
Dawn8434
Persephone
7,620
472
99
4,493
10,926
3,677
192
2,408
8,514
75,660
0
W
7,951
563
41
4,195
12,041
7,574
2,580
4,331
7,710
48,797
0
W
9,258
1,270
0
1,056
21,321
12,376
267
8,688
12,633
28,067
0
L
13,399
3,428
0
1,362
15,818
5,922
0
7,050
8,396
51,337
0
L
197
0
0
858
3,446
881
0
791
2,561
0
11,943
W
Mercury
WrednyKomar
Mercury
17,469
11,065
0
370
14,120
5,929
1,521
3,597
10,523
0
119,645
L
Fenrir
mbrasil8
Fenrir
13,338
6,531
0
3,166
18,039
7,122
0
10,436
7,365
0
30,851
L
608
372
0
185
7,833
2,232
32
4,261
3,452
0
2,846
W
10,290
3,438
0
8,510
13,170
4,326
10,645
3,128
10,042
95,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
59,536
255
Minions Killed
606
0
Camps Cleared
0
1,326,321
Distance Traveled
1,912,979
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,975
475
74
4
0
368,680
0
W
Persephone
11,163
532
132
6
0
330,218
0
W
Hades
10,890
519
84
4
0
348,533
0
W
Cthulhu
10,626
506
54
3
0
363,219
0
L
Zeus
10,436
497
98
5
0
324,658
2
L
Da Ji
6,244
297
33
2
0
98,732
1
W
Mercury
14,946
712
191
9
0
510,095
0
L
Fenrir
9,554
455
46
2
0
292,149
0
L
Loki
6,169
294
4
0
0
242,102
1
W
Sol
11,911
567
145
7
0
360,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role