Player Matchup

Jing Wei
Jing Wei
Gold I
Chrumchacz
Jing Wei
Gold I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
SeasonShifter
Ra
Gold IV
Level 47
God Stats
13W - 7L
1,712 SR
Queue Stats
194W - 202L
1,464 MMR
Solo
Thor
Thor
Gold IV
SuicidePrank1
Thor
Gold IV
Level 49
God Stats
4W - 3L
1,168 SR
Queue Stats
169W - 169L
1,391 MMR
Solo
Fafnir
Fafnir
Silver III
charbel666
Fafnir
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,377 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
mikehd1600
Sun Wukong
Silver II
Level 107
God Stats
0W - 2L
1,296 SR
Queue Stats
65W - 60L
1,401 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,435 SR
1,426 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,640 SR
1,456 MMR
Tyr
Tyr
Gold IV
Anaka1n
Tyr
Gold IV
Level 82
God Stats
157W - 168L
1,559 SR
Queue Stats
671W - 690L
1,364 MMR
Solo
Izanami
Izanami
Gold IV
Bizonella
Izanami
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
Shamlols
Scylla
Bronze III
Level 128
God Stats
1W - 0L
1,752 SR
Queue Stats
2W - 1L
1,459 MMR
Solo
Jormungandr
Jormungandr
Silver I
dima2005471
Jormungandr
Silver I
Level 70
God Stats
1W - 0L
1,740 SR
Queue Stats
100W - 99L
1,354 MMR
Solo
Fenrir
Fenrir
Gold I
Åkakma
Fenrir
Gold I
Level 153
God Stats
15W - 18L
1,651 SR
Queue Stats
535W - 533L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chrumchacz
Jing Wei
19
2 / 7 / 2
12,060
464
5,849
22,359
8,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 9 / 3
11,465
441
11,909
17,040
9,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 2
11,997
461
11,412
12,756
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
charbel666
Fafnir
13
0 / 8 / 5
10,682
411
5,409
24,918
26,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
mikehd1600
Sun Wukong
19
3 / 2 / 0
12,189
469
13,183
16,355
21,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArtioSetTsukuyomiGilgameshDanzaburou

VS

Bans
AthenaSobekLokiNemesisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
4 / 2 / 3
16,655
641
14,269
27,818
35,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Bizonella
Izanami
20
4 / 5 / 11
15,025
578
15,084
15,453
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Shamlols
Scylla
20
3 / 0 / 13
15,032
578
10,956
8,522
3,169
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
dima2005471
Jormungandr
18
3 / 3 / 14
11,961
460
12,026
18,943
11,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Åkakma
Fenrir
20
14 / 1 / 4
14,769
568
18,499
19,390
11,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
11
Kills
28
28
Deaths
11
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tyr
4
2
3
2.75
W
Izanami
Bizonella
Izanami
4
5
11
1.9
L
Jing Wei
Chrumchacz
Jing Wei
2
7
2
0.43
L
1
9
3
0.28
W
Scylla
Shamlols
Scylla
3
0
13
9.5
L
5
2
2
3
L
Fafnir
charbel666
Fafnir
0
8
5
0.31
W
Jormungandr
dima2005471
Jormungandr
3
3
14
3.33
L
Sun Wukong
mikehd1600
Sun Wukong
3
2
0
1.5
W
Fenrir
Åkakma
Fenrir
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,762
Damage
70,834
93,428
Taken
90,126
72,571
Mitigated
67,923
17,118
Healing
36,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
14,269
2,425
0
18,678
27,818
35,747
717
2,356
25,462
0
132,179
W
Izanami
Bizonella
Izanami
15,084
9,599
0
5,950
15,453
6,012
7,834
3,650
11,803
0
120,305
L
Jing Wei
Chrumchacz
Jing Wei
5,849
4,878
0
7,194
22,359
8,676
0
3,325
19,034
0
103,128
L
11,909
388
947
2,728
17,040
9,087
0
4,646
12,222
86,568
0
W
Scylla
Shamlols
Scylla
10,956
1,181
0
2,762
8,522
3,169
2,840
3,731
4,791
125,221
0
L
11,412
2,436
0
570
12,756
7,223
0
3,405
9,297
0
84,710
L
Fafnir
charbel666
Fafnir
5,409
964
603
2,900
24,918
26,565
0
9,603
15,199
14,362
0
W
Jormungandr
dima2005471
Jormungandr
12,026
1,879
661
3,893
18,943
11,729
554
2,850
16,093
43,831
0
L
Sun Wukong
mikehd1600
Sun Wukong
13,183
2,154
0
2,176
16,355
21,020
0
1,661
14,694
0
83,441
W
Fenrir
Åkakma
Fenrir
18,499
3,917
0
4,614
19,390
11,266
1,929
7,328
12,062
0
100,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,393
Gold Earned
73,442
671
Minions Killed
842
0
Camps Cleared
0
2,248,960
Distance Traveled
2,585,200
31
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,655
641
256
10
0
563,648
3
W
Izanami
15,025
578
211
8
0
422,823
10
L
Jing Wei
12,060
464
162
6
0
395,000
6
L
Ra
11,465
441
181
7
0
470,851
11
W
Scylla
15,032
578
214
8
0
499,301
6
L
Thor
11,997
461
123
5
0
500,511
1
L
Fafnir
10,682
411
22
1
0
443,622
8
W
Jormungandr
11,961
460
43
2
0
536,751
7
L
Sun Wukong
12,189
469
183
7
0
438,976
5
W
Fenrir
14,769
568
118
5
0
562,677
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role