Player Matchup

Scylla
Scylla
Chiará
Scylla
Level 150
God Stats
8W - 9L
1,104 SR
Queue Stats
321W - 351L
1,656 Elo+
Solo
Amaterasu
Amaterasu
Gravelas
Amaterasu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,142 Elo+
Party 1
Tiamat
Tiamat
TuomisLTU
Tiamat
Level 58
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 4L
1,142 Elo+
Party 1
Team Averages
Level 84
1,297 SR
1,313 Elo+

VS

Team Averages
Level 136
1,500 SR
1,535 Elo+
He Bo
He Bo
BillyLucky
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Raares
Fenrir
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 55L
1,605 Elo+
Solo
Tyr
Tyr
SAWKOO
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chiará
Scylla
20
13 / 7 / 0
17,107
815
22,515
15,322
5,280
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Gravelas
Amaterasu
17
0 / 7 / 10
12,912
615
9,921
15,027
10,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
TuomisLTU
Tiamat
16
1 / 12 / 8
12,902
614
13,233
18,375
10,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
4 / 5 / 15
13,794
657
14,413
17,291
7,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Raares
Fenrir
19
17 / 4 / 6
15,843
754
18,413
22,927
14,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tyr
SAWKOO
Tyr
16
5 / 5 / 17
14,442
688
8,833
22,089
15,446
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
14
Kills
26
26
Deaths
14
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
He Bo
4
5
15
2.3
W
Scylla
Chiará
Scylla
13
7
0
1.86
W
Amaterasu
Gravelas
Amaterasu
0
7
10
0.71
L
Fenrir
Raares
Fenrir
17
4
6
5
L
Tyr
SAWKOO
Tyr
5
5
17
2.7
W
Tiamat
TuomisLTU
Tiamat
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,669
Damage
41,659
48,724
Taken
62,307
26,678
Mitigated
37,674
5,425
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
14,413
282
0
5,475
17,291
7,298
646
10,883
6,142
61,289
0
W
Scylla
Chiará
Scylla
22,515
868
0
290
15,322
5,280
1,195
4,004
11,006
97,165
0
W
Amaterasu
Gravelas
Amaterasu
9,921
2,088
0
921
15,027
10,834
937
4,898
9,870
245
24,290
L
Fenrir
Raares
Fenrir
18,413
5,255
0
7,347
22,927
14,930
1,624
12,124
10,589
0
86,738
L
Tyr
SAWKOO
Tyr
8,833
349
0
4,210
22,089
15,446
976
12,728
9,227
0
27,866
W
Tiamat
TuomisLTU
Tiamat
13,233
1,318
0
4,214
18,375
10,564
229
4,781
13,351
63,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,921
Gold Earned
44,079
209
Minions Killed
233
0
Camps Cleared
0
1,026,809
Distance Traveled
1,114,804
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,794
657
83
4
0
369,039
4
W
Scylla
17,107
815
123
6
0
354,307
2
W
Amaterasu
12,912
615
23
1
0
342,339
0
L
Fenrir
15,843
754
116
6
0
372,450
1
L
Tyr
14,442
688
34
2
0
373,315
7
W
Tiamat
12,902
614
63
3
0
330,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role