Player Matchup

Loki
Loki
Itz DarK Cubez
Loki
Level 20
God Stats
65W - 74L
1,417 SR
Queue Stats
132W - 149L
1,313 Elo+
Solo
Athena
Athena
SHAKENMANCHILD
Athena
Level 13
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Savini2966
Bakasura
Level 17
God Stats
3W - 3L
1,507 SR
Queue Stats
4W - 3L
1,495 Elo+
Solo
Bellona
Bellona
skullhunter83
Bellona
Level 15
God Stats
29W - 25L
1,391 SR
Queue Stats
227W - 209L
1,316 Elo+
Solo
Terra
Terra
three_linker
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,779 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,480 Elo+

VS

Team Averages
Level 26
1,527 SR
1,441 Elo+
Chaac
Chaac
Ig Broke boy
Chaac
Level 18
God Stats
11W - 11L
1,288 SR
Queue Stats
26W - 25L
1,409 Elo+
Party 1
Arachne
Arachne
Merkulese
Arachne
Level 27
God Stats
17W - 8L
1,616 SR
Queue Stats
103W - 105L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
SweetColt687409
Sun Wukong
Level 38
God Stats
24W - 16L
1,473 SR
Queue Stats
52W - 53L
1,410 Elo+
Party 1
Pele
Pele
Unknownx349
Pele
Level 28
God Stats
12W - 5L
1,837 SR
Queue Stats
13W - 6L
1,686 Elo+
Solo
Kukulkan
Kukulkan
amai2x
Kukulkan
Level 20
God Stats
18W - 16L
1,420 SR
Queue Stats
45W - 46L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 0
8,450
445
7,005
15,760
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 1
6,934
365
4,271
22,100
12,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Savini2966
Bakasura
10
0 / 11 / 0
6,773
356
5,124
14,483
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
12
1 / 9 / 0
7,825
412
8,412
19,051
11,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 2
6,505
342
5,611
18,268
13,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
8,873
467
8,760
13,131
13,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
Merkulese
Arachne
18
8 / 0 / 10
11,084
583
14,280
15,799
8,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
SweetColt687409
Sun Wukong
18
12 / 0 / 6
11,664
614
20,020
15,564
17,975
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 1 / 7
10,330
544
12,068
10,353
3,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
amai2x
Kukulkan
15
8 / 1 / 7
9,750
513
15,846
7,743
2,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
81
4
Kills
39
39
Deaths
4
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
3
8
0
0.38
W
Arachne
Merkulese
Arachne
8
0
10
13
L
0
7
1
0.07
L
Bakasura
Savini2966
Bakasura
0
11
0
0
W
Sun Wukong
SweetColt687409
Sun Wukong
12
0
6
15
W
9
1
7
12.5
W
Kukulkan
amai2x
Kukulkan
8
1
7
11.5
L
Bellona
1
9
0
0.11
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,423
Damage
70,974
89,662
Taken
62,590
49,580
Mitigated
46,650
11,967
Healing
31,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,760
2,009
421
5,887
13,131
13,705
1,295
3,474
9,480
0
30,233
L
7,005
1,620
0
0
15,760
5,938
0
1,456
14,304
0
53,079
W
Arachne
Merkulese
Arachne
14,280
9,670
0
10,653
15,799
8,185
69
1,212
14,267
0
90,283
L
4,271
1,884
0
694
22,100
12,807
0
4,626
17,474
23,343
0
L
Bakasura
Savini2966
Bakasura
5,124
3,163
0
1,150
14,483
5,537
804
2,122
12,361
0
18,348
W
Sun Wukong
SweetColt687409
Sun Wukong
20,020
5,157
0
6,187
15,564
17,975
1,080
2,067
13,497
0
67,063
W
12,068
2,329
0
3,543
10,353
3,791
4,592
1,323
8,935
0
46,591
W
Kukulkan
amai2x
Kukulkan
15,846
3,613
951
4,326
7,743
2,994
2,197
1,806
5,815
58,952
0
L
Bellona
8,412
1,945
0
4,197
19,051
11,623
0
2,000
17,051
0
36,482
L
5,611
1,574
2,479
3,447
18,268
13,675
0
5,642
12,626
18,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,487
Gold Earned
51,701
268
Minions Killed
440
0
Camps Cleared
0
1,715,160
Distance Traveled
1,848,125
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,873
467
50
3
0
374,652
3
L
Loki
8,450
445
93
5
0
309,427
0
W
Arachne
11,084
583
120
6
0
406,362
0
L
Athena
6,934
365
29
2
0
399,268
2
L
Bakasura
6,773
356
60
3
0
311,898
0
W
Sun Wukong
11,664
614
110
6
0
387,543
0
W
Pele
10,330
544
64
3
0
371,973
0
W
Kukulkan
9,750
513
96
5
0
307,595
0
L
Bellona
7,825
412
63
3
0
333,969
1
L
Terra
6,505
342
23
1
0
360,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role