Player Matchup

Cthulhu
Cthulhu
Derarek
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 334L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
ShoobahDoobah
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SirMaxy
Cabrakan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,422 Elo+
Solo
Bacchus
Bacchus
squidword1
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,530 Elo+
Solo
Chiron
Chiron
無心戀棧
Chiron
Level 125
God Stats
11W - 6L
1,693 SR
Queue Stats
399W - 417L
1,460 Elo+
Solo
Team Averages
Level 100
1,539 SR
1,488 Elo+

VS

Team Averages
Level 49
1,485 SR
1,469 Elo+
Hou Yi
Hou Yi
Bergard
Hou Yi
Level 41
God Stats
1W - 6L
1,405 SR
Queue Stats
112W - 126L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
LaithCarry
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
TheeKaelzar
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 149L
1,413 Elo+
Party 2
Guan Yu
Guan Yu
crocblanc21
Guan Yu
Level 37
God Stats
4W - 6L
1,241 SR
Queue Stats
8W - 11L
1,457 Elo+
Solo
Merlin
Merlin
laithlina22
Merlin
Level 128
God Stats
0W - 1L
1,780 SR
Queue Stats
21W - 17L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Derarek
Cthulhu
18
3 / 2 / 25
11,424
1,142
20,604
12,704
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
19
8 / 0 / 25
11,894
1,189
20,219
12,699
23,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
SirMaxy
Cabrakan
17
11 / 5 / 10
11,769
1,177
19,155
14,564
17,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
squidword1
Bacchus
17
6 / 3 / 15
10,892
1,089
10,946
12,163
12,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
18
8 / 1 / 20
11,358
1,136
13,223
6,829
2,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

254

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bergard
Hou Yi
16
4 / 5 / 4
10,237
1,024
8,971
14,064
5,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
LaithCarry
Zhong Kui
15
1 / 9 / 7
9,441
944
14,883
22,279
16,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
TheeKaelzar
Ao Kuang
15
1 / 8 / 6
9,096
910
11,397
19,393
6,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
crocblanc21
Guan Yu
16
3 / 12 / 5
10,168
1,017
6,857
20,120
15,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
17
2 / 2 / 7
10,682
1,068
11,768
13,184
4,705
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
40
36
Kills
11
11
Deaths
36
95
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bergard
Hou Yi
4
5
4
1.2
W
Cthulhu
Derarek
Cthulhu
3
2
25
7.75
L
Zhong Kui
LaithCarry
Zhong Kui
1
9
7
0.5
W
Kuzenbo
8
0
25
20.5
W
Cabrakan
SirMaxy
Cabrakan
11
5
10
3.2
L
Ao Kuang
TheeKaelzar
Ao Kuang
1
8
6
0.5
L
Guan Yu
crocblanc21
Guan Yu
3
12
5
0.46
L
Merlin
2
2
7
2.75
W
Bacchus
squidword1
Bacchus
6
3
15
4.5
W
Chiron
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,147
Damage
53,876
58,959
Taken
89,040
65,172
Mitigated
47,937
8,741
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bergard
Hou Yi
8,971
3,843
0
0
14,064
5,300
0
12,558
1,506
0
26,903
W
Cthulhu
Derarek
Cthulhu
20,604
287
900
3,645
12,704
9,154
0
7,353
5,261
36,688
0
L
Zhong Kui
LaithCarry
Zhong Kui
14,883
2,325
0
2,475
22,279
16,091
0
17,337
4,942
29,826
0
W
Kuzenbo
20,219
4,559
0
0
12,699
23,675
0
8,439
3,955
35,564
0
W
Cabrakan
SirMaxy
Cabrakan
19,155
1,742
0
1,210
14,564
17,325
0
9,256
5,137
31,740
0
L
Ao Kuang
TheeKaelzar
Ao Kuang
11,397
3,424
0
2,017
19,393
6,534
0
15,419
3,974
17,647
0
L
Guan Yu
crocblanc21
Guan Yu
6,857
557
1,303
1,430
20,120
15,307
0
14,695
5,425
0
12,261
L
Merlin
11,768
1,066
0
3,526
13,184
4,705
0
10,915
2,269
57,702
0
W
Bacchus
squidword1
Bacchus
10,946
1,106
0
235
12,163
12,710
0
7,394
4,528
22,654
0
W
Chiron
13,223
4,031
1,283
1,468
6,829
2,308
0
4,769
2,030
0
36,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,337
Gold Earned
49,624
188
Minions Killed
196
6
Camps Cleared
6
985,766
Distance Traveled
848,381
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,237
1,024
28
3
1
188,045
0
W
Cthulhu
11,424
1,142
40
4
2
217,026
0
L
Zhong Kui
9,441
944
54
5
1
155,341
2
W
Kuzenbo
11,894
1,189
37
4
1
219,697
3
W
Cabrakan
11,769
1,177
35
4
0
171,139
0
L
Ao Kuang
9,096
910
15
2
1
172,054
0
L
Guan Yu
10,168
1,017
10
1
1
161,854
0
L
Merlin
10,682
1,068
89
9
2
171,087
0
W
Bacchus
10,892
1,089
29
3
2
186,352
3
W
Chiron
11,358
1,136
47
5
1
191,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role