Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
dubstepyoda
Sun Wukong
Level 116
God Stats
23W - 20L
1,522 SR
Queue Stats
735W - 672L
1,504 Elo+
Solo
Fenrir
Fenrir
one1eggedduck
Fenrir
Level 126
God Stats
9W - 2L
1,778 SR
Queue Stats
42W - 43L
1,407 Elo+
Solo
Team Averages
Level 122
1,600 SR
1,470 Elo+

VS

Team Averages
Level 40
1,542 SR
1,446 Elo+
Tiamat
Tiamat
Boss_Edward-
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Loki
Loki
Cadbury-_-chicks
Loki
Level 68
God Stats
18W - 20L
1,654 SR
Queue Stats
65W - 79L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Demonxx
Danzaburou
Level 27
God Stats
3W - 5L
1,472 SR
Queue Stats
45W - 75L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
2 / 0 / 4
5,703
815
3,059
3,100
1,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
dubstepyoda
Sun Wukong
8
1 / 0 / 5
5,590
799
1,651
2,971
1,078
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 2 / 3
6,023
860
2,863
4,757
1,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
5
0 / 3 / 1
4,450
636
609
2,761
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 1
5,296
757
812
3,896
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Demonxx
Danzaburou
6
0 / 2 / 2
4,527
647
295
2,703
785
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
1
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
4
4
L
Tiamat
0
3
1
0.17
L
1
1
1
1.5
L
Danzaburou
Demonxx
Danzaburou
0
2
2
0.5
W
Sun Wukong
dubstepyoda
Sun Wukong
1
0
5
3.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,573
Damage
1,716
10,828
Taken
9,360
3,920
Mitigated
3,250
2,350
Healing
1,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,059
119
0
1,411
3,100
1,046
768
244
2,856
20,822
0
L
Tiamat
609
70
0
208
2,761
1,164
0
692
2,069
1,105
0
L
812
0
0
450
3,896
1,301
0
1,350
2,546
0
18,867
L
Danzaburou
Demonxx
Danzaburou
295
105
0
638
2,703
785
0
1,057
1,646
0
2,768
W
Sun Wukong
dubstepyoda
Sun Wukong
1,651
508
0
451
2,971
1,078
731
152
2,819
0
17,674
W
2,863
773
0
488
4,757
1,796
350
301
4,456
0
16,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,316
Gold Earned
14,273
100
Minions Killed
43
0
Camps Cleared
0
406,391
Distance Traveled
264,223
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,703
815
31
4
0
134,739
0
L
Tiamat
4,450
636
2
0
0
68,292
0
L
Loki
5,296
757
36
5
0
117,663
0
L
Danzaburou
4,527
647
5
1
0
78,268
1
W
Sun Wukong
5,590
799
35
5
0
146,128
2
W
Fenrir
6,023
860
34
5
0
125,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role