Player Matchup

Thanatos
Thanatos
Emiliogarcia26
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Koaimi
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
bertybert1990
Izanami
Level 16
God Stats
11W - 8L
1,236 SR
Queue Stats
35W - 29L
1,389 Elo+
Solo
Ymir
Ymir
davilito120
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
djentli10
Danzaburou
Level 16
God Stats
24W - 15L
1,334 SR
Queue Stats
95W - 85L
1,408 Elo+
Solo
Team Averages
Level 9
1,414 SR
1,459 Elo+

VS

Team Averages
Level 17
1,475 SR
1,222 Elo+
Zeus
Zeus
Aqezh
Zeus
Level 28
God Stats
1W - 4L
1,150 SR
Queue Stats
15W - 19L
1,192 Elo+
Solo
Osiris
Osiris
BengaliBeast1971
Osiris
Level 26
God Stats
32W - 38L
1,510 SR
Queue Stats
143W - 140L
1,504 Elo+
Solo
Loki
Loki
FFX_FireKing
Loki
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
953 Elo+
Solo
Gilgamesh
Gilgamesh
WISSSAMGGWP
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,207 Elo+
Solo
Neith
Neith
grom47944
Neith
Level 8
God Stats
2W - 1L
1,714 SR
Queue Stats
5W - 12L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
1 / 3 / 0
6,456
307
1,516
5,112
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
Koaimi
Zeus
17
7 / 6 / 2
9,773
465
12,101
12,856
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
20
13 / 0 / 4
12,907
615
16,809
15,301
5,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

1
0 / 0 / 0
3,927
187
0
0
0
Danzaburou
djentli10
Danzaburou
9
4 / 3 / 1
7,475
356
3,451
6,497
1,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aqezh
Zeus
17
5 / 3 / 1
11,571
551
12,309
10,224
3,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 0 / 0
12,940
616
8,623
12,366
9,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 10 / 1
8,245
393
2,338
11,562
3,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
WISSSAMGGWP
Gilgamesh
14
1 / 5 / 0
9,701
462
3,276
14,371
9,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
grom47944
Neith
13
0 / 12 / 1
9,190
438
5,053
13,794
4,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
25
Kills
11
12
Deaths
30
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
Aqezh
Zeus
5
3
1
1.83
W
5
0
0
5
L
Thanatos
1
3
0
0.33
W
0
10
1
0.05
L
Zeus
Koaimi
Zeus
7
6
2
1.33
W
Gilgamesh
WISSSAMGGWP
Gilgamesh
1
5
0
0.2
L
Izanami
13
0
4
15
L
0
0
0
0
L
Danzaburou
djentli10
Danzaburou
4
3
1
1.5
W
Neith
grom47944
Neith
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,877
Damage
31,599
39,766
Taken
62,317
12,762
Mitigated
30,319
6,515
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Aqezh
Zeus
12,309
1,286
183
3,123
10,224
3,723
1,024
3,229
6,491
69,846
0
W
8,623
4,231
0
5,005
12,366
9,697
2,481
2,006
10,214
0
90,241
L
Thanatos
1,516
232
0
1,800
5,112
1,074
0
2,263
2,849
0
8,864
W
2,338
835
0
664
11,562
3,364
822
2,846
8,614
0
32,024
L
Zeus
Koaimi
Zeus
12,101
2,360
0
872
12,856
4,062
312
4,487
8,369
49,143
0
W
Gilgamesh
WISSSAMGGWP
Gilgamesh
3,276
978
0
630
14,371
9,061
1,730
1,063
13,241
0
47,168
L
Izanami
16,809
13,574
0
3,554
15,301
5,815
632
3,919
11,382
0
94,312
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
djentli10
Danzaburou
3,451
1,398
0
289
6,497
1,811
0
1,640
4,857
0
19,936
W
Neith
grom47944
Neith
5,053
3,515
0
1,006
13,794
4,474
5,555
2,442
11,300
0
45,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
51,647
305
Minions Killed
522
0
Camps Cleared
0
1,065,604
Distance Traveled
1,862,803
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,571
551
130
6
0
385,887
0
W
Osiris
12,940
616
173
8
0
388,561
4
L
Thanatos
6,456
307
26
1
0
140,845
0
W
Loki
8,245
393
53
3
0
386,269
0
L
Zeus
9,773
465
78
4
0
342,380
2
W
Gilgamesh
9,701
462
85
4
0
362,467
3
L
Izanami
12,907
615
170
8
0
372,328
2
L
Ymir
3,927
187
0
0
0
0
0
L
Danzaburou
7,475
356
31
1
0
210,051
0
W
Neith
9,190
438
81
4
0
339,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role