Player Matchup

Danzaburou
Danzaburou
GrxwLers
Danzaburou
Level 128
God Stats
0W - 1L
1,857 SR
Queue Stats
17W - 16L
1,497 Elo+
Party 3
Ullr
Ullr
Homiemax97
Ullr
Level 109
God Stats
47W - 36L
1,452 SR
Queue Stats
1,109W - 730L
1,635 Elo+
Party 3
Baba Yaga
Baba Yaga
Insanew0lf
Baba Yaga
Level 131
God Stats
3W - 5L
1,659 SR
Queue Stats
385W - 293L
1,588 Elo+
Party 3
Set
Set
NoOrdinaryDingus
Set
Level 143
God Stats
2W - 6L
1,489 SR
Queue Stats
949W - 525L
1,717 Elo+
Party 3
Yemoja
Yemoja
Tsutria
Yemoja
Level 21
God Stats
6W - 2L
1,853 SR
Queue Stats
23W - 10L
1,769 Elo+
Party 3
Team Averages
Level 106
1,662 SR
1,641 Elo+

VS

Team Averages
Level 69
1,600 SR
1,593 Elo+
Gilgamesh
Gilgamesh
Aveman99
Gilgamesh
Level 45
God Stats
2W - 0L
1,818 SR
Queue Stats
156W - 126L
1,647 Elo+
Party 2
He Bo
He Bo
Grievousz
He Bo
Level 139
God Stats
8W - 6L
1,744 SR
Queue Stats
470W - 339L
1,653 Elo+
Party 2
Medusa
Medusa
Jocelyn1
Medusa
Level 66
God Stats
11W - 10L
1,684 SR
Queue Stats
547W - 408L
1,670 Elo+
Party 2
Cupid
Cupid
YaMansVonte
Cupid
Level 15
God Stats
25W - 17L
1,570 SR
Queue Stats
127W - 126L
1,550 Elo+
Party 1
Vulcan
Vulcan
taiydatruth
Vulcan
Level 81
God Stats
1W - 1L
1,185 SR
Queue Stats
250W - 290L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrxwLers
Danzaburou
19
1 / 6 / 1
13,459
481
5,485
18,727
8,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
18 / 5 / 9
18,243
652
27,139
30,152
13,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Insanew0lf
Baba Yaga
20
9 / 4 / 7
16,834
601
21,771
21,978
15,448
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
8 / 5 / 7
16,483
589
15,759
27,021
15,431
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Tsutria
Yemoja
19
1 / 1 / 7
13,472
481
5,337
14,084
12,554
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aveman99
Gilgamesh
15
1 / 6 / 7
10,785
385
6,984
18,454
19,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
Grievousz
He Bo
20
8 / 6 / 3
13,852
495
20,602
18,071
6,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Jocelyn1
Medusa
15
0 / 4 / 9
12,614
451
6,652
16,558
11,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 5 / 1
16,167
577
20,370
21,130
8,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
17
1 / 16 / 4
11,389
407
10,323
20,875
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
37
Kills
21
21
Deaths
37
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aveman99
Gilgamesh
1
6
7
0.75
W
He Bo
Grievousz
He Bo
8
6
3
1.58
L
Danzaburou
GrxwLers
Danzaburou
1
6
1
0.25
L
18
5
9
4.5
L
Baba Yaga
Insanew0lf
Baba Yaga
9
4
7
3.13
W
Medusa
Jocelyn1
Medusa
0
4
9
1.13
L
8
5
7
2.3
L
Yemoja
Tsutria
Yemoja
1
1
7
4.5
W
11
5
1
2.3
W
Vulcan
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,491
Damage
64,931
111,962
Taken
95,088
65,749
Mitigated
52,422
38,282
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aveman99
Gilgamesh
6,984
671
0
1,635
18,454
19,098
0
12,524
5,930
0
39,915
W
He Bo
Grievousz
He Bo
20,602
1,515
506
3,492
18,071
6,223
0
2,477
15,594
110,486
0
L
Danzaburou
GrxwLers
Danzaburou
5,485
1,610
0
4,344
18,727
8,634
6,203
3,718
14,945
0
89,425
L
27,139
9,619
0
7,887
30,152
13,682
441
13,478
16,340
0
146,109
L
Baba Yaga
Insanew0lf
Baba Yaga
21,771
1,419
198
7,520
21,978
15,448
624
4,590
15,790
106,360
0
W
Medusa
Jocelyn1
Medusa
6,652
1,871
0
3,250
16,558
11,167
0
4,511
11,463
9,548
35,832
L
15,759
6,605
0
8,835
27,021
15,431
1,760
9,369
17,172
0
156,210
L
Yemoja
Tsutria
Yemoja
5,337
887
4,867
4,631
14,084
12,554
1,750
4,706
9,218
41,651
0
W
20,370
13,186
435
7,923
21,130
8,943
862
3,655
17,475
0
112,116
W
Vulcan
10,323
2,318
0
1,140
20,875
6,991
108
3,941
16,934
52,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,491
Gold Earned
64,807
767
Minions Killed
591
0
Camps Cleared
0
2,710,929
Distance Traveled
2,218,648
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,785
385
73
3
0
447,060
0
W
He Bo
13,852
495
164
6
0
424,573
9
L
Danzaburou
13,459
481
149
5
0
466,083
1
L
Ullr
18,243
652
171
6
0
558,454
2
L
Baba Yaga
16,834
601
175
6
0
540,162
2
W
Medusa
12,614
451
62
2
0
450,802
7
L
Set
16,483
589
194
7
0
539,086
1
L
Yemoja
13,472
481
78
3
0
607,144
3
W
Cupid
16,167
577
207
7
0
453,740
4
W
Vulcan
11,389
407
85
3
0
442,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role