Player Matchup

Fenrir
Fenrir
Dar267
Fenrir
Level 5
God Stats
8W - 4L
1,500 SR
Queue Stats
112W - 96L
1,128 Elo+
Solo
The Morrigan
The Morrigan
Enchdrecus
The Morrigan
Level 23
God Stats
6W - 9L
1,415 SR
Queue Stats
109W - 114L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
FatMeatyDingDong
Cu Chulainn
Level 18
God Stats
1W - 1L
1,294 SR
Queue Stats
134W - 60L
1,700 Elo+
Party 1
Athena
Athena
JohnsonTickler
Athena
Level 19
God Stats
6W - 5L
1,481 SR
Queue Stats
30W - 36L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Tony2Toppings
Danzaburou
Level 29
God Stats
5W - 6L
1,204 SR
Queue Stats
90W - 88L
1,570 Elo+
Party 1
Team Averages
Level 19
1,379 SR
1,465 Elo+

VS

Team Averages
Level 12
1,495 SR
1,472 Elo+
Cernunnos
Cernunnos
Cpt Archangel
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,279 Elo+
Party 2
Thanatos
Thanatos
GenHellion
Thanatos
Level 17
God Stats
4W - 5L
1,381 SR
Queue Stats
17W - 16L
1,257 Elo+
Party 2
Scylla
Scylla
PopGeauxsYaTop
Scylla
Level 18
God Stats
3W - 9L
1,164 SR
Queue Stats
257W - 299L
1,420 Elo+
Solo
King Arthur
King Arthur
SoloDiff1337
King Arthur
Level 8
God Stats
3W - 7L
1,932 SR
Queue Stats
46W - 46L
1,741 Elo+
Solo
Cthulhu
Cthulhu
bhutia
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dar267
Fenrir
19
12 / 2 / 7
12,393
620
12,213
12,523
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Enchdrecus
The Morrigan
17
8 / 4 / 12
11,435
572
9,144
10,467
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
FatMeatyDingDong
Cu Chulainn
18
13 / 2 / 7
11,942
597
17,505
18,286
13,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 1 / 16
10,850
543
6,674
18,978
11,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Tony2Toppings
Danzaburou
17
12 / 3 / 8
11,940
597
11,564
11,012
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cpt Archangel
Cernunnos
11
1 / 14 / 5
7,673
384
8,126
17,354
5,667
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
GenHellion
Thanatos
15
6 / 13 / 3
10,807
540
9,704
16,317
5,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 8 / 3
8,663
433
5,036
12,669
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SoloDiff1337
King Arthur
16
2 / 7 / 3
9,443
472
13,355
24,074
15,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
bhutia
Cthulhu
11
0 / 7 / 3
6,923
346
2,349
11,510
7,459
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
46
Kills
11
12
Deaths
49
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cpt Archangel
Cernunnos
1
14
5
0.25
W
Fenrir
Dar267
Fenrir
12
2
7
7.75
W
The Morrigan
Enchdrecus
The Morrigan
8
4
12
3.5
W
Cu Chulainn
FatMeatyDingDong
Cu Chulainn
13
2
7
8.25
L
Thanatos
GenHellion
Thanatos
6
13
3
0.58
W
1
1
16
9
L
2
8
3
0.44
L
King Arthur
SoloDiff1337
King Arthur
2
7
3
0.5
W
Danzaburou
Tony2Toppings
Danzaburou
12
3
8
5.33
L
Cthulhu
bhutia
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,100
Damage
38,570
71,266
Taken
81,924
40,805
Mitigated
37,760
21,148
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cpt Archangel
Cernunnos
8,126
4,260
0
212
17,354
5,667
491
1,693
15,661
0
35,802
W
Fenrir
Dar267
Fenrir
12,213
2,348
0
5,042
12,523
7,112
216
809
11,714
0
86,707
W
The Morrigan
Enchdrecus
The Morrigan
9,144
1,078
0
1,188
10,467
4,184
1,414
1,032
9,327
62,561
1,401
W
Cu Chulainn
FatMeatyDingDong
Cu Chulainn
17,505
4,646
0
5,039
18,286
13,599
214
2,665
15,295
11,630
74,333
L
Thanatos
GenHellion
Thanatos
9,704
3,704
0
5,584
16,317
5,947
674
3,437
12,880
0
37,131
W
6,674
1,568
0
5,801
18,978
11,372
1,019
2,126
16,355
44,989
0
L
5,036
1,080
0
2,027
12,669
3,457
116
2,045
10,624
37,772
0
L
King Arthur
SoloDiff1337
King Arthur
13,355
1,430
0
5,908
24,074
15,230
0
6,743
17,331
0
64,694
W
Danzaburou
Tony2Toppings
Danzaburou
11,564
6,645
0
4,078
11,012
4,538
3,996
393
10,619
0
68,995
L
Cthulhu
bhutia
Cthulhu
2,349
231
0
320
11,510
7,459
203
3,803
7,707
17,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,560
Gold Earned
43,509
597
Minions Killed
340
0
Camps Cleared
0
1,896,197
Distance Traveled
1,628,282
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,673
384
55
3
0
330,167
0
W
Fenrir
12,393
620
134
7
0
411,604
1
W
The Morrigan
11,435
572
113
6
0
365,079
2
W
Cu Chulainn
11,942
597
146
7
0
403,828
5
L
Thanatos
10,807
540
55
3
0
303,007
3
W
Athena
10,850
543
86
4
0
374,495
2
L
Scylla
8,663
433
81
4
0
317,396
6
L
King Arthur
9,443
472
119
6
0
366,780
4
W
Danzaburou
11,940
597
118
6
0
341,191
4
L
Cthulhu
6,923
346
30
2
0
310,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role