Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
B1ackJesu5
Heimdallr
Level 108
God Stats
0W - 1L
1,308 SR
Queue Stats
13W - 19L
1,480 Elo+
Party 2
Odin
Odin
Cardinal_Fanz
Odin
Level 157
God Stats
0W - 1L
1,127 SR
Queue Stats
11W - 19L
1,481 Elo+
Party 2
Baba Yaga
Baba Yaga
IriaZeph
Baba Yaga
Level 149
God Stats
0W - 1L
1,367 SR
Queue Stats
3W - 4L
1,444 Elo+
Solo
Team Averages
Level 136
1,326 SR
1,476 Elo+

VS

Team Averages
Level 78
1,489 SR
1,213 Elo+
Gilgamesh
Gilgamesh
Aveitt
Gilgamesh
Level 118
God Stats
2W - 7L
1,544 SR
Queue Stats
20W - 31L
1,229 Elo+
Party 1
Geb
Geb
DreadLlama40673
Geb
Level 27
God Stats
1W - 1L
1,242 SR
Queue Stats
12W - 24L
1,215 Elo+
Party 1
Discordia
Discordia
NuclearPenske7
Discordia
Level 28
God Stats
4W - 8L
1,670 SR
Queue Stats
4W - 8L
1,055 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
icy3141
Ah Muzen Cab
Level 137
God Stats
5W - 3L
1,501 SR
Queue Stats
9W - 14L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
8 / 1 / 4
10,854
905
10,837
11,165
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
B1ackJesu5
Heimdallr
16
3 / 5 / 6
9,979
832
10,066
12,337
5,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 5 / 6
9,499
792
6,937
11,497
9,511
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
IriaZeph
Baba Yaga
16
1 / 0 / 8
9,445
787
7,935
8,564
6,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aveitt
Gilgamesh
16
4 / 2 / 2
9,481
790
8,670
13,540
8,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 5 / 5
9,366
781
2,668
11,672
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
NuclearPenske7
Discordia
14
1 / 4 / 4
8,800
733
10,172
8,149
2,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
icy3141
Ah Muzen Cab
15
4 / 4 / 1
9,293
774
10,541
10,145
4,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
10
11
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
8
1
4
10
W
Gilgamesh
Aveitt
Gilgamesh
4
2
2
2.5
L
Heimdallr
B1ackJesu5
Heimdallr
3
5
6
1.2
L
3
5
6
1.2
W
1
5
5
0.7
L
Baba Yaga
IriaZeph
Baba Yaga
1
0
8
5
W
Discordia
NuclearPenske7
Discordia
1
4
4
0.75
W
Ah Muzen Cab
icy3141
Ah Muzen Cab
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,775
Damage
32,051
43,563
Taken
43,506
25,745
Mitigated
26,818
18,428
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,837
320
3,325
7,274
11,165
4,134
793
3,385
7,780
36,842
0
W
Gilgamesh
Aveitt
Gilgamesh
8,670
2,371
0
2,580
13,540
8,421
745
3,322
10,218
0
35,066
L
Heimdallr
B1ackJesu5
Heimdallr
10,066
4,145
0
1,872
12,337
5,324
2,326
3,897
8,440
0
34,851
L
6,937
1,952
0
925
11,497
9,511
145
3,182
8,315
0
21,845
W
2,668
236
0
1,238
11,672
11,311
447
6,755
4,917
13,924
0
L
Baba Yaga
IriaZeph
Baba Yaga
7,935
515
807
4,225
8,564
6,776
1,134
2,989
5,575
38,402
0
W
Discordia
NuclearPenske7
Discordia
10,172
332
0
369
8,149
2,874
0
3,038
5,111
28,417
0
W
Ah Muzen Cab
icy3141
Ah Muzen Cab
10,541
4,642
531
2,230
10,145
4,212
1,954
5,992
4,153
0
38,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,777
Gold Earned
36,940
238
Minions Killed
170
11
Camps Cleared
7
863,373
Distance Traveled
882,312
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,854
905
69
6
5
235,858
1
W
Gilgamesh
9,481
790
39
3
2
253,343
1
L
Heimdallr
9,979
832
49
4
2
206,704
1
L
Odin
9,499
792
49
4
3
214,873
2
W
Geb
9,366
781
17
1
0
208,025
1
L
Baba Yaga
9,445
787
71
6
1
205,938
0
W
Discordia
8,800
733
49
4
3
225,527
1
W
Ah Muzen Cab
9,293
774
65
5
2
195,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role