Player Matchup

Amaterasu
Amaterasu
Aseitunax
Amaterasu
Level 23
God Stats
3W - 1L
1,456 SR
Queue Stats
22W - 11L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
JaccuziOne
Aphrodite
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 72L
1,481 Elo+
Solo
Fenrir
Fenrir
SukunaOnCrack
Fenrir
Level 26
God Stats
5W - 8L
1,328 SR
Queue Stats
262W - 290L
1,424 Elo+
Solo
Danzaburou
Danzaburou
javi_sama
Danzaburou
Level 31
God Stats
48W - 34L
1,570 SR
Queue Stats
120W - 96L
1,449 Elo+
Party 1
Loki
Loki
zCoOlTiz
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,660 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,501 Elo+

VS

Team Averages
Level 20
1,484 SR
1,477 Elo+
Tyr
Tyr
Capmax01
Tyr
Level 15
God Stats
2W - 4L
1,462 SR
Queue Stats
29W - 40L
1,356 Elo+
Solo
Loki
Loki
OfiZIUS
Loki
Level 7
God Stats
0W - 3L
1,189 SR
Queue Stats
1W - 5L
1,259 Elo+
Solo
Vamana
Vamana
Protoxiik
Vamana
Level 28
God Stats
9W - 7L
1,690 SR
Queue Stats
68W - 48L
1,589 Elo+
Solo
Anhur
Anhur
Seatedmallard
Anhur
Level 23
God Stats
0W - 3L
1,329 SR
Queue Stats
110W - 104L
1,580 Elo+
Party 2
Sobek
Sobek
oliverparker486
Sobek
Level 26
God Stats
15W - 9L
1,752 SR
Queue Stats
102W - 91L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aseitunax
Amaterasu
20
6 / 2 / 13
13,633
524
11,553
18,311
14,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
JaccuziOne
Aphrodite
20
10 / 0 / 17
14,506
558
28,284
23,793
12,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 1 / 14
13,985
538
23,918
27,582
15,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
javi_sama
Danzaburou
20
7 / 3 / 8
14,835
571
23,194
15,549
6,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
15
4 / 8 / 9
10,816
416
7,550
13,440
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 2
10,762
414
7,962
21,636
19,728
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
OfiZIUS
Loki
13
0 / 12 / 1
8,665
333
6,780
19,672
8,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Protoxiik
Vamana
19
6 / 6 / 1
11,911
458
28,709
28,379
24,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 7 / 3
10,310
397
5,105
20,916
7,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 5 / 3
11,236
432
13,187
27,983
29,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
23
38
Kills
13
14
Deaths
38
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aseitunax
Amaterasu
6
2
13
6.25
L
0
8
2
0.13
W
Aphrodite
JaccuziOne
Aphrodite
10
0
17
18.5
L
Loki
OfiZIUS
Loki
0
12
1
0.04
L
Vamana
Protoxiik
Vamana
6
6
1
1.08
L
3
7
3
0.64
W
11
1
14
18
W
Danzaburou
javi_sama
Danzaburou
7
3
8
3.67
L
4
5
3
1.1
W
Loki
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,499
Damage
61,743
98,675
Taken
118,586
54,479
Mitigated
90,321
57,722
Healing
33,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aseitunax
Amaterasu
11,553
5,716
0
8,329
18,311
14,953
2,834
2,192
16,119
0
54,485
L
7,962
2,543
0
3,865
21,636
19,728
2,285
5,791
15,845
0
62,058
W
Aphrodite
JaccuziOne
Aphrodite
28,284
5,355
15,964
21,626
23,793
12,204
2,072
1,592
22,201
93,455
0
L
Loki
OfiZIUS
Loki
6,780
1,162
0
1,756
19,672
8,896
0
3,925
15,747
0
41,432
L
Vamana
Protoxiik
Vamana
28,709
19,938
0
11,695
28,379
24,887
1,175
8,320
20,059
0
90,449
L
5,105
1,026
0
4,069
20,916
7,282
148
5,204
15,712
0
44,701
W
23,918
7,470
0
5,807
27,582
15,749
3,175
2,230
25,352
0
93,546
W
Danzaburou
javi_sama
Danzaburou
23,194
16,285
0
5,579
15,549
6,590
6,378
5,058
10,491
0
125,998
L
13,187
355
696
11,189
27,983
29,528
228
5,044
22,939
55,167
0
W
Loki
7,550
1,529
0
417
13,440
4,983
2,689
2,115
11,325
0
36,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,775
Gold Earned
52,884
592
Minions Killed
476
0
Camps Cleared
0
2,557,268
Distance Traveled
2,231,986
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,633
524
100
4
0
553,287
0
L
Tyr
10,762
414
119
5
0
486,061
3
W
Aphrodite
14,506
558
146
6
0
495,780
2
L
Loki
8,665
333
58
2
0
448,951
1
L
Vamana
11,911
458
139
5
0
422,735
3
L
Anhur
10,310
397
90
3
0
410,917
3
W
Fenrir
13,985
538
122
5
0
565,885
4
W
Danzaburou
14,835
571
172
7
0
457,087
1
L
Sobek
11,236
432
70
3
0
463,322
3
W
Loki
10,816
416
52
2
0
485,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role