Player Matchup

Loki
Loki
Bulletsz9780
Loki
Level 19
God Stats
8W - 9L
1,500 SR
Queue Stats
194W - 223L
1,356 Elo+
Solo
Ao Kuang
Ao Kuang
Judiciar
Ao Kuang
Level 25
God Stats
5W - 6L
1,429 SR
Queue Stats
17W - 33L
1,350 Elo+
Solo
Janus
Janus
MrBmac
Janus
Level 59
God Stats
1W - 2L
1,163 SR
Queue Stats
19W - 29L
1,448 Elo+
Party 1
Anhur
Anhur
bunkplays
Anhur
Level 12
God Stats
2W - 6L
1,269 SR
Queue Stats
4W - 10L
1,192 Elo+
Party 1
Jormungandr
Jormungandr
棍子哥的规划结构
Jormungandr
Level 6
God Stats
2W - 2L
1,813 SR
Queue Stats
5W - 9L
1,385 Elo+
Solo
Team Averages
Level 24
1,435 SR
1,346 Elo+

VS

Team Averages
Level 15
1,420 SR
1,348 Elo+
Danzaburou
Danzaburou
Dynasty1X
Danzaburou
Level 14
God Stats
53W - 67L
1,316 SR
Queue Stats
101W - 127L
1,170 Elo+
Party 2
Bakasura
Bakasura
SKUIIHACK
Bakasura
Level 16
God Stats
9W - 5L
1,640 SR
Queue Stats
304W - 311L
1,527 Elo+
Solo
Guan Yu
Guan Yu
Solar3clipse18
Guan Yu
Level 8
God Stats
4W - 9L
1,122 SR
Queue Stats
5W - 12L
1,046 Elo+
Party 2
The Morrigan
The Morrigan
onostepbro
The Morrigan
Level 26
God Stats
12W - 11L
1,410 SR
Queue Stats
107W - 109L
1,451 Elo+
Solo
Yemoja
Yemoja
欧鳇欧鳇欧
Yemoja
Level 10
God Stats
5W - 4L
1,609 SR
Queue Stats
7W - 7L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 3
10,567
440
12,339
20,167
7,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Judiciar
Ao Kuang
14
2 / 11 / 2
9,569
399
6,049
20,949
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
MrBmac
Janus
15
0 / 8 / 3
9,573
399
10,283
11,471
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
bunkplays
Anhur
16
3 / 10 / 2
10,560
440
6,687
17,985
6,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 7 / 4
9,088
379
7,526
18,115
15,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dynasty1X
Danzaburou
17
11 / 5 / 9
12,496
521
16,045
22,137
8,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
SKUIIHACK
Bakasura
20
16 / 0 / 7
14,101
588
20,460
21,140
10,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 7
10,055
419
3,326
12,220
9,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
onostepbro
The Morrigan
20
14 / 2 / 11
13,703
571
20,094
13,497
6,142
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 15
12,092
504
7,806
13,138
11,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
9
Kills
47
47
Deaths
11
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
W
Danzaburou
Dynasty1X
Danzaburou
11
5
9
3.1
L
Ao Kuang
Judiciar
Ao Kuang
2
11
2
0.27
L
Janus
MrBmac
Janus
0
8
3
0.19
W
Bakasura
SKUIIHACK
Bakasura
16
0
7
19.5
W
2
2
7
2.75
L
Anhur
bunkplays
Anhur
3
10
2
0.4
W
The Morrigan
onostepbro
The Morrigan
14
2
11
9.75
L
2
7
4
0.57
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,884
Damage
67,731
88,687
Taken
82,132
38,428
Mitigated
45,584
12,793
Healing
39,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,339
4,075
0
4,180
20,167
7,823
1,293
1,115
17,884
0
70,186
W
Danzaburou
Dynasty1X
Danzaburou
16,045
8,080
0
7,226
22,137
8,637
2,948
5,789
16,348
0
72,306
L
Ao Kuang
Judiciar
Ao Kuang
6,049
1,575
0
4,155
20,949
5,739
0
5,316
13,924
45,372
0
L
Janus
MrBmac
Janus
10,283
708
0
491
11,471
3,287
0
4,960
6,132
67,727
0
W
Bakasura
SKUIIHACK
Bakasura
20,460
14,470
0
9,434
21,140
10,539
1,666
8,257
12,883
0
100,946
W
3,326
414
2,748
3,329
12,220
9,035
1,075
1,535
10,685
0
25,723
L
Anhur
bunkplays
Anhur
6,687
2,026
0
3,175
17,985
6,251
0
4,452
13,117
0
55,509
W
The Morrigan
onostepbro
The Morrigan
20,094
4,061
0
4,712
13,497
6,142
984
3,540
9,957
99,699
6,052
L
7,526
1,843
321
471
18,115
15,328
0
8,104
9,691
29,882
0
W
7,806
1,599
7,978
4,105
13,138
11,231
1,648
4,737
8,401
35,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,357
Gold Earned
62,447
451
Minions Killed
556
0
Camps Cleared
0
1,968,399
Distance Traveled
2,185,555
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,567
440
111
5
0
370,791
3
W
Danzaburou
12,496
521
109
5
0
389,177
2
L
Ao Kuang
9,569
399
72
3
0
383,602
0
L
Janus
9,573
399
115
5
0
419,471
1
W
Bakasura
14,101
588
193
8
0
522,148
7
W
Guan Yu
10,055
419
49
2
0
382,086
0
L
Anhur
10,560
440
105
4
0
394,505
5
W
The Morrigan
13,703
571
162
7
0
469,209
9
L
Jormungandr
9,088
379
48
2
0
400,030
4
W
Yemoja
12,092
504
43
2
0
422,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role