Player Matchup

Achilles
Achilles
 
Achilles
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
HydroPunixx
Ah Puch
Level 27
God Stats
4W - 2L
1,601 SR
Queue Stats
74W - 70L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
WarmWolfy
Baron Samedi
Level 149
God Stats
20W - 12L
1,670 SR
Queue Stats
1,036W - 779L
1,630 Elo+
Party 2
Team Averages
Level 98
1,590 SR
1,541 Elo+

VS

Team Averages
Level 60
1,565 SR
1,420 Elo+
Zeus
Zeus
ElPollo_MasPollo
Zeus
Level 14
God Stats
2W - 4L
1,642 SR
Queue Stats
8W - 11L
1,302 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SPARTANSHOT2
Kumbhakarna
Level 119
God Stats
0W - 2L
1,508 SR
Queue Stats
433W - 432L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
StLord97
Hun Batz
Level 47
God Stats
2W - 6L
1,546 SR
Queue Stats
176W - 200L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 4 / 16
12,415
730
13,614
19,675
18,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
HydroPunixx
Ah Puch
16
8 / 4 / 10
12,606
742
13,602
11,132
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
WarmWolfy
Baron Samedi
16
12 / 4 / 10
13,453
791
23,250
17,663
8,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 5
11,372
669
8,516
16,100
5,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
SPARTANSHOT2
Kumbhakarna
14
4 / 6 / 4
11,206
659
10,506
22,652
19,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
StLord97
Hun Batz
15
5 / 6 / 4
12,482
734
14,972
19,478
12,859
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
25
Kills
11
12
Deaths
25
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
4
16
3.25
L
2
13
5
0.35
W
Ah Puch
HydroPunixx
Ah Puch
8
4
10
3.25
L
Kumbhakarna
SPARTANSHOT2
Kumbhakarna
4
6
4
1
L
Hun Batz
StLord97
Hun Batz
5
6
4
1.17
W
Baron Samedi
WarmWolfy
Baron Samedi
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,466
Damage
33,994
48,470
Taken
58,230
32,103
Mitigated
38,148
18,266
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,614
5,724
0
2,537
19,675
18,962
827
8,467
11,208
0
35,116
L
8,516
1,904
0
1,456
16,100
5,584
0
10,014
5,686
36,761
0
W
Ah Puch
HydroPunixx
Ah Puch
13,602
235
0
4,142
11,132
4,404
1,094
4,289
6,843
60,762
0
L
Kumbhakarna
SPARTANSHOT2
Kumbhakarna
10,506
1,122
286
1,137
22,652
19,705
0
12,804
9,492
43,540
0
L
Hun Batz
StLord97
Hun Batz
14,972
5,870
0
2,482
19,478
12,859
0
12,941
6,113
0
53,907
W
Baron Samedi
WarmWolfy
Baron Samedi
23,250
1,614
2,348
9,239
17,663
8,737
593
6,331
11,332
73,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
35,060
216
Minions Killed
184
0
Camps Cleared
0
921,431
Distance Traveled
786,513
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,415
730
35
2
0
316,674
0
L
Zeus
11,372
669
72
4
0
190,430
0
W
Ah Puch
12,606
742
92
5
0
309,271
2
L
Kumbhakarna
11,206
659
48
3
0
286,164
1
L
Hun Batz
12,482
734
64
4
0
309,919
0
W
Baron Samedi
13,453
791
89
5
0
295,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role