Player Matchup

Hercules
Hercules
BigCoopCoop
Hercules
Level 8
God Stats
5W - 4L
1,581 SR
Queue Stats
5W - 4L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kharibanma
Cu Chulainn
Level 27
God Stats
3W - 2L
1,403 SR
Queue Stats
30W - 25L
1,391 Elo+
Solo
Bakasura
Bakasura
Timmaaayyy
Bakasura
Level 6
God Stats
5W - 3L
1,771 SR
Queue Stats
9W - 7L
1,436 Elo+
Party 1
Izanami
Izanami
WagglesOMG
Izanami
Level 66
God Stats
5W - 3L
1,597 SR
Queue Stats
29W - 30L
1,357 Elo+
Party 1
Cerberus
Cerberus
Zapp35
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,436 Elo+
Party 1
Team Averages
Level 23
1,570 SR
1,421 Elo+

VS

Team Averages
Level 12
1,424 SR
1,346 Elo+
Guan Yu
Guan Yu
FREETAYKPLEASE
Guan Yu
Level 8
God Stats
3W - 12L
1,167 SR
Queue Stats
6W - 18L
1,228 Elo+
Party 3
Yemoja
Yemoja
Muffinmane
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
SlurryRum
Da Ji
Level 23
God Stats
26W - 32L
1,452 SR
Queue Stats
175W - 210L
1,331 Elo+
Party 3
Anhur
Anhur
bigbywolf51
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
danielmemfi
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigCoopCoop
Hercules
9
2 / 3 / 5
6,216
518
5,197
6,083
3,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Kharibanma
Cu Chulainn
13
14 / 1 / 2
8,281
690
9,748
8,115
3,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Timmaaayyy
Bakasura
12
11 / 2 / 1
7,852
654
7,260
8,187
4,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
WagglesOMG
Izanami
13
2 / 3 / 2
7,694
641
3,764
5,612
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Zapp35
Cerberus
9
0 / 3 / 6
5,981
498
2,250
7,568
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 5
4,954
413
2,649
9,920
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Muffinmane
Yemoja
11
6 / 2 / 4
7,074
590
6,074
6,044
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
SlurryRum
Da Ji
9
4 / 5 / 3
5,779
482
3,687
7,664
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 9 / 0
4,949
412
2,745
8,126
1,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
danielmemfi
Cthulhu
7
0 / 7 / 0
4,767
397
2,693
8,200
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
29
Kills
11
12
Deaths
30
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigCoopCoop
Hercules
2
3
5
1.5
L
0
7
5
0.36
W
Cu Chulainn
Kharibanma
Cu Chulainn
14
1
2
15
L
Yemoja
Muffinmane
Yemoja
6
2
4
4
L
Da Ji
SlurryRum
Da Ji
4
5
3
1.1
W
Bakasura
Timmaaayyy
Bakasura
11
2
1
5.75
W
Izanami
WagglesOMG
Izanami
2
3
2
1
W
Cerberus
Zapp35
Cerberus
0
3
6
1
L
1
9
0
0.11
L
Cthulhu
danielmemfi
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,219
Damage
17,848
35,565
Taken
39,954
17,764
Mitigated
14,922
8,416
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigCoopCoop
Hercules
5,197
1,657
0
678
6,083
3,571
308
1,142
4,641
0
20,933
L
2,649
838
0
792
9,920
4,425
0
1,032
8,254
0
16,902
W
Cu Chulainn
Kharibanma
Cu Chulainn
9,748
3,302
0
3,239
8,115
3,642
790
2,190
5,541
3,740
34,099
L
Yemoja
Muffinmane
Yemoja
6,074
1,112
602
238
6,044
2,130
0
491
5,478
18,850
0
L
Da Ji
SlurryRum
Da Ji
3,687
1,144
205
1,013
7,664
1,715
0
727
6,627
0
8,410
W
Bakasura
Timmaaayyy
Bakasura
7,260
5,449
0
2,260
8,187
4,061
37
1,192
6,873
0
32,828
W
Izanami
WagglesOMG
Izanami
3,764
2,270
0
1,135
5,612
2,097
3,253
1,611
3,971
0
55,710
W
Cerberus
Zapp35
Cerberus
2,250
232
0
1,104
7,568
4,393
1,328
2,216
5,292
11,835
0
L
2,745
1,814
0
446
8,126
1,930
334
357
7,769
0
13,703
L
Cthulhu
danielmemfi
Cthulhu
2,693
525
0
214
8,200
4,722
136
468
7,732
16,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
27,523
345
Minions Killed
120
0
Camps Cleared
0
1,173,600
Distance Traveled
1,094,465
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,216
518
42
4
0
243,430
0
L
Guan Yu
4,954
413
31
3
0
253,306
0
W
Cu Chulainn
8,281
690
69
6
0
218,093
3
L
Yemoja
7,074
590
19
2
0
231,646
4
L
Da Ji
5,779
482
17
1
0
181,559
0
W
Bakasura
7,852
654
73
6
0
254,010
0
W
Izanami
7,694
641
123
10
0
219,437
5
W
Cerberus
5,981
498
38
3
0
238,630
4
L
Anhur
4,949
412
19
2
0
196,189
0
L
Cthulhu
4,767
397
34
3
0
231,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role