Player Matchup

King Arthur
King Arthur
BlackMaccc
King Arthur
Level 2
God Stats
1W - 3L
1,175 SR
Queue Stats
1W - 3L
1,132 Elo+
Solo
Bakasura
Bakasura
SKUIIHACK
Bakasura
Level 16
God Stats
9W - 5L
1,823 SR
Queue Stats
304W - 311L
1,550 Elo+
Solo
Vulcan
Vulcan
Violittochka
Vulcan
Level 7
God Stats
1W - 1L
1,607 SR
Queue Stats
11W - 4L
1,819 Elo+
Solo
Tiamat
Tiamat
eanay
Tiamat
Level 27
God Stats
1W - 4L
1,286 SR
Queue Stats
55W - 55L
1,441 Elo+
Party 2
Ganesha
Ganesha
pikasour
Ganesha
Level 15
God Stats
1W - 2L
1,515 SR
Queue Stats
30W - 26L
1,485 Elo+
Party 2
Team Averages
Level 13
1,481 SR
1,485 Elo+

VS

Team Averages
Level 18
1,444 SR
1,437 Elo+
Artemis
Artemis
Ardantis
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,532 Elo+
Party 1
Bakasura
Bakasura
Bulletsz9780
Bakasura
Level 19
God Stats
46W - 39L
1,496 SR
Queue Stats
194W - 223L
1,337 Elo+
Solo
Kukulkan
Kukulkan
DocTrigg
Kukulkan
Level 26
God Stats
2W - 2L
1,458 SR
Queue Stats
71W - 72L
1,419 Elo+
Party 1
Anubis
Anubis
notgribo
Anubis
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 12L
1,461 Elo+
Solo
Hera
Hera
onostepbro
Hera
Level 26
God Stats
1W - 1L
1,264 SR
Queue Stats
107W - 109L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackMaccc
King Arthur
9
0 / 6 / 1
6,667
317
1,100
10,575
3,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
SKUIIHACK
Bakasura
18
5 / 6 / 1
10,940
521
9,126
17,609
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
2 / 3 / 3
8,851
421
8,384
10,587
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
eanay
Tiamat
14
2 / 6 / 4
9,302
443
5,613
11,016
6,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
pikasour
Ganesha
12
0 / 2 / 3
8,347
397
2,775
16,466
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ardantis
Artemis
17
4 / 3 / 3
11,216
534
6,868
7,221
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
Bulletsz9780
Bakasura
18
3 / 5 / 4
11,675
556
4,537
14,592
6,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
DocTrigg
Kukulkan
16
4 / 3 / 6
10,895
519
11,004
9,746
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
notgribo
Anubis
20
10 / 0 / 4
13,523
644
16,863
14,012
6,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 10
10,573
503
11,061
10,654
8,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
23
23
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ardantis
Artemis
4
3
3
1.83
L
King Arthur
BlackMaccc
King Arthur
0
6
1
0.08
W
Bakasura
Bulletsz9780
Bakasura
3
5
4
1
W
Kukulkan
DocTrigg
Kukulkan
4
3
6
2.33
L
Bakasura
SKUIIHACK
Bakasura
5
6
1
0.92
L
Vulcan
2
3
3
1.17
L
Tiamat
eanay
Tiamat
2
6
4
0.67
W
Anubis
notgribo
Anubis
10
0
4
12
W
2
0
10
7
L
Ganesha
pikasour
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
50,333
66,253
Taken
56,225
29,994
Mitigated
27,509
12,800
Healing
21,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ardantis
Artemis
6,868
3,646
0
1,369
7,221
2,949
2,375
2,357
4,292
0
54,894
L
King Arthur
BlackMaccc
King Arthur
1,100
105
0
552
10,575
3,767
105
6,538
3,899
0
14,346
W
Bakasura
Bulletsz9780
Bakasura
4,537
3,243
0
4,863
14,592
6,005
1,198
3,680
10,534
0
64,515
W
Kukulkan
DocTrigg
Kukulkan
11,004
995
0
287
9,746
3,564
1,517
6,160
3,223
49,928
0
L
Bakasura
SKUIIHACK
Bakasura
9,126
5,443
0
3,499
17,609
6,052
0
9,711
7,461
0
84,078
L
Vulcan
8,384
1,757
0
3,395
10,587
3,460
0
5,240
5,303
65,924
0
L
Tiamat
eanay
Tiamat
5,613
424
0
1,464
11,016
6,066
178
9,132
1,609
44,423
0
W
Anubis
notgribo
Anubis
16,863
1,189
446
11,327
14,012
6,387
3,295
4,204
9,082
117,462
0
W
11,061
2,276
0
2,718
10,654
8,604
951
3,458
6,510
53,880
0
L
Ganesha
pikasour
Ganesha
2,775
112
0
3,890
16,466
10,649
0
7,619
8,187
17,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,107
Gold Earned
57,882
401
Minions Killed
597
0
Camps Cleared
0
1,921,566
Distance Traveled
2,045,539
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,216
534
92
4
0
393,986
4
L
King Arthur
6,667
317
23
1
0
301,236
0
W
Bakasura
11,675
556
129
6
0
435,246
4
W
Kukulkan
10,895
519
88
4
0
424,136
1
L
Bakasura
10,940
521
150
7
0
406,757
4
L
Vulcan
8,851
421
119
6
0
375,972
3
L
Tiamat
9,302
443
101
5
0
398,176
1
W
Anubis
13,523
644
204
10
0
359,436
5
W
Hera
10,573
503
84
4
0
432,735
13
L
Ganesha
8,347
397
8
0
0
439,425
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role