Player Matchup

Medusa
Medusa
Chakblak
Medusa
Level 58
God Stats
4W - 5L
1,500 SR
Queue Stats
313W - 301L
1,415 Elo+
Solo
Zeus
Zeus
DaRViZaR
Zeus
Level 108
God Stats
4W - 6L
1,292 SR
Queue Stats
59W - 54L
1,402 Elo+
Solo
Geb
Geb
Dwilir
Geb
Level 104
God Stats
10W - 8L
1,707 SR
Queue Stats
96W - 114L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
PowerOfNature
Baron Samedi
Level 106
God Stats
11W - 7L
1,417 SR
Queue Stats
166W - 161L
1,417 Elo+
Solo
Bakasura
Bakasura
RodColuerrr
Bakasura
Level 69
God Stats
9W - 2L
1,797 SR
Queue Stats
126W - 117L
1,493 Elo+
Solo
Team Averages
Level 89
1,543 SR
1,417 Elo+

VS

Team Averages
Level 80
1,512 SR
1,459 Elo+
Nike
Nike
Doook
Nike
Level 128
God Stats
15W - 15L
1,658 SR
Queue Stats
135W - 130L
1,514 Elo+
Party 1
Discordia
Discordia
Gueppo
Discordia
Level 61
God Stats
0W - 3L
1,223 SR
Queue Stats
89W - 87L
1,487 Elo+
Party 1
Loki
Loki
SeckneSS02
Loki
Level 57
God Stats
6W - 7L
1,346 SR
Queue Stats
9W - 12L
1,358 Elo+
Solo
Ares
Ares
sixela0506
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,482 Elo+
Solo
Jing Wei
Jing Wei
垃圾腾讯
Jing Wei
Level 94
God Stats
0W - 1L
1,835 SR
Queue Stats
47W - 55L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chakblak
Medusa
11
2 / 0 / 3
6,344
529
7,979
8,121
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
11
2 / 4 / 0
6,292
524
3,686
7,462
2,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
Dwilir
Geb
10
0 / 2 / 6
5,814
485
3,503
8,653
3,370
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
PowerOfNature
Baron Samedi
12
2 / 2 / 2
7,033
586
6,190
4,646
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
RodColuerrr
Bakasura
13
6 / 1 / 1
7,425
619
5,080
7,186
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Doook
Nike
12
5 / 3 / 0
7,034
586
7,640
9,353
5,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Gueppo
Discordia
10
1 / 0 / 1
5,727
477
3,665
5,040
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 3
5,342
445
3,102
5,482
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 1
5,655
471
3,798
11,056
5,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
垃圾腾讯
Jing Wei
9
1 / 2 / 1
5,681
473
3,449
8,337
3,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
9
9
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chakblak
Medusa
2
0
3
3.5
W
Zeus
2
4
0
0.5
L
Nike
Doook
Nike
5
3
0
1.67
W
Geb
Dwilir
Geb
0
2
6
1.5
L
Discordia
Gueppo
Discordia
1
0
1
1.5
W
Baron Samedi
PowerOfNature
Baron Samedi
2
2
2
1.5
W
Bakasura
RodColuerrr
Bakasura
6
1
1
6.5
L
1
4
3
0.63
L
1
3
1
0.5
L
Jing Wei
垃圾腾讯
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,438
Damage
21,654
36,068
Taken
39,268
12,630
Mitigated
17,209
13,324
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chakblak
Medusa
7,979
3,674
0
4,463
8,121
2,313
366
1,901
6,017
0
40,050
W
Zeus
3,686
695
0
2,128
7,462
2,485
826
332
7,130
30,777
0
L
Nike
Doook
Nike
7,640
1,186
0
2,495
9,353
5,544
738
3,686
5,657
411
36,664
W
Geb
Dwilir
Geb
3,503
394
0
2,040
8,653
3,370
0
2,564
5,689
13,236
0
L
Discordia
Gueppo
Discordia
3,665
420
0
1,577
5,040
1,618
0
3,027
1,586
27,293
0
W
Baron Samedi
PowerOfNature
Baron Samedi
6,190
195
148
2,048
4,646
1,948
291
1,633
2,804
46,206
0
W
Bakasura
RodColuerrr
Bakasura
5,080
3,847
0
2,497
7,186
2,514
430
792
6,214
0
41,971
L
3,102
718
0
1,345
5,482
1,386
0
1,427
3,665
0
17,214
L
3,798
328
0
750
11,056
5,028
0
3,845
7,011
12,397
0
L
Jing Wei
垃圾腾讯
Jing Wei
3,449
1,967
0
3,122
8,337
3,633
165
925
7,314
0
24,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
29,439
318
Minions Killed
250
0
Camps Cleared
0
1,188,737
Distance Traveled
1,048,242
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,344
529
74
6
0
223,231
5
W
Zeus
6,292
524
58
5
0
209,463
2
L
Nike
7,034
586
71
6
0
209,752
4
W
Geb
5,814
485
10
1
0
238,915
7
L
Discordia
5,727
477
67
6
0
235,964
2
W
Baron Samedi
7,033
586
81
7
0
234,567
4
W
Bakasura
7,425
619
95
8
0
282,561
5
L
Loki
5,342
445
42
4
0
177,101
0
L
Ares
5,655
471
20
2
0
219,707
5
L
Jing Wei
5,681
473
50
4
0
205,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role