Player Matchup

Thoth
Thoth
BeauTheFarmer
Thoth
Level 126
God Stats
1W - 0L
1,440 SR
Queue Stats
15W - 10L
1,634 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Connor72live
Cu Chulainn
Level 125
God Stats
3W - 3L
1,401 SR
Queue Stats
60W - 49L
1,535 Elo+
Party 2
Neith
Neith
Fauxll
Neith
Level 61
God Stats
2W - 2L
1,495 SR
Queue Stats
29W - 21L
1,692 Elo+
Party 2
Team Averages
Level 104
1,445 SR
1,620 Elo+

VS

Team Averages
Level 9
1,473 SR
1,294 Elo+
Fenrir
Fenrir
AsoziaI
Fenrir
Level 17
God Stats
1W - 3L
1,485 SR
Queue Stats
49W - 72L
1,293 Elo+
Party 1
Medusa
Medusa
Dolanator0713
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,294 Elo+
Party 1
Sol
Sol
Lil Yeeto
Sol
Level 5
God Stats
1W - 2L
1,433 SR
Queue Stats
1W - 4L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 15
9,792
816
11,104
6,366
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Connor72live
Cu Chulainn
13
9 / 3 / 11
10,312
859
9,093
11,171
9,394
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Fauxll
Neith
14
9 / 1 / 10
10,188
849
9,505
5,576
2,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AsoziaI
Fenrir
10
0 / 10 / 5
8,350
696
4,278
17,523
6,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 7 / 2
8,900
742
4,012
10,277
3,630
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 7 / 2
8,427
702
4,581
9,438
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
24
Kills
5
5
Deaths
24
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AsoziaI
Fenrir
0
10
5
0.25
W
6
1
15
13.5
W
Cu Chulainn
Connor72live
Cu Chulainn
9
3
11
4.83
L
3
7
2
0.57
W
Neith
Fauxll
Neith
9
1
10
14
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,702
Damage
12,871
23,113
Taken
37,238
13,554
Mitigated
12,969
6,730
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AsoziaI
Fenrir
4,278
716
0
1,891
17,523
6,513
25
4,178
13,059
0
15,752
W
11,104
511
0
2,906
6,366
2,066
1,120
901
5,329
34,672
0
W
Cu Chulainn
Connor72live
Cu Chulainn
9,093
1,391
0
690
11,171
9,394
350
2,381
8,536
0
36,475
L
4,012
2,415
0
345
10,277
3,630
360
3,457
6,578
0
17,583
W
Neith
Fauxll
Neith
9,505
3,183
0
3,134
5,576
2,094
1,768
973
4,531
0
44,269
L
4,581
578
146
1,123
9,438
2,826
329
2,715
6,481
23,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,292
Gold Earned
25,677
167
Minions Killed
94
0
Camps Cleared
0
671,821
Distance Traveled
539,825
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,350
696
21
2
0
180,825
0
W
Thoth
9,792
816
57
5
0
222,541
2
W
Cu Chulainn
10,312
859
36
3
0
231,919
0
L
Medusa
8,900
742
27
2
0
171,882
2
W
Neith
10,188
849
74
6
0
217,361
3
L
Sol
8,427
702
46
4
0
187,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role